Does anyone actually do Synthweaving as a craft? I get silk up the bunghole from Underworld Trading, yet I cannot sell a single strand of it on the AH and I never even see any for sale on there, tonnes of other crafting materials, but no silk.
KT
Silks are definitely in no demand on my server. Metals on the other hand...sell ok. I am 400 synthweaving. i usually just ask my guild for the epic silks and get all i need. Most have UT and are running missions constantly...and doing the mission discoveries as well and getting silk.
biggest problem i have is theres hardly anything to make that will sell. I already made my rakata bracer and belt. other than that i've been tryign to get mats to make a few of the raid level dropped schems but need the boss mob drops for those.
Man, this patch is a mess. Ilum is completely broken if you are republic. They are fixing it but not after people spawn camped for dozens and dozens of valor ranks. The worst part about being spawn camped is you can't even leave the planet, since you need to be able to stand uninterrupted for a short time to use a fleet pass or something. My FPS took a drop with this patch (i was already using AA before so its not that), the whole character responsiveness issue actually feels worse. They are clearly doing something behind the scenes to try and fix this but whatever they did made it worse for me.
This patch is a mess. Tons of crap they "fixed" didnt actually get fixed. I still have quests i cant abandon. There are still overwhelming amounts of bugs. My guild page will stop updating requiring me to reload the ui, Eternity Vault pylons are still bugged to crap, they over nerfed the crap out of SoA....the list can go on.
And ilum.....
They need some kind of solution for massive faction imbalance. When a server is 5:1 empire:republic there needs to be some kind of incentive for playing on the underpopulated side. Free realm transfers for over-populated sides to other realms without severe population issues would be a nice start. Something like buffs (both to character power and reward gains) for the underdog side would do well to encourage population balance. I am talking about buffs in NON-instanced pvp where its 50 empire vs. 10 republic and absolutely hopeless. Not warzones.
Bioware needs ot realize world pvp just doesnt work. This patch just proves that if you make it beneficial to do world pvp then imbalances will rule the day. Giving bolster to the side that is outnumbered does no good when its 30 vs 5-10. Theres just to many stuns/kicks/cc's to really have bolster help. They honestly need to just scrap ilum as a valor related pvp zone. Add in a new rep or something and different items you can get that re pvp tier 1 or 2 level.
What is just sad is bioware hardly even admits there is a problem. There only real comment has been on putting population caps in place cause it effects performance to much......i mean come on this is their solution for now? basically saying dont go there.....really?
"We encourage players to avoid Ilum until our patch is deployed. As a temporary measure we will be disabling taxi services which would normally take players into the Open World PvP area. However, players will still be able to taxi out of the area."
Also now at 50 I'm having a hard time finding reliable flashpoint groups. One can only sit and spam general chat in the fleet for so long, and this is even as a healer...I actually miss dungeon finder in WoW, even though it has its drawbacks as least you can play.
it can be hard to find groups from people i've talked to. most guys have their groups they already run with. i pretty much only go with my guild or one guy i raid with. Same with others in my guild..its guildies or nothing. Just have to keep at it, maybe try finding a guild with more 50's
and they did do good...level 50 brackets are nice. The new bosses in hutt hospitality were also fun. Though trash was harder and we wiped a few time to trash mobs lol. The new instance felt long and a bit boring to me (a healer). But nice to see they do have decent content. new bosses also werent buggy which was awesome!