This is my first map pack for a cod game and im a little disappointed that i cant choose the game type with the new maps.
Well over 5 hours straight of playing and wish I would have known about not being able to pick the game type. I wouldnt have bought them until they had that fixed or if they arent going to I wouldnt have bought them all.
The maps are ok but I get stuck playing headquarter pro and sabotage almost the entire time. Only played team deathmatch 1 which is totally messed up imo.
...did you try playing just TDM? I assume that all the new maps are in the other playlists as well, but the two Stimulus playlists included ONLY have the new maps...
...did you try playing just TDM? I assume that all the new maps are in the other playlists as well, but the two Stimulus playlists included ONLY have the new maps...
As if paying 1200 points wasnt enough, I have to buy them in 500 point increments. So
after tax, I got charged basically a solid $20. That really pisses me off.
After a month off the train and the high price, looks like I'm the only one of my group to actually buy them, which makes it even worse.
I expected a little more from overgrown and crash, at least some sort of graphics touchup, but as far as I can tell, theyre straight ports. Given how many great COD4 maps there were, and how ridiculously easy it must be to port them, they should release at a few more of the older ones.
I generally think the new maps are great, especially the junkyard one, but I still cant help but feel a little bit cheated by the whole thing. They might sell a bunch of these at $15, but I seriously dont know about buying the next one. There's no one that loves MW2 as much as me, and if I'M doubting buying new maps, then Activision is really fucking up here.
This leads me to Crash (which all of you seem to hold in very high regard) -- well I cannot decide if I like it or not. Like the other maps I got totally and completely owned on it every time.
If they do, I'm sure theyll get voted down almost immediately. That was a long time problem with world at war - once the maps left the specific map pack rotation, you could never play them again because no one had them.
I hope they at least make a TDM section.
I have to say, I really like the salvage map - its close and dirty, really makes SMGs and shotguns shine. But its not small like the cargo yard or the fun house from COD4, just very twisty, and there's almost no verticality.
Agreed being forced to play other games is a PITA. Overall I don't mind Demolition or Sabotage but HQ I cannot stand. We should be able to pick the "rooms" we want to be in just like the main lobby.
Maps - Mixed on it mostly because I got absolutely freakin' owned on all of them. They look nice and are done well but holy moly I got got killed so many times it wasn't even funny. Every damn nook and cranny on every map I got killed from many times. Not from campers so much but there are just so many tight spots, hiding spots etc on these new maps that I just sucked at them.
Bailout I would say is my fav of the new ones with Storm a close second. Salvage is pretty good but as said its very tight. Overgrown was ok. The map is not bad but I just didn't care for the "look and feel" of it. Granted the only games I played on were HQ so that may have skewed my opinion.
This leads me to Crash (which all of you seem to hold in very high regard) -- well I cannot decide if I like it or not. Like the other maps I got totally and completely owned on it every time. I was clearly playing against people who know this map well and knew where to look and where not to look. It's tight map with lots of verticality which is nice but also gets me killed a lot. My only issue is that it feels just like Invasion in MW2 (obviously for you original COD4 guys it would be the opposite for you ie Invasion feels like Crash) which is a map I like but it gave me that "rehashed" feeling. My guess is that in time I will like it just as I do Invasion but in the meantime it just feels repetitive. The 3 true new ones do not feel repetitive (but perhaps they remind you guys of COD4 maps ... again I don't know since I never did MP COD4).
Broadcast being one of my overall favorites...the rest were crappy
Crash is to MW as:
Edge is to Q2
de_dust is to CS
Face to UT99
Wow, Crash is the dust of Modern Warfare? Is it "better" than the standard MW2 maps as well?
You're not alone though, I got owned pretty hard last night as well. The only exception was a game of CTF on Crash where I did really well. The rest I got killed alot on because I refused to camp.
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Crash is to MW as:
Edge is to Q2
de_dust is to CS
Face to UT99
Yes and no.
First off, Crash is my all-time favorite map out of any game I've ever played. #2 right behind it is Crossfire, also from COD4.
I love having Crash in MW2, and much prefer COD4 map design over the "how much shit can we cram in here" design philosophy of MW2, but these smaller, tighter maps break down under MW2's killstreaks. For instance, you get a Chopper Gunner in the air on Crash, and you can kiss the other team's collective ass GOODBYE!
Wow, Crash is the dust of Modern Warfare? Is it "better" than the standard MW2 maps as well?
Yes and no.
First off, Crash is my all-time favorite map out of any game I've ever played. #2 right behind it is Crossfire, also from COD4.
I love having Crash in MW2, and much prefer COD4 map design over the "how much shit can we cram in here" design philosophy of MW2, but these smaller, tighter maps break down under MW2's killstreaks. For instance, you get a Chopper Gunner in the air on Crash, and you can kiss the other team's collective ass GOODBYE!
But yes, Crash > Crossfire > Dust > Face > *. MW2's maps aren't even on the radar. With some tweaking, Invasion and Karachi can be made into classics. Karachi could be a phenomenal map, but it needs to be de-cluttered and some of the roof access needs tempered.
Are you hating on de_dust? Do you not like CS?
Let's drop all bias here - de_dust is arguably the BEST team objective map that's been created. It's balance, with multiple attack paths, and defense paths - good teams can be devastating.
All the maps I listed are great - though Face is really one sided because it's a CTF map. But they all exhibit balance, without giving either side an advantage. That's why I think Crash falls in there![]()
Once again, if they would make "Modern Warfare Classic" or "No Killstreaks" playlists they'd be a hit, that's one of the biggest issues with the game.