Put about an hour into the campaign after work. I have to say that the game is gorgeous and plays really, really well. The cinematography in the cut-scenes leave a bit to be desired thus far, but the action during actual gameplay is top-notch and easily some of the best I've seen.
I've played thus far in 3D mode, but my TV produces way too much ghosting. I'm torn between turning it completely off or just suffering through it, since most of the ghosting I only tend to see during cut-scenes, since I'm too busy shooting bad guys during gameplay (it's still there, though).
Im not sure exactly what it is about this game, but the 3D has so much ghosting/crosstalk, more than anything else I've ever seen. I think its a combination of high contrast and high depth of 3D effect, which really pulls the two images apart. I found I had to lower the depth to 40% or else it was just too distracting, but even then it was still really bad, particularly in cutscenes as you say. The cabinet meetings were the worst by far.
If I were to do it over again, I'd do it in 2D. 3D is great when it works well, but this isnt the best example.
Yea. A couple of people have been complaning on the guerilla forums, so they might fix it soon. Guerilla usually gives good support for their games at release.I tried putting the depth down to 50%, but almost all of the effect was completely lost to me at that point and there was still ghosting. It seemed the lowest I was comfortable going was about 75-80%. The level in the demo looked fantastic though, I guess it was just the color palette used there.
I have a question though...i'm a total noob with Killzone, and i see some of the bad guys go invisible or pretend to be on your team or make turrets and what not. How do i do that? IS there a button to press or something? I have no idea how to activate my "ability" or whatever they are called.
When i play as a medic, i see that i can revive myself if i'm shot down, but thats about it.
Different classes have different abilities. I forget the names of them, since some have been changed. Basically, each class has a specific ability (or a couple abilities) mapped to one of the directional buttons. You press the corresponding button, and that's all.
Each class has one or two actions mapped to the D-Pad (one usually has to be unlocked). You'll see them on the bottom left of the HUD when you're playing.
Infiltrator can pretend to be an enemy, and the Marksman can cloak. Infiltrator is annoying because you have to aim at every slightly suspicious teammate. If the aimer shows as red they are an enemy.
Wow, finished the campaign in under 4 hours (according to completion times on the chapter select screen).
Are you serious? Well the game just moved into "definitely do not buy" territory for me.
Are you serious? Well the game just moved into "definitely do not buy" territory for me.
Yeah, it is damn short. Finished it in one sitting, although I don't think that number includes cutscenes. Prob took me about 6 hours start to finish. Really only one truly memorable setpiece (the MAWLR).
Still countless hours of multiplayer to be had.
Wow, finished the campaign in under 4 hours (according to completion times on the chapter select screen). I enjoyed it but it went by pretty fast. There are some great moments, especially towards the end, but I found a few of the guided turret sections to be a bit annoying.
Yea, that was probably on easy mode...