***Official Gears of War 2 thread***

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Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: jbourne77
Originally posted by: purbeast0
also you do not need 5 people to get matchmaking going, i've done it with every possible combination and you don't need to have 5 people to get it going.

Uhh... yes you do. A match *will not start* until it's 5v5 (unless you're making a private match). Also, what other matchmaking systems disband the entire lobby after a round? Why not exit everyone to a common lobby for a 30 second intermission, during which players can enter/leave? Furthermore, why not allow this during a match?

Ironically, they tried to keep games more fair by making it a pain to leave a match (you have to quit the game to do it - you can't just exit the match), but in doing so, they no longer allow people to enter. So if a couple guys do, in fact, decide they're done, you don't get new blood on your team and it ends up 5v3 or even worse.

Sorry, but this is not good.

Yup, the matchmaking in this game has pretty much ruined the multiplayer aspect of it. I just want player matches like Gears 1 had them. Those were actually fun. Ranked matches are annoying and cumbersome.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Originally posted by: Kev
Yup, the matchmaking in this game has pretty much ruined the multiplayer aspect of it. I just want player matches like Gears 1 had them. Those were actually fun. Ranked matches are annoying and cumbersome.

+1, I assumed they'd keep the player match setup for Gears 2, the new system is crap as you can ONLY play against friends in the "player" matches and no one else can join mid-match. They need to fix it...badly.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Originally posted by: jbourne77
Originally posted by: purbeast0
also you do not need 5 people to get matchmaking going, i've done it with every possible combination and you don't need to have 5 people to get it going.

Uhh... yes you do. A match *will not start* until it's 5v5 (unless you're making a private match). Also, what other matchmaking systems disband the entire lobby after a round? Why not exit everyone to a common lobby for a 30 second intermission, during which players can enter/leave? Furthermore, why not allow this during a match?

Ironically, they tried to keep games more fair by making it a pain to leave a match (you have to quit the game to do it - you can't just exit the match), but in doing so, they no longer allow people to enter. So if a couple guys do, in fact, decide they're done, you don't get new blood on your team and it ends up 5v3 or even worse.

Sorry, but this is not good.

you can't join mid game on matchmaking because it's ranked, simple as that. and i have played games that are not 5v5 from the start. i've even played wingman with 2v2v2v1v1 before.

and the reason you "disband" the entire lobby afterwards is because your party finds NEW opponents instead of playing with the same people over and over, again, because it's ranked and the whole point of matchmaking is to find random matches against similarly ranked opponents.

so i dunno maybe you are just unlucky or do not understand the matchmaking system. did you play halo 2 or halo 3 at all online, and if so, did these same issues bother you, because the same "issues" you are describing are in those games as well, and halo 2 is kind of the pioneer of the whole xbox live party matchmaking system.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Originally posted by: Kev
Yup, the matchmaking in this game has pretty much ruined the multiplayer aspect of it. I just want player matches like Gears 1 had them. Those were actually fun. Ranked matches are annoying and cumbersome.

i agree it would be nice to have a non-ranked playlist, however, if you compare the ranked playlist in gears1 to the ranked playlist in gears2, gears2 is daylights ahead of gears1 in that aspect.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: purbeast0
Originally posted by: jbourne77
Originally posted by: purbeast0
also you do not need 5 people to get matchmaking going, i've done it with every possible combination and you don't need to have 5 people to get it going.

Uhh... yes you do. A match *will not start* until it's 5v5 (unless you're making a private match). Also, what other matchmaking systems disband the entire lobby after a round? Why not exit everyone to a common lobby for a 30 second intermission, during which players can enter/leave? Furthermore, why not allow this during a match?

Ironically, they tried to keep games more fair by making it a pain to leave a match (you have to quit the game to do it - you can't just exit the match), but in doing so, they no longer allow people to enter. So if a couple guys do, in fact, decide they're done, you don't get new blood on your team and it ends up 5v3 or even worse.

Sorry, but this is not good.

you can't join mid game on matchmaking because it's ranked, simple as that. and i have played games that are not 5v5 from the start. i've even played wingman with 2v2v2v1v1 before.

and the reason you "disband" the entire lobby afterwards is because your party finds NEW opponents instead of playing with the same people over and over, again, because it's ranked and the whole point of matchmaking is to find random matches against similarly ranked opponents.

so i dunno maybe you are just unlucky or do not understand the matchmaking system. did you play halo 2 or halo 3 at all online, and if so, did these same issues bother you, because the same "issues" you are describing are in those games as well, and halo 2 is kind of the pioneer of the whole xbox live party matchmaking system.

Yeah, this system sounds PERFECT :roll:

I understand the matchmaking system, thank you. The problem is not everyone wants to be handcuffed by the restrictions of ranked matches.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Originally posted by: jbourne77

Yeah, this system sounds PERFECT :roll:

I understand the matchmaking system, thank you. The problem is not everyone wants to be handcuffed by the restrictions of ranked matches.

aanndd that is what private matches are for ...

EDIT:

but i do agree, a public type of non-ranked deal they had in the 1st one would be a great addition to what they already have.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Originally posted by: purbeast0
Originally posted by: jbourne77

Yeah, this system sounds PERFECT :roll:

I understand the matchmaking system, thank you. The problem is not everyone wants to be handcuffed by the restrictions of ranked matches.

aanndd that is what private matches are for ...

buuuuuuut you can only play with people on your friends list. I have like 2 people on my friends list playing gears 2 at any given time.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Originally posted by: Kev
Originally posted by: purbeast0
Originally posted by: jbourne77

Yeah, this system sounds PERFECT :roll:

I understand the matchmaking system, thank you. The problem is not everyone wants to be handcuffed by the restrictions of ranked matches.

aanndd that is what private matches are for ...

buuuuuuut you can only play with people on your friends list. I have like 2 people on my friends list playing gears 2 at any given time.

you need more friends :p

last night 20 out of 20 were playing gears 2 on mine heh. but you can also have the friends invite friends invite friends, etc.

it is like the non-ranked games took a step back on gears2 but the ranked games took a step forward.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: purbeast0
Originally posted by: jbourne77

Yeah, this system sounds PERFECT :roll:

I understand the matchmaking system, thank you. The problem is not everyone wants to be handcuffed by the restrictions of ranked matches.

aanndd that is what private matches are for ...

EDIT:

but i do agree, a public type of non-ranked deal they had in the 1st one would be a great addition to what they already have.

... good edit ;)

I agree there should be ranked and non-ranked, but I don't have 9 friends (at least not 9 that play video games :( ).
 

PimpJuice

Platinum Member
Feb 14, 2005
2,051
1
76
I will be playing Gears tonight, so anybody that wants to party up.....add me.

gamertag = pLmpjuice
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: ObscureCaucasian
I they should add social playlists like Halo that allow for parties larger than 5.

Yeah, I'm just not sure about that. Epic has created a fantastic looking game engine with the Unreal Engine but I'm just not sure if they have the same capabilities to literally change up their playlist and gametypes like Bungie did with Halo 3.

Probably the best they'll be able to do is add more maps...
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Originally posted by: Queasy
Originally posted by: ObscureCaucasian
I they should add social playlists like Halo that allow for parties larger than 5.

Yeah, I'm just not sure about that. Epic has created a fantastic looking game engine with the Unreal Engine but I'm just not sure if they have the same capabilities to literally change up their playlist and gametypes like Bungie did with Halo 3.

Probably the best they'll be able to do is add more maps...

I'd asssume they have that ability (it was great in the first game), but I don't know if they WILL do it...
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Originally posted by: kabob983
Originally posted by: Queasy
Originally posted by: ObscureCaucasian
I they should add social playlists like Halo that allow for parties larger than 5.

Yeah, I'm just not sure about that. Epic has created a fantastic looking game engine with the Unreal Engine but I'm just not sure if they have the same capabilities to literally change up their playlist and gametypes like Bungie did with Halo 3.

Probably the best they'll be able to do is add more maps...

I'd asssume they have that ability (it was great in the first game), but I don't know if they WILL do it...

Yeah, that's pretty much what I mean by capabilities. Epic added the Annex gametype to GoW and pretty much stopped there. There doesn't seem to be the same level of dedication of resources and focus on continually updating the the multiplayer component to keep people interested and playing. But, to be fair, very few do.
 

tatteredpotato

Diamond Member
Jul 23, 2006
3,934
0
76
Originally posted by: Queasy
Originally posted by: ObscureCaucasian
I they should add social playlists like Halo that allow for parties larger than 5.

Yeah, I'm just not sure about that. Epic has created a fantastic looking game engine with the Unreal Engine but I'm just not sure if they have the same capabilities to literally change up their playlist and gametypes like Bungie did with Halo 3.

Probably the best they'll be able to do is add more maps...

I doubt it is as flexible, but they should still be able to add it with a title update. I'm cool with them not being able to change up playlists on the fly like Bungie, but a Social Elimination would be nice.
 

purbeast0

No Lifer
Sep 13, 2001
53,658
6,533
126
Originally posted by: R Nilla
Apparently Epic and Microsoft are looking into the match-making issues.

that is good news to hear. a coworker of mine was telling me this morning that last night it was almost unplayable. he was "playing" for an hour and a half, but probably waiting for about 45 of those minutes he said.

luckily i haven't experienced anything that bad, but on saturday i saw a wait of over 5 mins, restarted the party, and it found a game instantly.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: purbeast0
Originally posted by: R Nilla
Apparently Epic and Microsoft are looking into the match-making issues.

that is good news to hear. a coworker of mine was telling me this morning that last night it was almost unplayable. he was "playing" for an hour and a half, but probably waiting for about 45 of those minutes he said.

luckily i haven't experienced anything that bad, but on saturday i saw a wait of over 5 mins, restarted the party, and it found a game instantly.

Yeah, I haven't had waits that long, either. Mine are typically around 3 minutes, but if you ask me, that's 2 minutes and 38 seconds too long.

I'm VERY glad they added bots to the game, because I've just been playing Wingman against the CPU until they get this sorted out. And by "sorted out", I mean "unranked matches that actually have an in-game lobby where people can come and go."
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: Tu13erhead
Gah, I'm really on the fence on whether or not to get GoW2. I pretty much bought my 360 because of GoW, but after playing the hell out of it (both SP and MP) for a few months, I realized that the multiplayer annoyed the hell out of me. I'm not exactly sure why. Maybe I just hate round-based games where you can't respawn? Chainsawing was also pretty annoying and it seems it's back in GoW2. Hmm.............

Honestly, I agree. GoW was fun for awhile, but after the novelty of chainsawing people in half and moving from cover to cover wore off, I found it extremely, extremely bland.

GoW2 had enough changes that I had hoped would spice it up and give it a longer shelf life than the first one, but after playing it for 3 or 4 days, it's getting old again. I feel way too constricted by the controls, and despite "400 updates to the cover system", my character still rolls in unexpected directions. The cover system is MUCH better - don't get me wrong - but a few key flaws make it frustrating from time to time. For starters, you can shoot exposed parts of your enemies (even with a red reticule) but they won't take damage because they're in cover. Also, attempting to roll backward after a weapon pickup will frequently result in a roll forward (and towards your demise).

Single player is more fun than the first, but there are a few weak, frustrating puzzles/platforming scenarios that didn't hit me right. Player models slide and float a little bit, too, but nothing serious.

But all of this coupled with the matchmaking issues leaves me rather underwhelmed. Even if the matchmaking was faster, we'd still be stuck with a terrible matchmaking system. Epic appears to be working on the delays, but the design sucks, too.

I'm trying not to jump on the bash-GOW2-bandwagon, but there are so many little things - and a couple big things - that have left me, again, underwhelmed.
 
Oct 20, 2005
10,978
44
91
Can someone give me a break down on the coop/multiplayer? I think I'm confusing myself w/ all the different options: local, online, live, split screen, etc.

Let me see if I have this right:

For online Xbox Live MP, you can go up to 5v5. Also, you can do Horde mode on Live w/ 5 players, each on their own console.

For co-op campaign, I can do local split screen (2 people on same console), or I can host/join a game and get up to 5 (or is it 4?) players, each on their own console.

Now, tell me if this is possible: For campaign coop, if I do split screen on my console, is there any way to have 2 or 3 other people (each on their own console) join using Live?
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
Originally posted by: chrisg22
Coop is only for 2 people unless i'm totally missing something..

Yup. Horde is up to 5-player co-op, but the campaign is still only 2-player max.
 
Oct 19, 2000
17,860
4
81
I completed the game last night on Normal difficulty, and besides one really annoying part in the last act, I loved it. If I sat down to think about it, this would probably be my game of the year as far as shear gameplay is concerned. The final encounter was a cop-out, as I've been reading elsewhere, but I still enjoyed it a lot.

Also got my first taste of Horde last night, and it was pretty awesome.