** OFFICIAL DOOM 3 THREAD** - DOOM 3 1.1 PATCH RELEASED!

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Oct 19, 2000
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Holy crap. Just got some decent playing time, and I had to take a break for a few minutes. This game will not necessarily scare you, but it will freak you out. I love sauntering through the base in the few moments after all hell breaks lose, and being on the edge of my seat. id has taken great care to use lighting to the fullest effect in these moments, as I was always looking everywhere, never being still. There was machinery moving all over the place, creating moving shadows on the wall. Add to this fire casting moving shadows as well, and it's hard to discern monsters from empty space sometimes. It's really amazing.

Here are my impressions:

Pros:

- Like you have heard, the graphics and lighting are unlike anything you've seen thus far. It's great stuff. The texture work is unmatched (IMO).
- This engine is optimized to the nth degree. I'm getting optimum framerates running at high detail, 12x10, 4xAA/8xAF.
- The voice work is great, with NPC's as well as the recording's via other worker's PDA logs.
- I love the interface with the computer screens around the base. It's a great way to incorporate a little life into the age old keycard ways. Instead of having a little icon of having a keycard, you now have security access, and you have to "access" the screens and actually click a button to open the door. Kinda nice instead of one second the door not opening, then the next it just opens automatically when you have clearance.
- id did not institute a limit on the flashlight. This is great, since it's needed greatly. Most games have a "battery" meter, thankfully id has given us unlimited use. This somewhat lessens the impact of having to switch from flashlight to gun.
- I've been playing with headphones on, and the sound is plain awesome. You always have noise around you, and is very well done to heighten the immersiveness.

Cons:

- Claustrophobic levels. A few times it's been hard to not get hit by an enemy, as there was no where to go. I guess this is the feel of the game, but I'd like to have a little more room to move around.
- The stupid "closets" the zombies hide in that open up behind you after you move ahead. id took careful consideration into explaining a few things to tie up some story elements (i.e. why there are chainsaws on a planet with no trees), but how do they explain zombies all of a sudden barred up inside the walls?
 

Pathogen03

Golden Member
May 16, 2004
1,056
0
0
Im stuck, where you pick EFR or Surface bridge..

I pick EFR and I dont know what to do.. there is nothing to do in that room..

This is in Alpha Labs 4


Issue Solved.. apparently you either have to pick the "easy way" or im not good enough to figure out the hard. :(



BTW, anyone else see the Nigerian Business Scheme? :)


Its an email to a guy in his PDA.. you must let the man trapped in the chamber live by opening the doors, and THEN go murder him. Alpha Labs 4 i believe.
 

mAdMaLuDaWg

Platinum Member
Feb 15, 2003
2,437
1
0
Whats with everyone saying the game is scary as hell? I've reached the alpha labs and I haven't flinched once... and this is with 5.1 surround and the lights off!
Or does the scary stuff happend later?
 

Andvari

Senior member
Jan 22, 2003
612
0
0
Anybody tried the new Catalyst drivers? I'm not a big fan of switching drivers, much less to betas.
 

dcdomain

Diamond Member
Jan 30, 2000
5,158
0
71
Originally posted by: jiffylube1024
-The game is a bit too dark. It was great for the first hour, but now it's getting to the point where some sections have total blackness, and it's annoying having to switch from the flashlight to a gun to fire into the darkness, then back to the flashlight again. At the 2 hour mark or so, the thought of finding some damn duct tape became quite overwhelming ;). Also, for a marine-issue flashlight, it stinks something awful. You'd think that as marines, they'd be prepared and realize that for some reason this facility has lighting issues, and give you a kick-@ss flashlight. Instead, you get a mediocre flashlight. Maybe that's how it lasts forever...

I've been running all over trying to find those flashlights you can wear on your head. Guess none exists on Mars =P. And what happened to holding a gun/pistol with one hand and the flashlight with the other?
 

Got it today and played for four hours straight. Just some observations:

- Great graphics (duh)
- Plays a lot like Quake 2
- I wish I never saw the enemy screen shots. You really can't see the enemies in game which makes them all the more menacing
- All the fancy story and computer interfaces are an excuse for the old Doom/Quake "find the keycard" routine
- The gore is at the level of a snuff film
- Everyone bitching about the flashlight never played Doom 1. The game is supposed to be dark and if you can't hit the 'F' key when you hear a zombie you should not be playing games in the first place
- I don't find it very scary but it's creepy-cool in a horror movie sort of way
- The envronments remind me of the first Alien film
 

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Originally posted by: dwell
Got it today and played for four hours straight. Just some observations:

- Great graphics (duh)
- Plays a lot like Quake 2
- I wish I never saw the enemy screen shots. You really can't see the enemies in game which makes them all the more menacing
- All the fancy story and computer interfaces are an excuse for the old Doom/Quake "find the keycard" routine
- The gore is at the level of a snuff film
- Everyone bitching about the flashlight never played Doom 1. The game is supposed to be dark and if you can't hit the 'F' key when you hear a zombie you should not be playing games in the first place
- I don't find it very scary but it's creepy-cool in a horror movie sort of way
- The envronments remind me of the first Alien film


AMEN!! I agree 100%!!
 

Beefy

Member
Dec 4, 2000
164
0
0
ACK IM STUCK! Alright here is where I am. I think it is in the alpha place but I could be wrong. I got the video disk in the lab and then went crouched under that laser and crawled through that little hatch. After that I think I have searched everywhere. And I have come to a door that requires a PDA but I cant find the fvcking thing. I swear I have looked everywhere and I have messed with all the computers and such. More hints to where I am at so you can get a better understanding: The place where the lazer is was in the alpha. There is a place where the stair collapse and you have to walk on the railing. There is a place where you have to go through the ground because the door only opens partially. Please help me I have no idea how to beat this part. -Xionide

How did you pass this? It's had me stuck for 30mins
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Originally posted by: mAdMaLuDaWg
Whats with everyone saying the game is scary as hell? I've reached the alpha labs and I haven't flinched once... and this is with 5.1 surround and the lights off!
Or does the scary stuff happend later?

The more mentally disturbing parts come later. Wait when you see hell. It's like Painkillers x 10 without all the history bs.

And at last, they explain why all the power overloads and how the portals opened up. The story revealed at last.
 

computerABUSER

Senior member
Mar 6, 2004
532
0
0
ACK IM STUCK! Alright here is where I am. I think it is in the alpha place but I could be wrong. I got the video disk in the lab and then went crouched under that laser and crawled through that little hatch. After that I think I have searched everywhere. And I have come to a door that requires a PDA but I cant find the fvcking thing. I swear I have looked everywhere and I have messed with all the computers and such.

More hints to where I am at so you can get a better understanding:

The place where the lazer is was in the alpha.
There is a place where the stair collapse and you have to walk on the railing.
There is a place where you have to go through the ground because the door only opens partially.

Please help me I have no idea how to beat this part.


Yup! me too...need help guys, if you don't mind. Although I don't remember having to crouch down under a laser but I am at the beginning of the "alpha level" and for me to go through a sliding door I must fine some guys PDA...so I giess it the same level as above.

Any tips?

BTW, I about frigg'n crapped my pants when right before where I am at now there was a very short cut-scene where I looked at myself in a mirror for just a second but WOW!! was that freaky :D

CA <<<<< DOOM3 whore
 

Xionide

Diamond Member
Apr 20, 2002
8,679
2
81
Originally posted by: Beefy
ACK IM STUCK! Alright here is where I am. I think it is in the alpha place but I could be wrong. I got the video disk in the lab and then went crouched under that laser and crawled through that little hatch. After that I think I have searched everywhere. And I have come to a door that requires a PDA but I cant find the fvcking thing. I swear I have looked everywhere and I have messed with all the computers and such. More hints to where I am at so you can get a better understanding: The place where the lazer is was in the alpha. There is a place where the stair collapse and you have to walk on the railing. There is a place where you have to go through the ground because the door only opens partially. Please help me I have no idea how to beat this part. -Xionide

How did you pass this? It's had me stuck for 30mins

Alright there is a REALLY REALLY dark somewhere around the stairs. When you first enter that room there is a really narrow path directly in the back of the room. Near there if you look around there is a ladder. After that you will find a guy and then the game keeps going from there. Tell me if you need any more help.

-Xionide
 

kami

Lifer
Oct 9, 1999
17,627
5
81
I beat the game today. The final boss is C-R-A-Z-Y!!!

Overall it took me 20 hours, give or take....I don't know the exact amount. Overall very very satisfying experience. The story actually wasn't that bad. Pretty decent ending. I played through on normal difficulty, Nightmare is now unlocked. Not sure if I should try Hard or Nightmare next.

It's too early for me to call it my favorite FPS game ever, but once the mod community starts churning out some good mods it very well may be. Quake 1 still holds that title for me, mostly because of all the fond CTF and TeamFortress memories.

But it was definitely my favorite single player experience for a FPS - yes even better than Half-Life.

Big thumbs up to id for this. Hey did anyone try the new ATI drivers yet? I think I'll give them a whirl tomorrow, see how much they improve.
 

Noid

Platinum Member
Sep 20, 2000
2,390
193
106
I just had the funnyiest time in a fist fight with 3 zombies in a pitch black room.
( :) )
 

Spudd

Golden Member
Aug 7, 2001
1,114
0
71
Originally posted by: Noid
I just had the funnyiest time in a fist fight with 3 zombies in a pitch black room.
( :) )

Hehe. I tried that with one of those fat zombies while eating some fries, and got bitch slapped down to 58 from 80 something health. lol :beer:
 

brigden

Diamond Member
Dec 22, 2002
8,702
2
81
Can we get confirmation on how the game differs if you chose to send the transmission for backup versus cancelling it?
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Originally posted by: brigden
Can we get confirmation on how the game differs if you chose to send the transmission for backup versus cancelling it?

I would like to know this as well. I saved right before deciding and tried both, then just decided to stick with calling for reinforcements.
 

Andvari

Senior member
Jan 22, 2003
612
0
0
Originally posted by: brigden
Can we get confirmation on how the game differs if you chose to send the transmission for backup versus cancelling it?

Er, that's gonna alter the game? If you're talking about the computer screen where the guy with the flood light was, I told it to back up and shut down. I just click things heh, I didn't know what it was gonna do.
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
I have the answer to this. All I can say is in the long wrong, it won't matter. This will be explained to you in a few short lines of a video feed in the Refinery.
 

Andvari

Senior member
Jan 22, 2003
612
0
0
Originally posted by: Regs
I have the answer to this. All I can say is in the long wrong, it won't matter. This will be explained to you in a few short lines of a video feed in the Refinery.

But is it the part I was talking about? The computer where the guy with the flood lamp was, before he leads you through some halls? I don't remember anything about a transmission, just backing up some files. Or are you all talking about a different area?
 

Pathogen03

Golden Member
May 16, 2004
1,056
0
0
Oh yeah, what the hell is with "backing up files" I backed up like 8 or 9 computers throughout the game, i dont think I had to or anything, it just seemed like the correct thing to do.



About the sending transmission --> it doesnt matter, a fleet from earth gets called anyway. Though I picked cancel, and I met up with the guy who egged you to cancel and his bodyguard near the end.. they died though.
 

Draco

Golden Member
Oct 10, 1999
1,899
0
76
This game is new hotness. Damn is it cool. I just saw it on my brothers Athlon XP w/a new 6800 GeForce, it looks freaking amazing! I thought it looked good on my measly P4-2Ghz w/9500 Pro. I love the way the game is designed and the flow of the story, etc. It all works. I have very few gripes. I can't wait to see what the community does when the SDK is out.
 

Iron Woode

Elite Member
Super Moderator
Oct 10, 1999
31,294
12,817
136
Help.

I am stuck in the Monorail area where you have to manually overide the airlock. I have obviously overlooked something. I need the code for the airlock control room - where do I find it?
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Originally posted by: Iron Woode
Help.

I am stuck in the Monorail area where you have to manually overide the airlock. I have obviously overlooked something. I need the code for the airlock control room - where do I find it?

Look in one of the corners for a PDA off a carcass. I think it lies right before you enter the first flight of stairs on the cat walk that leads to the over ride.