**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New faq up on Battlelog

FAQ
Why isn't there an amored vehicle on Op Metro?

There are no vehicles in Operarion Metro on any platform. For balance issues in the Alpha Trial, it was removed.

Changing display name?

If they have changed your ORIGIN name then your name on Battlelog will update as well but it will be a while before it does that and you'll need to play some games.

Worst case is that it won't show your new name until Retail when Battlelog will be cleared of BETA content and started fresh.

Patch please, to many aimbotters today!

A patch wouldn't remove aimbots or hacks.
Punkbuster is disabled during the Open BETA but we are monitoring what hacks are being used.

Battlefield 3 D3D Device Error Intel GMA 4500M.

Intel GMA 4500m is not supported. It only supports DirectX 10.0, not 10.1 which is the minimum requirements: http://www.battlefield.com/battlefield3/1/beta [battlefield.com]

Your active soldier is not ready for duty?

Hi!

There is a problem with your Origin ID. You might try logging out from Battlelog and then logging back in. If that doesn't work then contact Origin support and they can help you.

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Update from the team #7 is now up on Battlelog

By: zh1nt0 Posted: 17 hours ago 366 Comments
Today's first Battlelog update will go live at 09.00 CEST, that's in about 50 minutes. Downtime is expected to be up to 30 minutes. This affects Battlefield 3 PC Open Beta Online play.

Fixes include:

• Moderator icon has been added on the forums for moderators.
• Players with rank 45 will now recieve the correct icon on their stats page
• Improved the scroll handling in the Server Browser
• Added more patches for Leaderboards for Xbox 360 and PS3
• More accurate ping now shows up in the server browser
• More accurate number of players now show up in the server browser

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Battlefieldo - BF3, A True Sequel to BF2? Yes

Before reading this article, it’s necessary to watch this video

Ever since the announcement of Battlefield 3 at the start of 2011, DICE have been stating it as the true sequel to Battlefield 2. The franchise was built on large battles giving the player a wide selection of tools to use at their disposal. Ever since Battlefield 2, this has been somewhat unseen in the franchise. Many of us veteran to the series will never forget those large online battles on 1942's El Alamein or the dense frag-fest through the tight corridors of BF2's Strike at Karkand. With this being so far in the past, there is a high amount of scepticism on whether Battlefield 3 will not only bring back the Battlefield experience, but push it to the next level. Last week, Myself and our team had the chance to extensively play test Caspian Border on 64 player conquest mode. It was through this experience that I grasped the true essence of what Battlefield 3 will bring us.

At first glance, Caspian may look small but it’s far from that

Back around E3, EA/DICE released the first Multiplayer footage of Battlefield 3, showing the map Operation Metro (The map we all either Hate or Love at this point). Along with this was a playable demo. This small, infantry only level has been the mascot of Battlefield 3 to the public. Now I don’t want to be critical, but as a long term Battlefield Veteran (Hell I even played this series when it was called Codename Eagle), I feel this was a poor decision. Perhaps it was to show off the Infantry aspect to oogle the eyes of the Call of Duty players or make it a easier build to demo the base features, but needless to say it doesn’t hold through to what Battlefield is.

I was involved in the Alpha trial and I enjoyed Operation Metro quite a bit, but there was something missing in it. Like most of the community of gamers eagerly waiting the release of this game, clinging to any new video that is released, I was uncertain if Battlefield 3 would really be the true sequel to Battlefield 2. Once I stepped foot into Caspian Border, I knew this was indeed the Sequel I’ve been waiting years to play. There were Jets flying over head, the sound of tanks treads crumbling through trees in the distance and my squad mate saying voice commands like "There is a big fucking tank over there!"

See that bush soldier? Better prone there with your RPG because a big fucking tank is heading to your position!

With the Open Beta of Battlefield 3 released, there is a lot of complaints about Battlefield 3 from the community. I wanted to write this article to send the word out not to worry and be patient. Operation Metro on 32 player rush is not a true Battlefield 3 Experience in my honest opinion. Yes it has amazing weapon damage and tight infantry combat but playing Caspian Border was a totally different experience and is exactly what 90% of Battlefield fans are waiting for. It’s a shame that it wasn’t made the default Beta map. But perhaps that is due to server related issues.

Caspian Border is not even the largest map in Battlefield 3, and from playing it I was amazed at how huge it was. The flying area was almost triple to what the regular area was, making it easy to take your jet to the outskirts and line up a strafing run on an unsuspecting tank column. Even when on infantry, the level of detail with small rocky areas with grass and bushes was absolutely mind blowing. Whether you are in a helicopter, on foot or taking a flag with a tank you felt a role in this large battle going on. Playing the game on this map really made me admire the features. While you pull G’s on tight corners in the jet, your players breath can be heard heaving. When DICE says BF3 is about immersion, they’ve nailed it spot on. There was nothing more intense then watching a tank battle obliterate a nook of forest with a Cobra helicopter swooping in low to finish off those who survived.

For three days, EA/DICE had Caspian Border servers online for the PC Version. Now they are down and with only 10 days left in the Open Beta, there are hundreds of forum threads popping up for people wanting to get back into Caspian Border. At this point it seems unlikely that it will make a comeback, But I can’t help but hope it does because this map is a true example of what Battlefield 3 is. Having played it, I now even find it somewhat difficult to step back into Operation Metro, because that map makes Battlefield 3 feel like a shooter, rather then an all out battlefield. Although, the final release is only a little more then 3 weeks away. We will see what happens for the remainder of Open Beta. But if you are sceptical, don’t worry, Battlefield 3 really is the true sequel to Battlefield 2. It’s been well worth the wait.
 
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CupCak3

Golden Member
Nov 11, 2005
1,318
1
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Does anyone know if the red dot and holographic sights have the same or similar reflection as the scopes? (HEY EVERYBODY, LOOK AT ME)
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71

roads?where that tank is going it doesn't need roads:awe:

Looks like BF3 brought its own beef and really flame boiled their own with that lousy 7 year old Jay-z rap song...song sucked so bad i had to wikipedia the sob

The song sucked 7 years ago and bad on Dice/Ea to resurrect a stink and they deserve all the flame boiling period on account of that song.

Still love the trailers but that song needs to go :thumbsup: like now
 
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Capt Caveman

Lifer
Jan 30, 2005
34,543
651
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Modded Battlefield 3 Beta Servers Could Result in Bans

Intrepid players of the Battlefield 3 beta (which began last week) have taken to hacking servers to boost the player count from 32 up to 128. Joining such a server, however unwittingly, may result in your EA account being banned.

An official post from developer DICE on the game’s forum (seen above via Rock, Paper, Shotgun) asserts that playing on a hacked server can compromise your account and “may lead to having your account banned by EA.” A follow-up post states, “If your account gets banned it does mean any EA game you have on your account would also be unavailable.”

While reports of any actual bans have yet to surface, this is still troublesome for beta players. The hacked servers appear in the official Battlefield 3 Battlelog, the game’s browser-based server selection site, and as such are relatively easy to join – thereby making it quite easy to get banned and locked out of other EA titles you’ve purchased.

Hopefully rather than issue scores of bans, DICE/EA will use this as an opportunity to test and bolster the security of their servers. In the meantime, beta players should tread carefully and avoid servers running any extra game modes or player counts higher than 32.
 

dyndragon

Member
Jan 9, 2006
124
0
0
New beta update
http://blogs.battlefield.ea.com/bat...1/10/03/battlefield-3-open-beta-update-2.aspx

Battlefield 3 Open Beta Update #2
BY: seeson POSTED: Oct 03, 2011, 05:54PM COMMENTS: 13

Thank you for playing the Open Beta and making the final game better!

We are very excited to see so many gamers join our Battlefield 3 Open Beta. Here’s an update on the Open Beta from DICE General Manager Karl Magnus Troedsson.

I want to give you an overview of how the Open Beta is helping us shape a fantastic final game, what we are implementing based on your feedback, and how the Open Beta will help us deliver a robust gaming environment from day one.

The Open Beta is a true Beta
The Battlefield 3 Open Beta is based on software that is more than one month old. We need to test the new back end dedicated server structure we’ve built. Not only have we built a new game engine, but an entirely new back end system so that everyone can enjoy the benefits of dedicated servers on all platforms.

Just like normal procedure when releasing a game, the Open Beta has had long lead times due to testing, certification, and setting up. This means that the code you are now playing is actually quite early and not representative of the final game.

We had to do this in order to have as many people testing as possible, in order to ensure a top quality experience when the game is released. However, we’re confident in the Battlefield formula and confident that our fans will support us in order to make Battlefield 3 better.

Dedicated servers require dedicated testing
The biggest reason for running the Open Beta is to stress test our servers and back end. Already, we are seeing 6 times the number of simultaneous players in the Battlefield 3 Open Beta compared to the Beta for Battlefield: Bad Company 2! The fact that Battlefield 3 is clearly our biggest game launch ever by a magnitude of 6 makes it doubly important to test everything.

We are constantly updating the News section on Battlelog with information on what we are fixing from Open Beta to final. We appreciate your time and your feedback. The data and feedback from the Open Beta will not only directly affect the final game of Battlefield 3, but its future development and support.

We’re heading out on the road this week to let journalists experience all aspects of Battlefield 3. Stay tuned for their previews, and stay tuned for the final game on October 25th. The final game will look, play and sound better than the Open Beta. You have helped making sure of that.

Karl Magnus Troedsson
General Manager, DICE

This is what I've been saying all along to stupid 12 year olds: You don't understand software development. They have a "beta" code branch that is what you might say maximizes stability while sacrificing the latest features, and they have a "nightly" code branch that they test off of. The problems we've seen are likely to have been fixed. The features that are missing (squad management in game) are probably already dealt with. The control bugs (unable to bind keys/joystick axii) are probably already dealt with. Yeah, we shouldn't have too much faith in DICE, but they're not completely incompetent after making this many games.

Oh, and last edit: Wanna bet that the vehicle weirdness and seemingly strange decisions like 50% disable for vehicles, autorepairing too fast, engineers being able to take down tanks too fast, etc that we saw in caspian gets fixed? or is already fixed?
 
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Phanuel

Platinum Member
Apr 25, 2008
2,304
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This is what I've been saying all along to stupid 12 year olds: You don't understand software development. They have a "beta" code branch that is what you might say maximizes stability while sacrificing the latest features, and they have a "nightly" code branch that they test off of. The problems we've seen are likely to have been fixed. The features that are missing (squad management in game) are probably already dealt with. The control bugs (unable to bind keys/joystick axii) are probably already dealt with. Yeah, we shouldn't have too much faith in DICE, but they're not completely incompetent after making this many games.

And what some of us "12 year olds" have said is that we've heard this song and dance before major games have come out and there truly was no magic day 1 patch that fixed everything, or usually anything, from what was noticed in the beta. So we're not going to once again pin all our hopes on a super patch or different code version.

TL: DR we're jaded, and rightly so.
 

dyndragon

Member
Jan 9, 2006
124
0
0
And what some of us "12 year olds" have said is that we've heard this song and dance before major games have come out and there truly was no magic day 1 patch that fixed everything, or usually anything, from what was noticed in the beta. So we're not going to once again pin all our hopes on a super patch or different code version.

TL: DR we're jaded, and rightly so.

Fair enough, and I'll eat my words if I'm wrong. But you know what? We don't need to rage over it, and I'm already having a blast with the beta despite the issues. If a map like Caspian exists like what we got a taste of, BF3 will be far more enjoyable than the issues that will be present.

Unless, they don't let you manage squads in game so you can play with friends. That would be the gamebreaker-rage thing for me.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Fair enough, and I'll eat my words if I'm wrong. But you know what? We don't need to rage over it, and I'm already having a blast with the beta despite the issues. If a map like Caspian exists like what we got a taste of, BF3 will be far more enjoyable than the issues that will be present.

Unless, they don't let you manage squads in game so you can play with friends. That would be the gamebreaker-rage thing for me.

there are a few genius's on [h] that apparantly know the best way to code a server browser and game launcher too
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
They should make it so there's like a 5 minute cooldown before you can use the jet again. Too many people were just sitting around in the airfield during the cb maps. People would grab the jeep and drive around in the airfield instead of doing the objective. So annoying.
 

mrSHEiK124

Lifer
Mar 6, 2004
11,488
2
0
Question:

NOT about hacked 128 player servers in the beta. Is it true that the PC retail version is being limited to 64 people? If so, lame. Was really looking forward to 64vs64 Gulf of Oman redux :\
 
Mar 10, 2005
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They should make it so there's like a 5 minute cooldown before you can use the jet again. Too many people were just sitting around in the airfield during the cb maps. People would grab the jeep and drive around in the airfield instead of doing the objective. So annoying.

sounds like classic battlefield to me. not only will they take jeeps to be the first to the planes, these jackasses will also take apc's and tanks.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Question:

NOT about hacked 128 player servers in the beta. Is it true that the PC retail version is being limited to 64 people? If so, lame. Was really looking forward to 64vs64 Gulf of Oman redux :\

You need to clean your rose-colored glasses. BF2 only supported 64 (32v32) players also.
 

mrSHEiK124

Lifer
Mar 6, 2004
11,488
2
0
You need to clean your rose-colored glasses. BF2 only supported 64 (32v32) players also.

Y U NO USE READING COMPREHENSION?

Where did I reference BF2 having more than 64 players? When BF3 was announced, they said it would support 128 players on the PC. Gulf of Oman is being re-released for BF3. I only mentioned it specifically because it's the biggest map I'm certain is in the game.

You'd think after 5 years and a lot of hype [towards 64v64] they'd deliver a nice upgrade. I :D @ DICE saying it's best with "32-40" players. 64 was never enough on the big maps, I want a war, not a skirmish.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Y U NO USE READING COMPREHENSION?

Where did I reference BF2 having more than 64 players? When BF3 was announced, they said it would support 128 players on the PC. Gulf of Oman is being re-released for BF3. I only mentioned it specifically because it's the biggest map I'm certain is in the game.

You'd think after 5 years and a lot of hype [towards 64v64] they'd deliver a nice upgrade. I :D @ DICE saying it's best with "32-40" players. 64 was never enough on the big maps, I want a war, not a skirmish.

When you said "redux", I assumed you were saying they were going to recreate an experience you had had before.