**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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zetachi

Senior member
Oct 5, 2005
527
0
76
anyone confirm or deny this

oday we have some very exciting news to share regarding the future of the Project Reality! Following some recent developments in the Project Reality: BF2 modification, and some closed door talks with Electronic Arts, we are proud to announce the acquisition of Reality Studios by EA Games!

What must surely come as a shock to our community, especially after EA's lack of serious community involvement with Battlefield modding teams, it has in fact been a decision brewing over many years. And with the recent breakthrough of 128 player support in Project Reality: BF2, something that has not been done before on a Battlefield game, EA saw promise in our work, and seized the opportunity to aquire our award winning team.

So what does this mean?
This means a few things for Project Reality and the Reality Studios Team:

1. A few select members of Reality Studios will be working directly with Digital Illusions CE on the upcoming game, Battlefield 3. Among the various tasks these people will be working on is implementation 128 player support on PC, as well as modification tools and scripts. Although previously announced that Battlefield 3 will be limited to 64 players on PC, and modification tools were unlikely, while true when announced, this acquisition has given DICE the opportunity to explore and develop these areas of the game before BF3 ships. We will also be advising existing DICE developers and helping to tweak the well known Battlefield gameplay to promote a more real and deadly environment. Realistic weapon handling and ballistics is one of the major points covered, as well as heavy focus on teamwork. The members of this offshoot team will be made public upon some final negotiations with EA and DICE, however we can confirm that [R-DEV]Chuc has already been hard at work developing some concept art for Battlefield 3.

2. Remaining Project Reality: BF2 developers will be working on the next and final version to this long running modification, v0.96. This version will contain mostly bugfixes and some performance tweaks, as well as a few new assets for everyone to put to good use on the battlefield. It will not contain any new community factions, Vietnam, or 128 player support, as unfortunately this requires far too much work with the now small and limited team. Some may be confused as to why we do not call this final version v1.0, but as we have always said when asked, 1.0 is just a number, and we do not believe that it represents anything that previous version numbers have not.

3. Unfortunately, Project Reality: ARMA 2 is now cancelled. The work already done on what was a promising modification will instead be used as an internal testing tool for features in Battlefield 3 and Project Reality 2. We would like to thank Bohemia Interactive for their excellent support, and implementation of requested features. Although we will now not be using these added features, we hope that other modifications can benefit instead.

4. Project Reality 2 is still going ahead! Members from the ARMA 2 team, and BF2 team once work is complete on v0.96, will be joining the PR2 team to give it a massive boost in manpower. As well as this, veteran developers from Electronic Arts will be joining the team to offer skills and advice for this ambitious project. More news regarding this transition will be announced in the next few weeks, but needless to say, this has massively reduced the length of time required to complete an initial release.


We understand that many community members will be disappointed by this news, in particular the cancellation of Project Reality: ARMA 2 and the Vietnam expansion of Project Reality: BF2, however we must devote our resources to more viable commercial projects. We would like to stress that Project Reality is not over, there is still Project Reality 2 to look forward to, especially now with it now being the major focus for Reality Studios.

We would like to thank all previous Project Reality developers. Each and every developer, no matter the role, has participated in some way to help Project Reality be what it has become today. Also, to other modification teams and modding enthusists for Battlefield 2 and ARMA 2, we hope that the modding community still remains strong and we wish you luck in your future endeavours. Finally, we would like to thank the community. Without you, the Project Reality name would not be as strong as it is now, and for that, we thank you for your previous and current support, and look forward to your future support for Project Reality 2 as well.

- The Reality Studios Team
 

zetachi

Senior member
Oct 5, 2005
527
0
76
that wold be awesome but its april 1 here and that makes me incredibly skeptical

Looks like you are correct :( I should have checked with the source 1st :hmm:

We would like to formally announce, that the reality studios acquisition notice is indeed False and was part of our traditional April Fools.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Most sandbox games are 'boring, hard to get into' says Battlefield 3 dev

DICE: “Most Sandbox Games Are Boring”
By Nathan Brown - April 4, 2011

Battlefield 3’s campaign to be more tightly scripted than DICE's open Bad Company titles, says Patrick Bach.

Swedish developer DICE has revealed that combat in its upcoming shooter Battlefield 3’s campaign more closely resembles the tightly-scripted likes of the Call Of Duty series, rather than the open, sandbox style of its previous Battlefield 2: Bad Company games.

Executive producer Patrick Bach told us: “I don’t see it as an absolute goal for all games to be sandbox games. We’ve been building sandbox games for quite some time and we’ve got pretty good at it, but I don’t see that as the only way of building games, because then we wouldn’t build campaigns at all.

“In some cases they aren’t, but in most cases sandbox games are hardcore, boring, hard to get into and they are not very popular.”

Battlefield 3 is powered by DICE’s new Frostbite 2 engine, meaning that the series’ trademark destructible environments will be even more impressive than before. Bach, however, points out that the technology is posing its fair share of problems during development.

“Just the fact that the environment can change dynamically creates a huge challenge for us when it comes to AI,” he explains. “[It] puts a lot of challenges to our AI code when it comes to finding new cover, reacting to the fact that it has disappeared, moving and flanking based on the new situation.”

We spoke to Bach as part of our first preview of Battlefield 3 in our next issue, E227, which will be with subscribers any day now and at newsagents on April 12.

EA deploys Battlefield 3 box art -- PlayStation Universe or Battlefield 3: This is what the box looks like (I put this in the FAQ at least a month ago :) )
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Battlefield 3 to get Dr. Pepper DLC

PRIZES:

Unique Downloadable Content (DLC) for applicable EA games (games subject to change):

Fight Night 5 ARV: $0.99 - $9.99
Dead Space 2 ARV: $0.99 - $9.99
Need for Speed Shift 2 ARV: $0.99 - $9.99
Playfish ARV: $0.99 - $9.99
Battlefield: Bad Company 3 ARV: $0.99 - $9.99
Dr Pepper Football game ARV: $0.99 - $9.99
SSX Snowboarding ARV: $0.99 - $9.99
Mass Effect 3 ARV: $0.99 - $9.99
NFS 12 ARV: $0.99 - $9.99
Mass Effect 2 ARV: $0.99 - $9.99
Battlefield Heroes ARV: $0.99 - $9.99
The Sims 3 ARV: $0.99 - $9.99
Spore ARV: $0.99 - $9.99
Battlefield: Bad Company 2 ARV: $0.99 - $9.99

Additional games may be available based on EA game release dates. Once all DLC content has been redeemed various options of other electronic downloads will be available as prizes.
 

minmaster

Platinum Member
Oct 22, 2006
2,041
3
71
weren't the previous Dr. Pepper DLC promos for consoles only? i doubt PC gets any Battlefield DLCs this time.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
weren't the previous Dr. Pepper DLC promos for consoles only? i doubt PC gets any Battlefield DLCs this time.

It was for SpecAct upgrades, which just weren't implemented on the PC during the timeframe that the promo was active.

The only DLC we know of at the moment for BF3 is the Strike at Karkand DLC, which I believe will sell for $10 for the Non-LE version of the game.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
I would be pretty surprised if there wasn't a DLC for BF3

The SPECACT kit is something a ton of BC2 players bought up in healthy numbers and its basically just a new set of skins for each class and a new set of reskinned weapons.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Must be a typo - it says Battlefield: Bad Company 3 in the list of DLC. More likely this is for BFBC2 than BF3.

I see. But there is already an entry in the list for BFBC2. So maybe it is for BF3...
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Bach Says Battlefield 3 is Short but Sweet; Multiplayer to Drive us 'Crazy'

EA and DICE know they've got an opportunity to do something special with Battlefield 3 -- perhaps even unseat the monolithic and genre-defining Call of Duty franchise. As such, information about the game's various modes of play and what we can expect have been tightly controlled.

It seems the developer and publisher are content to let in-game footage do most of the talking, giving gamers just a glimpse into what appears to be another level of graphical quality, bringing extreme realism to FPS gaming. But, are amazing graphics enough? According to Executive Producer at DICE Patrick Bach's interview with Meristation, the answer is no.

"Our major priority is to create a game that’s fun to play", emphasized Bach; continuing to say that "Realism by itself is not our goal, but rather to make Battlefield 3 look realistic without compromising other aspects of gameplay".

To that end, DICE has put a huge emphasis on adapting EA technologies, primarily those utilized by EA SPORTS for games such as FIFA, and incorporating them into the Frostbite 2 engine in order to give Battlefield 3 the kind of jaw-dropping animations that will immerse the player into the game world and allow DICE to relate a meaningful narrative.

However, Bach admits that the multiplayer side of the game is where most players will derive the vast majority of value out of the experience. Simply, "the number of hours that many players spend in multiplayer" can’t be matched. Bach clarified that "Our objective is not to create the longest campaign anyone’s ever known, but rather one that’s interesting, full of challenges and that’s as tough at the beginning as it is at the end". In other words, to use one of my favorite colloquialisms: It’s not the size of the wand but the magic it possesses.

While Meristation was unable to squeeze any truly relevant information out of Patrick Bach in terms of multiplayer modes, scale, setting, weapons, maps, etc. they did get yet another tease out of the game’s Executive Producer. "We haven’t released much information about multiplayer because we want to ensure that when we do it the public will go crazy".

Furthermore, Bach confirmed to Meristation that the "bar has been raised" and that everything in multiplayer will be "more surprising and fascinating" in this third installment of Battlefield.

It sounds like DICE and Electronic Arts are holding out until E3 2011 to drop the "Wow!" hammer. Until then, we will have to sit tight and enjoy the gameplay trailers as they’re released.

Source: Meristation (Spanish).
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
"We haven’t released much information about multiplayer because we want to ensure that when we do it the public will go crazy."

If they wait until it's too late then hit us with no commo rose, 3D wallhack etc then the public will go nuts all right, lol. just using the commo rose as an example, if they want to beat CoD then a simple Q social button won't cut it. They should have tap Q for BC2 style spotting(just not 3D wallhacking), and hold Q for detailed commo rose. That way everyone is happy.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Riccitiello: Battlefield 3, Call of Duty To Spend Hundreds Of Millions On Ad Battle

by Kyle Orland

April 6, 2011

EA CEO John Riccitiello says the marketing spends for both EA's Battlefield 3 and Activision's next Call of Duty release could easily surpass $100 million each.

Speaking at an Ad Age Conference keynote presentation, Riccitiello said we can expect to see "a couple hundred million dollars [worth of] marketing against these two products," emphasizing that Battlefield 3 is "designed to take [Call of Duty] down."

The remarks were part of a wide-ranging presentation where Riccitiello talked up the game industry in general, and EA in particular, as a new up-and-coming mass audience for advertisers.

Noting that the game industry has risen to include 1.5 billion players worldwide over the past few years, Riccitiello predicted that audience could grow to encompass 3 billion players in three or four years -- eclipsing worldwide TV ownership -- thanks largely to the growing ubiquity of game-playing smartphones.

What's more, Riccitiello stressed that these game players are a more captive audience than those using other media. "People don't really do anything else when they're playing games, they're focused on it," he said. "When people watch TV or use the internet, they're usually doing something else."

EA has the ability to serve dynamic content to 233 million unique users today, Riccitiello said, up from 40 million users in 1995 who mainly received static content in the form of unconnected retail games. The company's servers run over 15 million hours of online gameplay to 5 million of those unique users every day, he said.

He noted that Barack Obama purchased display ads in many EA games to reach out to youth voters at a point in his campaign when he was in a distant second or third place. "I guess it worked," he quipped.

But getting ads to players doesn't have to mean inserting intrusive billboards or products into the game experience, Riccitiello said. He estimated that about half of online play time was spent in pre- or post-match lobbies or setup, where "today's consumer is very much expecting advertising ... we didn't have that understanding a few years ago."

He encouraged advertisers to get into the game market now, while the market is still settling, to avoid a "bidding war" that could happen over prime game-based ad space in three to five years.

==================================================

EA CEO: Battlefield 3 Coming In November, Designed to Take Down Call of Duty

By Mike Sharkey | Apr 6, 2011

Making like Lee Marvin in Delta Force ("It's a go, take 'em down!), Electronic Arts CEO John Riccitiello said today that Battlefield 3 has been designed with a clear goal in mind: to go toe-to-toe with Activision's FPS juggernaut and take down Call of Duty.

Kicking off the Ad Age Digital Conference in New York today, Riccitiello delivered a keynote speech in which he described gaming as the "new mass media." Providing examples on just how big the market for video games has become, the EA chief executive said his company will spend roughly $100 million marketing DICE's upcoming shooter, Battlefield 3, when it launches this fall. And EA fully expects Activision will be doing the same with the latest, as yet unannounced Call of Duty game, putting the two titles face-to-face in a $200 million marketing deathmatch.

"This November, we're launching Battlefield 3. It's going up against the next Call of Duty, which is presently the number one game in the game industry," he said. "A game that last year did $400 million dollars in revenue on day one. [Battlefield 3] is designed to take that game down."

Battlefield 3 is being designed for Windows PCs, Xbox 360, and PlayStation 3. The game previously had a fall release window. Riccitiello narrowed things down a bit with his November announcement.
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
There is a story running around the internets about a %40 off sale on all shooter titles at the EA store, starting tomorrow, and that Battlefield 3 will be included.

I HIGHLY doubt this, but, keep your eyes open and if it happpens, jump on it!

Friday April 8 - Sunday April 10 - 40% OFF ALL SHOOTER GAMES (PCDD ONLY)
Titles Include: Mass Effect™, Dead Space™, Mercenaries 2: World in Flames™, Crysis Warhead®, The Saboteur™, Mass Effect™ 2, Mass Effect™ Pinnacle Station, Battlefield: Bad Company™ 2, Battlefield: Bad Company™ 2 Digital Deluxe Edition, Mass Effect™ 2 Digital Deluxe Edition, Medal of Honor™, Battlefield: Bad Company™ 2: Vietnam, Medal of Honor™ Hot Zone Map Pack, Battlefield 3™ Limited Edition, Counter-Strike™: Source™, Counter-Strike™ 1: Anthology, Battlefield 2™, Crysis®, Medal of Honor Airborne™, Battlefield 2™: Complete Collection, The Orange Box, Battlefield 2142™ Deluxe Edition, Half-Life 2: Episode Pack
 

JTsyo

Lifer
Nov 18, 2007
12,035
1,134
126
There is a story running around the internets about a %40 off sale on all shooter titles at the EA store, starting tomorrow, and that Battlefield 3 will be included.

I HIGHLY doubt this, but, keep your eyes open and if it happpens, jump on it!

What's int he limited edition? 40% off would bring it in at $60?