- Apr 1, 2013
i don't know that he said that. is there broad consensus that he meant that? i dont know why he wouldve stayed with opengl if dx was easier. he doesnt seem to me like someone who would like uniform standards and the restrictive pipeline of dx11 but i could be wrong on any or all of that... im going to try to be open.
and no dx sucks because it has helped make nv and amd the only players since 2002 via its min specs that really picked up with the R300... the geforce fx didnt really suck that much more than the R300 because the latter had partial precision for the pixel shaders and it was a step back from the 8500 in terms of filtering and the 8500 even had 32 bit z-buffer support.
anyway, please don't be so satisfied with everything
also, if they're linking it to the Xbox One, then it won't ever not suck.
A simple Google search found this: http://www.bit-tech.net/news/gaming/2011/03/11/carmack-directx-better-opengl/1