Lonbjerg
Diamond Member
- Dec 6, 2009
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Can any card use it? Does it work in practically every game? Does it provide a noticeable difference? Can any programmer program it in?
People keep referencing Batman AA as a game that uses physics good but we've all said it's stuff that can be done at any time and has been done in tons of other games before it without Physx. Saying you need Physx for the Batman stuff is laughable.
I'd rather have "something" properitary than "nothing" at all.
(AMD has been talking since 2006...and they are still talking...keyword: Talking.)
Saying that a CPU can keep up with a GPU when doing physics caculations is a joke.
But I guess it's only PhysX that is useless...when AMD (if ever) lanuches their Bullet OpenCL GPU physics, I bet you will praise to the skies...nes pas?
I mean NVIDIA (PhysX) are the only ones who have realized that GPU-physics in games are worth pursuing.
It's not like Intel wants to (Havok)...or AMD(Bullet) wants to do it too...oh wait.
GPU-physics is here to stay...the reason the "debate" is so one-sided today...is because there is only one player on the market right now...when that changes, we can finally move past this "PhysX is useless!!!"-crap...and look the the implimentations..and decide which implementation that is really crap.
But until then:
Something > nothing
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