Lonbjerg
Diamond Member
- Dec 6, 2009
- 4,419
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Am I the only one who wants to see nvidia physx die off? simply because its not for everyone?
gamers with intel IGP or amd cards wont have get anything from these nvidia optimisations. Havoc is the better way to go when it comes to physic engines, simply because it can do more or less the same, and everyone can use it. And with how CPUs are improveing getting more cores, taxing the gpu for physx isnt helping any, esp for games that arnt cpu bound (which most arnt at high graphics levels).
2 arguments againt it:
1) not everyone can use it = nothing for others, because software developers are to lasy to do both.
2) most games at high settings arnt cpu bound, why not let cpu take physical engine stress instead of gpu (for better game performance).
My god the ignorance
1) Everyone can use PhysX
It's just tha the GPU's are WAY faster than CPU for phyisics calcualtions.
You would run at 1-2 FPS with advanced physics features on the CPU...where GPU physic would run at +30 FPS.
NVIDIA states this.
Intel states this.
EVen the head of Bullet physics states this.
2) Read 1...you are ignorant about the topic.
You need to stop making your posts be about bashing the knowledge-base of your fellow members and more about respectfully debating the merits of the contents of their posts.
This manner of posting is counter-productive and inflammatory. Please do not post in this manner. There is little to be gained by castigating your fellow members as "ignorant" and deriding their posts. It is insulting and it is against our forum rules.
This is a technical forum, not elementary school, and you are expected to conduct yourself accordingly.
Please familiarize yourself with the AnandTech Forum Guidelines:
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(I'm going to keep quoting this same body of text, over and over again, because some of our VC&G forum members appear to have a real difficult time remembering it)
Moderator Idontcare
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