Will PS4's games look this good in real time with interactive enemies though? I doubt it. The graphics are mind-blowing, a full generation ahead of PC. The best PC game, Crysis 3, is a gen behind compared to the level of character detail, animations in that video. :thumbsup:
That's why I don't think even the Titan can last over PS4's useful life and cards like HD7950/GTX660Ti have no hope whatsoever. Once developers learn to use 6-7GB of PS4's memory and fully take advantage of coding to the metal for PS4's 1st party titles, current generation of cards in the $250-300 range will take a complete slideshow dump by the time we have 2016-2017 games. Trying to future proof for PS4's next gen games with current gen GPUs is for the laughs. Better start saving your money for Volta. This is especially true since developers will now make games on the PC and port them over to PS4/XB1 which means they can go all out and just turn down setting for the console versions if required. We should see a massive increase in LOD and visuals on the PC in the next 3-4 years.
Using a tech demo as a barometer for upcoming PS4 games is ridiculous, and so is comparing it to actual real games;
particularly when said games are consolized.. This has never worked for PCs, and it won't work for the PS4. By even mentioning Titan in the same breath as the PS4, you've crossed into crazy territory a la galego..
Also, VRAM capacity isn't as important as computational power or memory bandwidth when it comes to GPU performance, and there, the PS4 is outmatched by even last generation cards.
Yes, deeper access to hardware will play a very important role in squeezing the performance out of the consoles, but it can't work magic..