Name one major game you didn't enjoy!

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skace

Lifer
Jan 23, 2001
14,488
7
81
I could refute so many points in this thread, knowing this... I'm gonna exit it without even bothering.
 

ja1484

Platinum Member
Dec 31, 2007
2,438
2
0
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.

I second it.


If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Originally posted by: I4AT
GTA San Andreas

Yeap. Never been so disgusted in a game in my life. For some reason Rockstar thought by adding the N-word and dropping the F bomb 100x a second would some how make the game more enjoyable than GTA3. A big map with so many random and unrealistic missions, side stories, and "noise", it was a little hard to get into. San Andreas was the most boring city I've been in.

One more thing, less time based missions please. It's a bloody action game! It's not racing or a puzzle game! Can I enjoy one mission without having to worry about some damn time limit or damage limit that does not make any sense at all!?!?!? I hop on a bike and all of a sudden I'm playing jeopordy, wheel of fortune, and tetris all at the same time.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
Originally posted by: skace
I could refute so many points in this thread, knowing this... I'm gonna exit it without even bothering.
Thats what I've been thinking.
But I wont leave until I say something thats been bugging me for a couple hours.

I think the guy saying Homeworld is too easy and he beat it in one sitting must have it confused with some other game.

Thats it.

Well, fuck it, since I'm venting anyway: Many times folks on this forum have complained about the action/gameplay in Supreme Commander, and most of their problems can be fixed by simply playing the game correctly. You dont play it like any other RTS because its a real strategy game, not a resource war which is really what most so-called RTS's actually are.

If you find yourself waiting for units to be built, you arent playing correctly. Read a strategy guide.
If you find yourself micromanaging contruction and combat, you really arent playing correctly. Read a strategy guide, and maybe watch a gameplay video. I believe you can even download other peoples recorded games and watch them in your own game.
If you think you need formations, you dont. As odd as it sounds, its true. I will acknowledge that the pathfinding isnt the best, but aside from grognard games (which are often turn-based anyway) you wont find many games where you can effectively move hundreds or thousands of individual units at one time. A wide selection of formations isnt needed because these are dumb killing machines bent on destroying each other and dont need much more instruction than waypoints and firing stances, both of which are easily used in the game.

Again, this isnt C&C, and it damn sure isnt Starcraft. Its a completely new game. The main reason Total Annihilation was so successful is that it was different from all the other crap churned out before it. It played differently and thats something you have to get used to. Supreme Commander took all those original ideas and perfected them. But even some of the TA fans couldnt get into it because they had been playing so long they couldnt make the adjustment. Its even worse with people who spent 8 hours a day on Starcraft for 6 years.

Damn, that went from a one sentance rant to "way too freaking long" rant.

EDIT: And I shouldnt have made it anyway. The OP didnt ask for a pissing contest, he just asked for major games people didnt like, nothing more.
 

SoulAssassin

Diamond Member
Feb 1, 2001
6,135
2
0
Originally posted by: ja1484
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.

I second it.


If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.

I think I hated it enough in the first 15 minutes that it would have to literally blow me to get me to enjoy the rest. I'm definitely not the only one who didn't like it, in retrospect I probably should have realized it was going to suck when I noticed there wasn't a demo.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
Originally posted by: SoulAssassin
Originally posted by: ja1484
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.
I second it.
If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.
I think I hated it enough in the first 15 minutes that it would have to literally blow me to get me to enjoy the rest. I'm definitely not the only one who didn't like it, in retrospect I probably should have realized it was going to suck when I noticed there wasn't a demo.
I suppose you are correct. KOTOR didnt have a ho-hum start either. You wake up with the ship being blown apart around you and have to escape past a crapload of soldiers, droids and one nasty dark jedi. True, the bulk of the enjoyable gameplay starts after you escape the ship, but the beginning should be enough to tell you whether you could like it or whether you will totally hate it.

Having said all that, I still think you should have given STALKER more than 15 minutes. Once you get used to the world and gameplay and interface, you may discover a wonderful experience.

In truth, I didnt actually much care for Deus Ex or Baldurs Gate the first time I played either of them. For whatever reason I went back to both (actually, Baldurs Gate 2 which is a far better game) and now they are my all-time favorites. You have to change your thinking a little bit when you play alternative games, then you can enjoy them.

You should try to give STALKER one hour, not fifteen minutes. Its not that much of your life, and could eventually provide many hours of entertainment.
 

thraashman

Lifer
Apr 10, 2000
11,112
1,587
126
I hated Halo and Halo 2, enough so that I refuse to give Halo 3 a shot. Anything I've tried so far on the Wii has been dull to me (I can't even bring myself to try out Smash Bros as I got so burnt out on the predecessors). Gave up on the first Resident Evil game because of the retarded controls, same with Silent Hill. And I always hated FFVI.... I realize that most of my most hated games were console, not PC .... oh well.
 

ForumMaster

Diamond Member
Feb 24, 2005
7,792
1
0
Originally posted by: ibex333

Supreme Commander


Total Disappointment. Loved Total Annihilation, hated SupCom.

1)Too much micromanagement.
2)Cant see everything when zoomed in, and everything gets too small when zoomed out.
3)Units refuse to stay put and will follow the enemy every time he attacks which results in them being slaughtered. No working "hold ground" stance.
4)No formation buttons/options. Yes, there is a shortcut, but that's just not good enough.
The whole game just feels "wrong" somehow. It doesn't have a "soul" to it.
5)Building stuff takes a loooooooooong time. I felt like I'll grow old, and be covered in web by the time I build an epic unit or a nuke... I understand these should be expencive and take long to build, but this is too long.

yeah about that, they did a kind of weird thing and later released Supreme Commander Forged Alliance which, in my opinion, is what SupCom should have been. everything's much quicker, there's new cool stuff and it feels better. Less Micromanagement.

But Units do stay where they are so long as you tell them too. You can tell a unit whether to respond to enemy fire or to ignore it.

and there are formations. select a group of unit, right click on the target area where you want them to go, and while still holding the righ mouse button, click the left mouse button.

 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
I wouldn't say I didn't enjoy Bioshock, I just felt that the hype surrounding it was waaaaaaaaaay overblown. For a game that basically said you had all the choice in the world in how to approach things, it was a pretty standard FPS with magic. Please tell me why you were able to electrify the water to toast enemies, but couldn't freeze it?
 

theshad

Member
Apr 15, 2008
113
0
71
Halo

It never was a revolutionary FPS but people hype it up like it's the greatest thing ever made, the multiplayer was alright but it hardly deserved the praise it got.
 

jonks

Lifer
Feb 7, 2005
13,918
20
81
Originally posted by: SoulAssassin
Originally posted by: ja1484
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.

I second it.


If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.

I think I hated it enough in the first 15 minutes that it would have to literally blow me to get me to enjoy the rest. I'm definitely not the only one who didn't like it, in retrospect I probably should have realized it was going to suck when I noticed there wasn't a demo.

Stalker deserves at least 2 hours of your time. Maybe it was a design fault to not make the game immediately engaging, but then again the vendor likely expects that anyone who purchases the game at retail will not be throwing it out after 15 minutes.
 

Modeps

Lifer
Oct 24, 2000
17,254
44
91
Originally posted by: sirjonk
Originally posted by: SoulAssassin
Originally posted by: ja1484
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.

I second it.


If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.

I think I hated it enough in the first 15 minutes that it would have to literally blow me to get me to enjoy the rest. I'm definitely not the only one who didn't like it, in retrospect I probably should have realized it was going to suck when I noticed there wasn't a demo.

Stalker deserves at least 2 hours of your time. Maybe it was a design fault to not make the game immediately engaging, but then again the vendor likely expects that anyone who purchases the game at retail will not be throwing it out after 15 minutes.

Who said they purchased it at retail?

:Q
 

SoulAssassin

Diamond Member
Feb 1, 2001
6,135
2
0
Originally posted by: sirjonk
Originally posted by: SoulAssassin
Originally posted by: ja1484
Originally posted by: Mide
Originally posted by: SoulAssassin
I finally picked up Stalker the other day, played it for about 15 minutes and doubt i'll go back to it. Pretty crappy.

I second it.


If you only played 15 minutes, you don't really get to have an opinion. Like KotOR, the start is ho-hum. You hit the chewy nougat about 2 hours in, and it only gets better as you go from there.

I think I hated it enough in the first 15 minutes that it would have to literally blow me to get me to enjoy the rest. I'm definitely not the only one who didn't like it, in retrospect I probably should have realized it was going to suck when I noticed there wasn't a demo.

Stalker deserves at least 2 hours of your time. Maybe it was a design fault to not make the game immediately engaging, but then again the vendor likely expects that anyone who purchases the game at retail will not be throwing it out after 15 minutes.

In reality I probably played it for closer to 45 minutes but I've been convinced to give it another try even after I just told Steam to delete all the local files this morning. I still think I know how this is going to turn out but I'll try to keep an open mind.
 

Golgatha

Lifer
Jul 18, 2003
12,453
1,164
126
Originally posted by: SpunkyJones
Doom III, it took me a fewyears to get through it.

Same here, although it was more along the lines of months instead of years. Most of the original game was pretty decent. However, I tried to get into the expansion and I just quit after the first few levels. The expansion felt like they created the levels completely around the new little gimmicky powerups you received.
 

Harmattan

Senior member
Oct 3, 2006
207
0
0
- The entire GTA series. Extremely repetitive, crap graphics, and a storyline and gameplay taylored for the discerning tastes of the suburban rube (genius marketing idea though...).
- Diablo 2
- Resistance: Fall of Man (console, I know). Cookie-cutter run-and-gunner with mediocre graphics.
- Halo 2, 3. Didn't hate them, but I think "meh" best describes them.

If I may, here are a couple under-hyped games I really enjoyed:

- Farenheit (great game, even though the one black folk is basically a programmed stereotype it was "cue funk music" every time he was in a scene :roll:)
- The Witcher
- Dark Messiah. Source Engine at it's best and great gameplay
- Drake's Fortune (another console game)
 

Atheus

Diamond Member
Jun 7, 2005
7,313
2
0
I played about an hour of Bioshock. You want me to hit that little girl with this heavy wrench? WTF is wrong with you?
 

Ramma2

Platinum Member
Jul 29, 2002
2,710
1
0
Crysis and Doom 3 on the PC
Halo series on the Xbox

And I'm a big shooter fan too, just never got into those games.
 

VashHT

Diamond Member
Feb 1, 2007
3,393
1,480
136
Originally posted by: Atheus
I played about an hour of Bioshock. You want me to hit that little girl with this heavy wrench? WTF is wrong with you?

Just wanted to point out that you can never hit the little sisters with ANY weapon (wrench or not), and in fact you get the moral choice of saving them or not, so its not forcing you to hurt little girls, maybe you should give it another try.
 

brandonb

Diamond Member
Oct 17, 2006
3,731
2
0
Anything Blizzard.

WoW for example. With a 45 million dollar budget, making a game that feels like something from 1999 would be hard to do, but they succeeded. And they got 10 million to play it. Hahaha. Marketing Genious! How did they do it? The game is no different than an EQ1 clone, but added a quest log. WoW is right.

Starcraft. I played this on a friends machine he loved the game. I'm just like "WTF" for 4 hours watching him play the damn thing (and playing some myself). Just trying to understand why anybody could play that garbage and like it...

Diablo. Ok, this game was fun, I admit. But all it was was a 2d version of Bard's Tale, minus the Bard, and minus the story.

Luckily the only one I paid for was WoW, and only because the GF is making me play it with her.