Sins of Solar Empire....
Uninstalled it about 20min after installing. I am a big fan of strategy games and space themed games, but I thought SOSE was garbage.
1)Doesn't have depth of view/space. Feels like any other strategy game that has "space" as background. If the background was different, these units would probably look like your tanks or other vehicles on the ground.
2)Gfx are not too my liking. Looks much worse than COH or C&C3.
3)Doesn't have single player! What the hell gives? I wonder who had the bright idea of doing away with a single player campaign....
Supreme Commander
Total Disappointment. Loved Total Annihilation, hated SupCom.
1)Too much micromanagement.
2)Cant see everything when zoomed in, and everything gets too small when zoomed out.
3)Units refuse to stay put and will follow the enemy every time he attacks which results in them being slaughtered. No working "hold ground" stance.
4)No formation buttons/options. Yes, there is a shortcut, but that's just not good enough.
The whole game just feels "wrong" somehow. It doesn't have a "soul" to it.
5)Building stuff takes a loooooooooong time. I felt like I'll grow old, and be covered in web by the time I build an epic unit or a nuke... I understand these should be expencive and take long to build, but this is too long.
Elder Scrolls: Morrowind
I really tried to like this game, but all NPCs feel like robots. The world doesn't feel remotely alive. It don't feel like I'm talking to live beings when playing this game. Even the world of games like Icewind Dale and Baldur's Gate felt more alive than this.
IMO, one of the main goals of a game designer is to make the player feel like he is inside the game, and make him relate to NPCs. Morowind doesn't offer that.
FEAR
Aside from the very cool fights with clone soldiers that get repetitive very fast, it was not even all that scary. Cheap "shock/gasp" type frights is all it has too offer. It wasn't actually scary or creepy. It doesn't "get to you" like STALKER does, for example. Any person would probably be shocked at least for a second while walking into a dark room presented with a sudden "surprise" such as his buddy jumping out of the closet wearing a "scream" mask and a bloody knife, but that's not "scary". Stuff like that is all FEAR has to offer... you suddenly see the "girl" at times when you least expect to see her, and that is the only thing remotely frightening.
Doom 3 and STALKER scared me a lot more. STALKER builds up the atmosphere with music and surroundings. Imagine.. You are walking in an underground tunnel, there are pools of bubbling radioactive waste around you emitting a green glow, and casting eery shadows around you... A broken lamp on the ceiling is making a spark every now and then... It's pitch black at the end of the tunnel.. You dont know what to expect. Then you see these.. "eyes" in the distance.. These, horrible, glowing eyes... You hear heavy breathing, then a terrifying howl, as the eyes are getting closer to you with frightening speed. You start shooting like a maniac, and suddenly you see a monster revealing itself, and getting closer and closer, despite you pumping it full of lead. Before you know it, it's all over, and the terrible, humanoid creature bends over your corpse, sucking the blood out of it....