People have different sensitivities to different things, I may notice micro stuttering while another person may not.
Yeah enjoy your slideshow gaming.
I thought we did a poll on this forum that showed almost nobody has ever seen it?
Why is it that the delay between frames becomes larger? Shouldn't the delay between frames for each GPU be the same as a single GPU?
Key word is almost no one saw it but there are people that may be bothered by it.
I personally don't see it I was just giving an example lol.
Thanks for the video.
Why is it that the delay between frames becomes larger? Shouldn't the delay between frames for each GPU be the same as a single GPU? Or are certain frames being thrown out?
Key word is almost no one saw it but there are people that may be bothered by it.
I personally don't see it I was just giving an example lol.
Singel GPU have micro stuttering too...
I'd rather have neither. I'm happy with my overclocked GTX 580. I don't get any stuttering and not many games I can't run with very high fps. If I find a game is really demanding I lower AA and I get a nice clean 120fps with no stuttering. There is a reason the 580's cost $500 and haven't seen a price drop even though everyone says "what a bad deal the 580's are since 2 GTX 460's offer equivalent performance for much less money." Yeah enjoy your slideshow gaming.
Enjoy your Dragon Age 2 performance![]()
No you wouldn't. Vsync enables double or triple buffering which buffers frames so that they can be spit out at you evenly, whether it's 16.666 ms apart for 60 Hz, or 8.333 ms apart for 120 Hz.
This is why vsync introduces input lag, because you can't buffer frames and still be immediately responsive to changes.
But there's a trick to avoid that too, and enjoy perfectly even frames without input lag.
Lol they fixed that. But its still hard to enjoy a ruined game. Should of got it for my 360 instead (sad) so I could of got some of my money back. Anyway I agree with OILFIELDTRASH. I enjoy my fast single gpu with no stutter. Tried xfire 6870's and I noticed micro-stutter almost immediately. Sorry if that bothers you. Tease me about how I cant run 3 monitors on 1 card or something if it makes you feel better...................
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That makes so much sense that I'm /facepalming I didn't think of it. Nice! :thumbsup:Trick? You should have told us!
Although as I recall, you have discussed this issue before. And you suggested that you cap the framerate below your monitor's refresh refresh rate, and that would solve input lag.
After you said this I did an experiment in TF2. I enabled V-sync, triple buffering and all, and when the framerate was hitting 60 and above, I had input lag. When I capped the framerate at 59, the input lag went away. I also tested this same method in the Jedi Knight games, and got the same result: Input lag with V-Sync and the framerate reaching 60+, no input lag when framerate capped below refresh rate.
if you WANT to notice something, you'll notice it. if you want to enjoy your game rather than nitpick at microstuttering, then you won't even know it's there.
Great advice, next time I injure myself I will just "want to not feel the pain" and it will go away.
if you WANT to notice something, you'll notice it. if you want to enjoy your game rather than nitpick at microstuttering, then you won't even know it's there. just like those dots in movies at the theater. when i get bored of a movie i start to notice all those dots that flash to entertain myself. when i'm enjoying a movie, i don't ever see them.