Originally posted by: error8
Redid the training and walked the beam and I had to keep the balance, but I don't recall any wind sound. I just walk on it and pressed A and D so that I won't fall.
Yep, I?m actually playing through the original Descent right now, so I?m not going to alter my schedule just to upload some physics videos. Not all games have all of the physics effects throughout the entire game because a game that is nothing but a wind tunnel would be stupid.Originally posted by: nRollo
You're always telling me how much you game every day with old games, why can't you just choose to play these old games and use FRAPs to make some videos for us to compare to the many PhysX videos posted on YouTube?
Originally posted by: nRollo
I don't understand BFG. You're always telling me how much you game every day with old games, why can't you just choose to play these old games and use FRAPs to make some videos for us to compare to the many PhysX videos posted on YouTube?
That would end the argument for good, seems a reasonable request as you're the one stating these old games have comparable physics effects.
What do mean that you'd have to play the games to get to the effects? Are the physics in these games sprinkled through them like "boss" levels? If so, that would be a difference in current PhysX that has physics effects throughout.
As far as the wind goes, the reviewer was likely talking about the balance beams where the wind will blow you off. Haven't played non PhysX, so I don't know if this happens in that. In any case, I do know that subways and helicopters generate wind that interacts with flags, debris, and smoke. That is not in the non PhysX version
I'd sure like to see those old physics effects that look just as good as today's BFG, could you maybe do a review for ABT comparing them to current? Tell you what- I'll buy you a copy of UT3 so you could post videos of the old time physics, and videos of the PhysX physics and people could see you were right. I'm your buddy BFG- I want to help you show the world the old cpu accelerated physics were "just as good".![]()
Originally posted by: abaez
Anyone have any tips on beating Ropeburn? His pipe flashes for like a nanosecond - training was so long ago I don't even remember how to disarm. It's E right? I hit my E key the whole time and he has hit me every single time. I've tried all the other buttons too but nothing.. what am I supposed to do?
Originally posted by: abaez
Anyone have any tips on beating Ropeburn? His pipe flashes for like a nanosecond - training was so long ago I don't even remember how to disarm. It's E right? I hit my E key the whole time and he has hit me every single time. I've tried all the other buttons too but nothing.. what am I supposed to do?
Originally posted by: BFG10K
pwntOriginally posted by: nRollo
Standard-fare nVidia hypage
Originally posted by: marmasatt
Add me to the legions of people who cant figure out how to get this game going. Is it something with having an ATI card but the game uses Nvidia Physx? I've done the new drivers, the patch, the modifications of the TDENGINE file and I still can't get past the splash screen.
<-- Windows 7, e8400, 4 Gigs memory, 4870 (512 meg) with the latest Catalyst drivers and patch. Chose the "Run as if this were Vista" baloney. WTF? And I should not have to go through all of this to play a brand new retail game....And a month after release at that?
I don't know, I'll just live vicariously through the Youtube videos for now I guess.![]()
