Originally posted by: paperfist
Originally posted by: ZzZGuy
Originally posted by: ArmchairAthlete
Or maybe it's because people are likely to just steal it on PC if a PC version is available? Saw something on gamasutra about devs talking about how PC piracy eats into their console sales (don't even think that was from EA specifically).
Mind you I'm a PC gamer too, but I'm just speculating on why there might be a delay (not that other publishers don't do the same on PC like with GTA).
EA is hostile towards PC gamers, it pretty much boils down to that. Their DRM is not meant to stop piracy but to kill the PC second hand market, despite what people like to believe they are not so stupid as to not realize every game out there is pirated and the harsher they get with DRM the faster it'll get cracked/leaked then cracked.
And you are probably right, the delay of this game for the PC is probably meant to boost sales some how. This game falls short by PC standards with liner levels and little to no replay value. It IS however awesome to rent and play thorough once which means renting it for a console (played through about half of it). The controls are also geared towards a game pad (and it works well once you get the feel for it). The only way this could work for the PC is they make this incredibly easy to mod with much bigger maps that have many paths along with new enemies and improved combat
I also suspect that this game will have a higher percentage of piracy because those who buy PC games will stay away &/or get the console version, while people who pirate will just download it to see what it is like. EA will scream piracy when they doomed it for PC because of the low standards of console games they use. Then there is the console piracy, now I'd like to see some numbers on that.
EA is hostile toward everyone but their shareholders
That said I have an awful lot of games installed on my HD made by EA. I'm not a big fan of their tactics, but to say they are hostile to the PC is a bit harsh. I'm not sure what you are saying about the second hand market, unless there's an issue with their newer titles then I haven't had a problem selling my older EA games.
They delay PC games for the exact reason mindcycle said. It protects all their console sales and when that hype dies down they sell it to the PC market and hope for the best.
We'll never see any console piracy numbers till the cash cows dry up.
Originally posted by: Borealis7
Parkour = pizza-faced kids with emo haircuts wearing hoodies who jump and do backflips for no apparent reason = lose in my book. so no thanks.
The idea behind the game was to take FPS in a different direction as far as movement goes. They wanted to allow scaling buildings, walls, ledges and sliding under stuff, tumbling, etc. It was just suppose to be a tech demo and by the looks of things it's not much more then that.
Bit-Tech Review - PhysX
Being built on the Unreal Engine 3 and having been specially revamped by Nvidia, there?s one notable thing in Mirror?s Edge PC that we haven?t yet covered and which puts it ahead of the console version.
That thing is hardware accelerated physics; or PhysX more specifically.
The original PhysX hardware got a lukewarm reception from gamers when it first debuted admittedly, much of which was due to the fact that you needed to spend yet another £100 if you want to use in any of the small number of games that were designed for the system.
Fortunately though, PhysX has since been bought out wholly by Nvidia, who have coded the PhysX software to run on their latest graphics cards. Put simply; if you have an 8 series Nvidia card or higher (we played on a GTX 280 with no problems at all) then you?ll be able to enable extra PhysX content in Mirror?s Edge. All the physics calculations have now been shifted to the graphics card, rendering dedicated physics hardware redundant, but it will use up some of your graphics hardware causing a slight hit to FPS performance. We found that (thankfully) this hit wasn?t really noticeable though.
The PhysX content that?s been added to Mirror?s Edge PC has been subtly introduced so that it doesn?t interfere with the actual gameplay at all ? actually enhancing it in more than a few situations. The additions are rarely anything dramatic ? mainly curtains or banners made of physically modelled cloth ? but there are a few notable benefits. In one section for example a huge glass chandelier has been added that can be shot down to slow down enemies.
Our opinion? The PhysX content is good. It enhances the gaming experience without infringing on it, giving a tangible benefit to being an Nvidia card owner. Running down empty corridors is all very well and good, but it?s always more fun if there?s stuff actively swooshing around you. Swoosh!
The PhysX content itself is toggleable using a simple switch in the graphics options, one which only becomes available if you have the required hardware. Above you can see the type of benefits that Nvidia PhysX brings to Mirror?s Edge. Bear in mind that, while it may not look like much, we found it doesn?t affect the framerate at all so there?s no reason not to enable it if you have the option.
nVIDIA just released new beta drivers today that supposedly address the issues in Mirror's Edge.Originally posted by: Azn
This game has a freezing problem with Physx
Patched, latest physx drivers. Freeze. Ctrl-Alt-DeL Close program. Crap.
Originally posted by: TastesLikeChicken
nVIDIA just released new beta drivers today that supposedly address the issues in Mirror's Edge.Originally posted by: Azn
This game has a freezing problem with Physx
Patched, latest physx drivers. Freeze. Ctrl-Alt-DeL Close program. Crap.
32-bit: http://www.nvidia.com/object/w...a_x86_181.22_beta.html
64-bit: http://www.nvidia.com/object/w...a_x64_181.22_beta.html
Edit. Here are the XP drivers:
32-bit: http://www.nvidia.com/object/winxp_181.22_beta.html
64-bit: http://www.nvidia.com/object/winxp64_181.22_beta.html
Heh, another TWIMTBP title that requires an emergency hot-fix from nVidia. What happened to the "we work every step of the way with the developer to ensure maximum compatibility"? :roll:Originally posted by: TastesLikeChicken
nVIDIA just released new beta drivers today that supposedly address the issues in Mirror's Edge.
Maybe another hot-fix is needed.Originally posted by: Azn
It didn't freeze as much but it still froze.
Originally posted by: BFG10K
Heh, another TWIMTBP title that requires an emergency hot-fix from nVidia. What happened to the "we work every step of the way with the developer to ensure maximum compatibility"? :roll:Originally posted by: TastesLikeChicken
nVIDIA just released new beta drivers today that supposedly address the issues in Mirror's Edge.
http://www.nzone.com/object/nzone_mirrorsedge_home.html
Maybe another hot-fix is needed.Originally posted by: Azn
It didn't freeze as much but it still froze.![]()
Originally posted by: TridenTBoy3555
O m g, how does this game run guys? Does it run decently/if-at-all on ATI cards? ATI Crossfire? What...!?!??!?!11111
Originally posted by: nRollo
Originally posted by: BFG10K
Heh, another TWIMTBP title that requires an emergency hot-fix from nVidia. What happened to the "we work every step of the way with the developer to ensure maximum compatibility"? :roll:Originally posted by: TastesLikeChicken
nVIDIA just released new beta drivers today that supposedly address the issues in Mirror's Edge.
http://www.nzone.com/object/nzone_mirrorsedge_home.html
Maybe another hot-fix is needed.Originally posted by: Azn
It didn't freeze as much but it still froze.![]()
BFG10K-
This game is bleeding edge new tech.
It's the first game that incorporates PhysX throughout to this extent with glass, cloth, smoke, wind, and debris/particles.
On top of that, on my system at least, it seems to be profiled for 3D Vision.
In other words, NVIDIA and EA have done more with this game to further levels of immersion than any other game in history.
This is a BIG step forward, and honestly I can't believe I'm reading this from you.
I remember you busting my ass when I bought a Ti4400 instead of a Ti4600 like you had because you could run 2X AA at some obscenely low framerates. You basically told me my computer was ghetto, and that "image quality and new tech is all".
When did the Body Snatchers kill that guy and leave you in his place?
TBH I don't even LIKE games like this where you run and jump. Never have, thought about shelving this when NVIDIA sent it to me.
Just played the first mission and wanted to keep playing because it's just cool to be in an interactive 3d environment. It's just more FUN, and that is all that matters.
When you play with new tech, you don't expect console-esque stability. When you play a bunch of old legacy games, you do.
Mirror's Edge blows away my expectations of it.
I will note either the game profile needs some work or my settings need tweaking, had to turn the 3d down pretty low.
Yes, yes, we?ve all seen your sensationalist nVidia marketing which actually falls flat on its face in reality. Anyway, this is not the first TWIMTBP title that has needed an emergency hot-fix. Not by a long shot.Originally posted by: nRollo
This game is bleeding edge new tech.
It's the first game that incorporates PhysX throughout to this extent with glass, cloth, smoke, wind, and debris/particles.
On top of that, on my system at least, it seems to be profiled for 3D Vision.
In other words, NVIDIA and EA have done more with this game to further levels of immersion than any other game in history.
Got any links? I?d like to see that.I remember you busting my ass when I bought a Ti4400 instead of a Ti4600 like you had because you could run 2X AA at some obscenely low framerates. You basically told me my computer was ghetto, and that "image quality and new tech is all".
How simply wonderful for you, and I?m sure the fact that you received the hardware and game for free adds to your ?enthusiasm?.TBH I don't even LIKE games like this where you run and jump. Never have, thought about shelving this when NVIDIA sent it to me.
Just played the first mission and wanted to keep playing because it's just cool to be in an interactive 3d environment. It's just more FUN, and that is all that matters.
Our opinion? The PhysX content is good. It enhances the gaming experience without infringing on it, giving a tangible benefit to being an Nvidia card owner......Really; we can?t stress enough how good the game is and how much we adore it. We love it enough to go and buy our own copies as soon as we get the chance, put it that way.
Originally posted by: Azn
nRollo, when will Nvidia fix the drivers? My game still freeze with Physx. I have the game patched and tried both WHQL and latest beta drivers.
