MediEvil II: Total War

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Totalwar.com has some news on the patch. Its now in final QA testing and should be out soon.
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
Update on my campaign:

112 turn.Right now I pretty much own most costal cities of the Middle East.I'm hesistant to move east towards Turkish land...because of the Mongols(The Turkish are having major problems with their expansion.I did have to end up surrendering Antioch to the Mongols.My forces in the ME have been dwindled down significantly so I'll likely have to retreat all the south to Jerusalem and regroup and try to regain like 3 settlements.I still have a HUGE surplus of men at my capital of Florence...I'll be moving 2 full armies by sea to reinforce my men in the ME.Surprisely I've been able to keep the peace in Europe most of it because of my full control of the Papacy.(All opposing Cardinals in the College have been either removed by natural death or assisnation)As of right now I've had my 3rd Pope already in throne and I have 3 Cardinals in the college.Treasury is at 187,556 florins.My major challenge is/are the Mongols.:( I'll likely have to halt my expansion in the ME...and build up a defensive unit their and start a conquest/invasion on the rest of Byzantium Empire.The Hungarians and Venetians are fighting them towards the North so they I'll likely send a force to capture Constantinople.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
something insane happened...i got attacked by france and spain, and the plague came, and i literally went from making -$$ to ~13000 a turn. how the hell does something like this happen?
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
^Well are you losing settlements?Also the Black Death killed thousands upon thousands of Europe's population.A population decline=low income.That coupled with foriegn attacks=decreasing income.If you have huge armies you created and their just standing around it hurts your economy.
 

Dacalo

Diamond Member
Mar 31, 2000
8,778
3
76
Originally posted by: Heen05
no...i went from making nothing, literally, to making around 13000 a turn lol.

The plague probably killed off some of your army. It seems like you were over conscripting army.
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
Originally posted by: Heen05
no...i went from making nothing, literally, to making around 13000 a turn lol.

lol my bad didnt see that negative sign.whoops!

well 60%+ of your budget goes to your military upkeep so either you fought battles that had alot of casualties or the plague killed alot of your soldiers...it also seems you may have to many unecessary units sitting around disband some that you know you wont use anytime soon.I'd advise you to look at your financial stats everytime its a new term...will it should be the first message to come down in sqaure on your left side...check the +/- profit/deficit.I guarantee you military upkeep is taking a big chunk of your budget...also corruption.
 

Dacalo

Diamond Member
Mar 31, 2000
8,778
3
76
Originally posted by: Heen05
Im spending like 15,000 on troops lol. i think its even more now. what about you guys?

I am spending around 28,000, but my empire is quite large. Currently I have 840k Florins. I don't know how large your land mass is, but from your posts, it doesn't seem too large, and it seems like you are spending way too much on military upkeep.
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
65,000.I hire alot of mercs cuz I'm always on the go.I do have alot of lancers,foot knights,and calvary...all really expensive....but I'm actually making more money because I finished capturing the city at Constantinople...VERY CRUCIAL port IMO since its the gateway to a Naval Invasion of Russia...which is where I'll be invading soon.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
In my game as the English, I controlled all of Europe, from Spain to Constantinople, from Sicily to Scandinavia. I was spending close to 95k on military upkeep. A wave of disbanding helped that out a little, but I was still making plenty of cash per turn because of the vast amount of cities I controlled.

Just started a game as Scotland. I've seized control of the British Isles by about turn 25. I'll solidify there before I move on to mainland Europe with any army though. The plan is to send a diplomat or two over first, to secure trade rights with a few factions to get more cash to beef up my armies before the invasion. I'll leave the English their single remaining city on the mainland, see what they do with it. :p
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
1)Are crusades worth it?What exactly do they do? i still haven't even done one...
2)Is religion very important in this game? it doesn't really seem to be.
3)Are merchants useful at ALL?
4)would you guys convert Nottingham to a city?
5)Can you go from cities to castles? i don't have the option anymore.
6)How do you capture people? Like, how does it determine who you capture?
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Heen05
1)Are crusades worth it?What exactly do they do? i still haven't even done one...
2)Is religion very important in this game? it doesn't really seem to be.
3)Are merchants useful at ALL?
4)would you guys convert Nottingham to a city?
5)Can you go from cities to castles? i don't have the option anymore.
6)How do you capture people? Like, how does it determine who you capture?

1. I've only done a few. They raise your rep with the pope, and I think he pays you some florins for it? Its hard to hold onto a target city though if its in the middle of enemy territory. All the times I've managed to capture Constantinople or Antioch, its been subject to repeated Mongol attacks.

2. Religion does play a role. If you don't build any churches or priests, the % of Catholics in your empire drops while heresy rises. This creates more witches and heretics roaming around. The Pope will send inquisitors to deal with them. Inquisitors will execute your agents for heresy if their piety rating is low. I've lost many generals to those guys. Also, the higher the heresy, the more it effects your public order rating, lowering it. Early on, you need to keep the pope on your side, you don't want to be fighting everybody at once.

3. Meh, debatable. I've used merchants to add a little bit to my income, but its usually a fairly small amount and takes a number of turns to offset the initial cost of training the merchant. They do tend to get bought out by enemy merchants, and I'm not sure how the enemy merchants get their skill so high so quickly. I know training merchants in cities with merchant's banks/guilds in them produces more skilled merchants, but these enemy merchants are almost maxed out by turn 30.

4. I left Nottingham a castle for my of my game as the English, but I also converted the other settlements on the islands to cities, leaving Nottingham as my sole remaining castle there. After I had expanded throughout most of Europe, I still left it as a castle. It was used to train troops for my invasion of the Americas.

5. You can convert cities to castles and vice versa until they reach a point. Not exactly sure where that is, once they get to max status I think?

6. In order to capture people in a battle, you need to have some cavalry in your army, preferably fast moving cavalry. When an enemy routes in combat, run them down with your cavalry. This will generate captured units that you can then execute after the battle. :p
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
Originally posted by: Bateluer
Originally posted by: Heen05
1)Are crusades worth it?What exactly do they do? i still haven't even done one...
2)Is religion very important in this game? it doesn't really seem to be.
3)Are merchants useful at ALL?
4)would you guys convert Nottingham to a city?
5)Can you go from cities to castles? i don't have the option anymore.
6)How do you capture people? Like, how does it determine who you capture?

1. I've only done a few. They raise your rep with the pope, and I think he pays you some florins for it? Its hard to hold onto a target city though if its in the middle of enemy territory. All the times I've managed to capture Constantinople or Antioch, its been subject to repeated Mongol attacks.

2. Religion does play a role. If you don't build any churches or priests, the % of Catholics in your empire drops while heresy rises. This creates more witches and heretics roaming around. The Pope will send inquisitors to deal with them. Inquisitors will execute your agents for heresy if their piety rating is low. I've lost many generals to those guys. Also, the higher the heresy, the more it effects your public order rating, lowering it. Early on, you need to keep the pope on your side, you don't want to be fighting everybody at once.

3. Meh, debatable. I've used merchants to add a little bit to my income, but its usually a fairly small amount and takes a number of turns to offset the initial cost of training the merchant. They do tend to get bought out by enemy merchants, and I'm not sure how the enemy merchants get their skill so high so quickly. I know training merchants in cities with merchant's banks/guilds in them produces more skilled merchants, but these enemy merchants are almost maxed out by turn 30.

4. I left Nottingham a castle for my of my game as the English, but I also converted the other settlements on the islands to cities, leaving Nottingham as my sole remaining castle there. After I had expanded throughout most of Europe, I still left it as a castle. It was used to train troops for my invasion of the Americas.

5. You can convert cities to castles and vice versa until they reach a point. Not exactly sure where that is, once they get to max status I think?

6. In order to capture people in a battle, you need to have some cavalry in your army, preferably fast moving cavalry. When an enemy routes in combat, run them down with your cavalry. This will generate captured units that you can then execute after the battle. :p

Just want to add my 2 cents:

On Crusades you get alot of money from the city you capture espicially when you sack them.I sacked Jerusalem and I got 20,000 florins.Another note is you pay your Crusade army(at full strength-20units?)1/3 of what you normally pay for a regular full army.Plus there is no upkeep on Crusade armies.

Yeah the Inquisition is a annoyance really.I have like 30 priests scattered throughout my lands to keep heresy down.

Manual: http://storefront.steampowered.com/Manuals/4700/manual.pdf
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
why wouldnt the cavalry just kill the people, lol?

and i think i couldnt convert to a castle after i got to a large city.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
where should i be at turn 183? i only have like all the french and scottish regions, as well as all the english (obviously). it says i only have like 43 turns left...i see no way i can win in that time. im making between 15-20k a turn, but i spend it all each time, and im trying to raise my army to attack Spain, but nothings working...they have too large of an army and attack me way too often...any ideas? other than the spanish, im doing ok,
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
Depends on what setted the game on.I'm assuming you set it to long campagin so thats 45 regions and capturing the city of Jerusalem.

How many regions do you currently have?
Do you hold Jerusalem?

Use the last 43 turns you have to complete them.BTW Caravels should have been inevented or are about to me invented so that means you can travel across the Atlantic to the America's.

If the Spaniards are giving you such a hard time I would either:

1)Try to get a excommunication from the Papacy...so that you can declare a Crusade on Spain.Espicially since you mention they attack you constantly which warrants a excommunication.
2)Ceasfire,Trade Rights,Alliance...and move on to a easier target.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
they wont accept number 2, and for number 1, i attacked them while i was excommunicated, but now my standing with the pope is much higher than them (max or 1 off from max), but for some reason the damned pope wont excommunicate them, so i cant call a crusade. still no caravels. im on turn 195 now and ive managed to get a few new cities, but no where near 45. maybe closer to 20.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
Damn...so i definitely do have 10-15 turns left. that gives me half of spains stuff, all of France and scotland, and a few rebel settlements (metz, Antwerp, the two islands above the moors region). i will probably be able to take all of span. im making around 20k a turn. how the hell are you guys getting 45 places AND Jerusalem? i haven't even gotten to east Europe. also i cant see the Americas. i see a black shroud over that area (it doesn't seem to be nearly big enough to hold the Americas), but thats all.
 

Azndude2190

Golden Member
Jul 4, 2005
1,779
0
76
Money management really.I invest early on.Build up a strong and solid economy.Use the Papacy and alliances to my advantage.Once I captured and secured Bologna,Venice,Florence,Genoa,and Milan (largest merchant marine network and sea trading in the world)...plus sea trade from the Antioch-Alexandria region it was smooth sailing from there.