Mass Effect 3 gameplay trailer!

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Enjoy ;)

After the poor showing that was DA2, Mass Effect 3 should go a long way in restoring Bioware's image among gamers.

Game looks pretty sharp I must say. Must be the most recent version of the Unreal engine 3..
 

orbster556

Senior member
Dec 14, 2005
228
0
71
Dammit!

It's been taken down.

Seems pretty bizarre that EA would want to take down a video that is promoting their product. Only thing I can think is that they auctioned exclusivity rights to one of the media outlets and, in so doing, agreed to crack-down on any leaks on behalf of the winning outlet.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Looks good, I just hope it's not too Earth centric. Partly because what makes the ME games so great is being able to explore different environments, and also because the Reapers are supposed to be a threat to the entire galaxy, not just one planet/species (ME2 was way too focused on humans IMHO).
 

KingstonU

Golden Member
Dec 26, 2006
1,405
16
81
Woah! I'm liking the idea of the omni-tool being used as a sword this time around!
 

zinfamous

No Lifer
Jul 12, 2006
110,512
29,098
146
Woah! I'm liking the idea of the omni-tool being used as a sword this time around!

do want.

I thought that was cool as soon as I saw it...then was like, so Shephard is now Assassin's Creed in space?

:hmm:

eh, kinda derivative, but that freeze-->shatter move looks pretty sweet.
 

gorcorps

aka Brandon
Jul 18, 2004
30,736
447
126
Looks good, I just hope it's not too Earth centric. Partly because what makes the ME games so great is being able to explore different environments, and also because the Reapers are supposed to be a threat to the entire galaxy, not just one planet/species (ME2 was way too focused on humans IMHO).

Really? IMO the first was more focused on humans... I mean the whole plot is that you're the first human spectre, and a lot revolves around trying to get the other established space races to trust humans are capable.

The 2nd one is entirely focused on getting your team going, and most of them are non-human. I agree that the scale of the 2nd wasn't as large, but that's not because it focused on humans and earth... just that it focused more on the characters vs. the larger threat. Now that all the characters are set up I expect the 3rd to be a pretty awesome finale with more focus on the enemy.
 

orbster556

Senior member
Dec 14, 2005
228
0
71
Yay for rail shooting segments and Assassin's Creed in space; oh, and who can forget Kinect...I didn't purchase DA2 in protest but will most likely purchase ME3 because ME3, unlike DA2, lacks the heritage of the DA franchise and also has an inter-connected story that I might as well finish.

Apart from the changes in gameplay, one of things that, for me, detracted from ME2 was that there wasn't that same sense of mystery of adventure as I got from the first one; in ME1 I almost felt awed by the galaxy. This might be the function of the familiarilty with the ME-universe when the second title was released so it might not be something BioWare could have controlled.
 

Nik

Lifer
Jun 5, 2006
16,125
2
56
Really? IMO the first was more focused on humans... I mean the whole plot is that you're the first human spectre, and a lot revolves around trying to get the other established space races to trust humans are capable.

The 2nd one is entirely focused on getting your team going, and most of them are non-human. I agree that the scale of the 2nd wasn't as large, but that's not because it focused on humans and earth... just that it focused more on the characters vs. the larger threat. Now that all the characters are set up I expect the 3rd to be a pretty awesome finale with more focus on the enemy.

There was so little involvement by humans that it felt ok.

There weren't enough aliens or alien worlds in 2.
 

coldmeat

Diamond Member
Jul 10, 2007
9,214
78
91
I always thought that in ME2, if you cut out the cutscenes with the space ship, and the galaxy map, you never would have known you ever left Earth.
 

Fox5

Diamond Member
Jan 31, 2005
5,957
7
81
Wait, so the game starts with the invasion already having begun? That seems kind of lame given how powerful the reapers were made to be, almost guarantee it's going to be a completely deus ex machina type ending (Ie, they're vulnerable to a computer virus that only shepard can write!).

Or EA is setting up the game for even more sequels...
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Wait, so the game starts with the invasion already having begun? That seems kind of lame given how powerful the reapers were made to be, almost guarantee it's going to be a completely deus ex machina type ending (Ie, they're vulnerable to a computer virus that only shepard can write!).

Or EA is setting up the game for even more sequels...

Who knows - this is just intro. We all knew that 3 would have you fight the reapers. It might start with a period of quiet or something, right? We don't know yet.

Enjoy ;)

After the poor showing that was DA2, Mass Effect 3 should go a long way in restoring Bioware's image among gamers.

Game looks pretty sharp I must say. Must be the most recent version of the Unreal engine 3..

COULD go a long way. I personally expect it to be as bad as DA2.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
Someone mentioned that the first Mass Effect game hade a great sense of mystery to it which the sequel lacked. This is true of nearly all trilogies. The first entry in a trilogy sets up the plot, introduces the mechanics of the universe, and foreshadows what will come to be. This is where the mystery comes in.

The second entry in a trilogy blows the doors off everything you thought you knew about the universe. It's usually a wild ride around the world/galaxy/universe that was set up and hinted at in the first one, essentially it shows you "all those places that were referenced but not explained in the original". It cranks up the universe to 11. :)

The third entry in a trilogy is the "Epic Last Stand" sequence where everything that was feared might happen has, in fact, come to pass. The homeland is under seige and the last few defenders have to overcome seemingly insurmountable odds to defend it.

So far Mass Effect has been pretty standard in that regard. The Matrix trilogies are another obvious example. There's a tried and true formula for writing a trilogy. And that's why you so often hear people say the same thing - that the original was the best one because it had that sense of mystery to it. That film noir quality that the sequels lack.
 
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Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Yay for rail shooting segments and Assassin's Creed in space; oh, and who can forget Kinect...I didn't purchase DA2 in protest but will most likely purchase ME3 because ME3, unlike DA2, lacks the heritage of the DA franchise and also has an inter-connected story that I might as well finish.

COULD go a long way. I personally expect it to be as bad as DA2.

Mass Effect 3 is getting 10 more months of development time than DA2. One of DAII's major flaws were the abundance of bugs and the perpetually recycled game areas, which simply giving the game more development time would have solved. Just going by that, Mass Effect 3 will automatically be better than DA2.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Mass Effect 3 is getting 10 more months of development time than DA2. One of DAII's major flaws were the abundance of bugs and the perpetually recycled game areas, which simply giving the game more development time would have solved. Just going by that, Mass Effect 3 will automatically be better than DA2.

This is the weakness of all console games. ME1 and 2 were both console ports and suffered from this, ME3 will be no different. :p

Still, I do fully expect to see more games in the Mass Effect universe though not necessarily with Sheppard.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
ME2 didn't suffer from it as nearly as much as ME1 and DAII did. Were there recycled assets? Sure, but there was no gameplay area that made you stop and think, "Hey, this is EXACTLY like another place I've been to before" that ME1 and DAII were filled with to no end.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
ME2 didn't suffer from it as nearly as much as ME1 and DAII did. Were there recycled assets? Sure, but there was no gameplay area that made you stop and think, "Hey, this is EXACTLY like another place I've been to before" that ME1 and DAII were filled with to no end.

True, every station and planetary facility in ME1, and most of ME2, were carbon copies of each other. But, in their defense, if you were going to build facilities on other moons, planets or space stations, you'd be using pre-fab constructs. :p
 

dust

Golden Member
Oct 13, 2008
1,339
2
71
Someone mentioned that the first Mass Effect game hade a great sense of mystery to it which the sequel lacked. This is true of nearly all trilogies. The first entry in a trilogy sets up the plot, introduces the mechanics of the universe, and foreshadows what will come to be. This is where the mystery comes in.

The second entry in a trilogy blows the doors off everything you thought you knew about the universe. It's usually a wild ride around the world/galaxy/universe that was set up and hinted at in the first one, essentially it shows you "all those places that were referenced but not explained in the original". It cranks up the universe to 11. :)

The third entry in a trilogy is the "Epic Last Stand" sequence where everything that was feared might happen has, in fact, come to pass. The homeland is under seige and the last few defenders have to overcome seemingly insurmountable odds to defend it.

So far Mass Effect has been pretty standard in that regard. The Matrix trilogies are another obvious example. There's a tried and true formula for writing a trilogy. And that's why you so often hear people say the same thing - that the original was the best one because it had that sense of mystery to it. That film noir quality that the sequels lack.

Looks like the average trilogy recipe is : Mystery-revelation-confrontation. It seems to pay off for whoever is using it.
 

Nik

Lifer
Jun 5, 2006
16,125
2
56
The guys on stage at E3 said that the main reaper badguy in 2 is a weapon you can control in 3.

That means there will be others and ship combat.