Companies are in it for a profit. Sapping every last penny? You mean charging ten dollars more? I paid fifty dollars for NES games that just came out. That was like almost 20 years ago. I paid 53 bucks for this, there were a lot of deals like Amazon free gift card, newegg 7$ off with free shipping etc.
TF2 is NOT the same game type as COD6 other than its genre.
TF2 is a casual game, it takes little or no skill to play, and you cannot feel competitive in a pub.
I play tf2 when I do not feel like putting my try face on. Run around as a pyro flaming everything easy high score.
Only two classes require any skills which are sniper and scout.
TF2 is a great game with a good community, plus the developer likes to keep the game alive but just like TF wasn't really in competition with CS. TF2 isnt in competition with COD6.
LOL you just lost ALL credibility saying TF2 is a casual game. CoD 6 is a trash simple and that. I've played it and it has NOTHING against TF2 in depth. MW2 is nothing but Halo 3 with new skin and ideas stolen from PC community. How do I know? Because every time I play Halo 3, I can't stop feeling how inferior it feels to what PC FPS offer. Same goes to MW2 when I fire it up.
You want depth and skill? Try Red Orchestra. That is what hardcore skill is. MW idiots like you would die by the dozen by my accurate rifle fire 400m+ away, while you are bewildered by an actual weapon RECOIL!
I wouldn't mind so much about MW2 and console fanboys praising their crap, but insulting classics like TF2 without any merit, that touches a nerve.
Except things like :"PC gaming doesn't matter" make the article (and author) sound petty. If it didn't matter they wouldn't have made a game for PC. The PC game sold millions of dollars (hundred of millions?) worth so obviously it does matter and the article is hard to take seriously therefore.
You are right, the 'tactical combat game' missing tactical features that were present 10 years ago in Ranbow 6, is certainly not a 'casual game' with its innovate in game 'cutsecenes' requiring you to alternate what mouse button you hit for 10 minutes at a time, is just hardcore.
What? D:
MW2 is not a competitive game. The weapons have zero recoil and the kills are determined by who is lagging the least![]()
Counter-Strike: Source.
Team Fortress 2.
They're not now, but they're "out there" and they're better.
I enjoy TF2 but it is not the same experience it is a different game type. The game is casual, from the goofy models, to the no aim classes (pyro, medic, soldier, heavy, engineer.)
Who marketed the game as tactical single player? Certainly I didn't refer to it as that.
I made a comparison to TF2 because another poster stated it was better. TF2 is multiplayer and I was comparing the multiplayer and all of my statements perhaps should be qualified as only referring to multiplayer as I have not even started the singleplayer.
Personally I have no idea what cutscenes you refer to. Ten minutes does seem like a long time to alternate mouse buttons.
Bull. See most titles under the EA Sports franchise, same game every year, 50+ price tag. See The Sims, the initial games were fun, but the record setting number of expansions destroyed it. And it still outsells most titles when they release another expansion. See World of Warcraft.
I can't believe the amount of controversy this supposedly shitty game creates...it must be doing something right.
I don't see why people think it's crappy... unless they are just pissed off about not being able to host a game. I've just finished up the area with the fast food joints and am having a blast so far.
I enjoy TF2 but it is not the same experience it is a different game type. The game is casual, from the goofy models, to the no aim classes (pyro, medic, soldier, heavy, engineer.)
CS:S in my opinion isn't better. If you want to play and do well you are rather limited in your gun selection and play style. The models feel stiff and limited, no interaction with your environment is possible, maps are bilinear.
I did enjoy CS 1.6 for a short time, but CS:S never did anything for me. The recipe was there (single life rounds, modern weapons, goal) but I never got into it. Honestly considering the player base size from 1.6 and the size of Source: I am not the only one thinking they did something wrong with the game.
Current Players Peak Today
58,284 130,775 Call of Duty: Modern Warfare 2 - Multiplayer
37,343 98,127 Counter-Strike: Source
35,329 78,985 Counter-Strike
4,357 9,465 Counter-Strike: Condition Zero
204 360 Call of Duty 4: Modern Warfare
http://store.steampowered.com/stats/
CS:S is almost 6 years old, CS:CZ is 6 years old, and CS 1.6 is almost 7 years old. Counter-Strike came out 11 years ago. That shows you how good Counter-Strike is.
I wasn't impressed with the first one, the second doesn't seem to have much more to offer, certainly not anything I'd want to pay $60 to get.
In my opinion, the game isn't wildly successful because its a fantastic game. It's successful because its a decent, safe sequel to a wildly popular game, and has a massive marketing engine pushing it. Arguing that MW2 is successful because it's a great game is like arguing that McDonald's is successful because their food is gourmet. Its just not the reason. Also, pointing to the fact that its the best out on the market right now is not good supporting evidence for it being a great game. All you've proved is that its the king of crappy games, at a minimum.
PC Gamer gave the game an 80%, which might be the fairest review I've seen for the game from a PC perspective. Certainly not a paid advertisement like Ars Technica is suggesting happened with most of the media community. The review basically said it was a fun fps that recreated the experience of the first MW while adding a bit of polish, and knocked it for its failings on the PC and feeling too much like an expansion pack or DLC for the first game.
I recall NES games costing 20-30 bucks, and being SHOCKED when N64 games went up to 40 bucks for certain titles.
I love how people trot out the McDonald's argument when it suits their purposes.
Most NES games were $70. N64 continued with ridiculously overpriced games while PS1 games were only $50. This is why everyone, including myself, owned a PS1 instead of N64.I recall NES games costing 20-30 bucks, and being SHOCKED when N64 games went up to 40 bucks for certain titles.
Why would I "trot out" an argument that DIDN'T suit my purpose? That wouldn't make much sense, now, would it.
Most NES games were $70. N64 continued with ridiculously overpriced games while PS1 games were only $50. This is why everyone, including myself, owned a PS1 instead of N64.
The number of $70 is even quoted in one of the earlier Simpsons episodes where Bart steals a Nintendo game. video
Why would I "trot out" an argument that DIDN'T suit my purpose? That wouldn't make much sense, now, would it.
