Zelda was absolutely nothing like GTA. That's just a really stupid comparison.
And IMO the system sucks and takes away from what I've come to love of Zelda games. Knowing that certain areas are off limits until I find a way past. Being able to scale up any obstacle like Link has metal spikes in his hands turned is not "great" game design. Liked the game, but it felt very disjointed and mashed together as an overall package. Very little progression and I found myself doing things to be a completionist, not to advance.
The game wasn't unique. It was the same as any open world game except it had the Zelda title pasted onto it. The world was rather barren in many areas as usual for open world titles, didn't give me any feeling of accomplishment when I completed a challenge (no sense of progression), lacked variety in the shrines, and offered very little in the way of story which Nintendo still hasn't figured out how to do properly I guess.
Have fun playing grand theft Zelda cause that's what you're going to get.
I think being able to to scale any surface was a brilliant gameplay choice because of how it plays into the core tenet of the game, discovery and exploration. It also nicely synergizes with the paraglider mechanic. You want to scale as high as you can so you can paraglide out, and you want to paraglide out so you can reach further high places. That's where the great game design comes in.
Sorry, but I can't take your opinion seriously if you're going to dismissively compare Breath of the Wild to Grand Theft Auto and pretend that there's nothing distinguishing the game from other open world games. The distinction should be clear to anyone who's actually played the game.
Sorry but It's a poor Zelda game, period. Overhyped and underdeveloped on the whole. They spent way too much time on the world and way less than they should have on story, and building dungeons into the world etc. It could have been far better.
LOL ok so keeping Zelda actually a Zelda game is a bad thing? OOT is one of the best games of all time on any platform and it had real dungeons and the traditional mechanics I come to expect from a Zelda title. The problem wasn't the mechanics of the game in later titles it was that Nintendo wanted to shoehorn gimmicks into the games along the way.
Let me put it this way. If they presented this game as a new IP without the Zelda name it would not have done well.
LOL ok so keeping Zelda actually a Zelda game is a bad thing? OOT is one of the best games of all time on any platform
I can't get into BOTW at all. I'm about nine hours in and bored to death by this game. I liked the first couple of hours climbing mountains and exploring the plateau, but the shrines are just boring and feel so empty. I miss the dungeons of Link to the Past and Ocarina of Time. This game feels like the same slog GTA IV did to me: that I keep playing it waiting for it to get good because of all the hype and because I loved the earlier games in the series. GTA IV never did, I hated that game. And now I'm feeling the same about BOTW. Does this game ever really start picking up or am I just doing simplistic puzzles in the shrines and raiding enemy camps the whole game? I'm tempted to go dump this off to Gamestop and buy Kingdom Hearts Remix or Uncharted Lost Legacy with the $30 they'd give me for BOTW. So far BOTW feels to me like a nice scaffolding for future Zelda games because of the awesome climbing mechanics and the little touches like pushing boulders down hills and such, but it feels like something they never finished. I can't believe how empty this world feels when I'm used to open world games like Skyrim and GTA V that are popping with fun things to do everywhere. I don't see how this game got 10/10 reviews from everyone. Just based on my first nine hours I think Jim Sterling's 7/10 review seems charitable.
I'm really trying to give this game a chance, as it's pretty rare for me to continue playing a game I'm not really into by the end of the first hour. Is it something I should stick with or is the whole game like the early game? Thank god I got this on Wii U instead of dumping $300 on a Switch, since I got my Wii U cheap and Wii U has some other really cool games so it wasn't BOTW or bust like the Switch would be.
If BotW hasn't clicked yet, then it's unlikely to ever click, which is fine. However, it's rather inaccurate to say that the Switch is "BotW or bust", especially with the impending release of Super Mario Odyssey, but also with Mario Kart 8 Deluxe, Splatoon 2, Arms, Octopath Traveler, portable versions of Skyrim, Doom, LA Noire, etc. The Wii U has no future. If it has other really cool games, why didn't you buy it sooner?
I can't get into BOTW at all... clip
Yea if you don't like it 9 hours in you probably won't like it. But to say the world feels "empty" tells me you clearly did not explore that much or aren't quite as far as you think you are. Initially I thought the world was "big just to be big" but then later realized just how unique pretty much every part of the map is and how every area actually had something to do in it.
You're insane if you think Switch is "zelda or bust". I have all 3 consoles and probably since the Switch came out, it's been my most played console probably, or very close to the PS4. I'm playing a lot of indie games that I never expected to play and also using it for flights, which makes time go by really fast. And with Mario coming out this week, it's only going to get better.
X1 on the other hand, I probably haven't played mine in over a year (for games, used it for HBO Go and Netflix) and traded it in recently with my PS4 to get a PS4 Pro. I have an X1X on the way though from Taco Bell, but I am assuming I won't be playing it much either. There's literally nothing in the pipe that I care about for X1.
I'm torn on Skyrim. I've had such a backlog I've never gotten around to really playing it. But do I get it for the Switch for it portability or for PC for the mods? ugh.
Skyrim isn't much of an easy pick up and play game. Everything takes a while. Unless portability for you just means playing in a chair somewhere or on a toilet. Battery life for Switch while portable is only around 3 hours. Right when you start getting in a groove you will run out of battery. I've played Skyrim twice.I'm torn on Skyrim. I've had such a backlog I've never gotten around to really playing it. But do I get it for the Switch for it portability or for PC for the mods? ugh.
A number of review sites have called it the best open world game in years. I guess I'll buy it closer to Xmas. Probably for the Wii U since I dont feel like spending money on the Switch.
Yup rain is the most annoying thing about it. They should have definitely toned it down since climbing is so important to the game.The rain is annoying in this game (not counting the Zora section before taking over the divine beast, it makes sense there). Since I'm constantly climbing and rain ruins that any time it starts raining I just put my controller down for 5-10 minutes and just leave the game running by itself whenever the rain starts.
Yup rain is the most annoying thing about it. They should have definitely toned it down since climbing is so important to the game.