Left 4 Dead 2. What happened?

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JoshGuru7

Golden Member
Aug 18, 2001
1,020
1
0
There are a lot of games where it really helps to find a static group of like 3 other people to game with on certain evenings. L4D2, L4D1, Borderlands, and Killing Floor were all great when played with a static group of friends, and all potentially terrible if you relied on random people to fill out your group. Teamwork goes out the window in public games as everybody plays for themselves, fighting over kills and zerging for the loot at the expense of the team as a whole.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Realism Versus will open your eyes to just how much you're dependent on your teammates' glowing. :D

Never played the first, but I have put over 2000 hours into L4D2. :eek:

Heh, I probably suck too much to bother with realism. I don't need the extra stress. :D

KT
 

pcslookout

Lifer
Mar 18, 2007
11,959
157
106
There are a lot of games where it really helps to find a static group of like 3 other people to game with on certain evenings. L4D2, L4D1, Borderlands, and Killing Floor were all great when played with a static group of friends, and all potentially terrible if you relied on random people to fill out your group. Teamwork goes out the window in public games as everybody plays for themselves, fighting over kills and zerging for the loot at the expense of the team as a whole.

That is true but some servers on Left 4 Dead and Left 4 Dead 2 it doesn't matter. Most servers it does though.
 
Oct 27, 2007
17,009
5
0
Realism Versus will open your eyes to just how much you're dependent on your teammates' glowing. :D

Never played the first, but I have put over 2000 hours into L4D2. :eek:
You've played almost 6 hours a day, every single day, since release? Bullshit. Either that or you're really pathetic.
 

pcslookout

Lifer
Mar 18, 2007
11,959
157
106
Realism Versus will open your eyes to just how much you're dependent on your teammates' glowing. :D

Never played the first, but I have put over 2000 hours into L4D2. :eek:

lol how many of those hours is it just sitting in the main menu though ?
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
I think exactly what was predicted to happen.
Making a sequel too soon split the player base, and eventually hardcore guys migrated back to the original.

AMIRITE?

Agreed. I got the first L4D on sale about six months before the release of L4D2. I wasn't sure if I'd like it; that's why I waited for a sale. I ended up not playing it much. A few months later I thought about getting back into it, but by that time the sequel was already out and L4D had kind of been... left for dead :awe: So I basically just gave up on the series entirely.

I'm not all high and mighty about it. Never felt like Valve had wronged me nor did I join a boycott movement or sympathize with the boycotters. But I think they hurt themselves by releasing it so quickly. Left 4 Dead is not Call of Duty - they can't just do a new one every year and expect to rake in the cash. More people would have bought both games if they had released them two years apart. As it was, I think a lot of people said, "wait, didn't I just buy this game a few months ago?" I know I did.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
You've played almost 6 hours a day, every single day, since release? Bullshit. Either that or you're really pathetic.

Maybe a little of both? :D

I was self-employed for a while, with not much to do. That's changed, and my hours in-game have since dropped.

lol how many of those hours is it just sitting in the main menu though ?

Good question, I'll have to check and see.

Edit: 1376 hours in versus mode. :D
 
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snewdle

Member
May 17, 2010
90
1
0
Agreed. I got the first L4D on sale about six months before the release of L4D2. I wasn't sure if I'd like it; that's why I waited for a sale. I ended up not playing it much. A few months later I thought about getting back into it, but by that time the sequel was already out and L4D had kind of been... left for dead :awe: So I basically just gave up on the series entirely.

I'm not all high and mighty about it. Never felt like Valve had wronged me nor did I join a boycott movement or sympathize with the boycotters. But I think they hurt themselves by releasing it so quickly. Left 4 Dead is not Call of Duty - they can't just do a new one every year and expect to rake in the cash. More people would have bought both games if they had released them two years apart. As it was, I think a lot of people said, "wait, didn't I just buy this game a few months ago?" I know I did.

I feel the same way. However I would like to know why Valve didn't treat it like Team Fortress 2 and keep updating it rather than quickly make it obsolete. :confused:
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,082
136
I feel the same way. However I would like to know why Valve didn't treat it like Team Fortress 2 and keep updating it rather than quickly make it obsolete. :confused:

Especially considering it wasnt even a new game, more like an enhancement of the old one.

Of course, all this makes me wonder when CS 2 is coming out.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I played the heck out of both of them and go back from time to time. I pretty much have every achievement on Steam for both games. Doing all campaigns on expert realism is impossible with everyone knowing exactly what they are doing. And uhh... using a few quarks sometimes like standing on items and ledges they didn't intend for you to stand on :)
 

simonizor

Golden Member
Feb 8, 2010
1,312
0
0
Especially considering it wasnt even a new game, more like an enhancement of the old one.

Of course, all this makes me wonder when CS 2 is coming out.
Never, the creator of CS left the valve team and is supposedly working on his own project. It's called Tactical Intervention, and I guess it's in closed beta now. It is supposed to run on the source engine, so it won't be a huge improvement over CS:S, graphically anyways.

All of this L4D2 talk makes me want to play. I haven't played in ages.
 

Niku

Member
Aug 31, 2008
151
0
0
I bought this game for $5 and no one is fucking playing! WHERE IS EVERYONE?!

Fuck I hate this shit... So many shitty servers too. No server browser functionality. (openserverbrowser is broken. It can't actually show games)

Its no fun playing online with random people. In my case, they always seemed to know too much about the levels, so i felt like i was on a guided tour of the level with a drill sergeant. "Go here, its a better spot to wait for the oncoming rush." or "turn this way, its statistically safer."
 

mizzou

Diamond Member
Jan 2, 2008
9,734
54
91
I'm not a huge fan of the "endless spawn" in any video game, especially left 4 dead. It totally ruins strategy for me.

You can strategize in the game, and usually you do if you want to pass, but I want a finite amount of zombies to kill. having them spur out a'la director is not doing it for me.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
you should try getting friends, but that would mean leaving the house. it makes the game much more enjoyable.

None of my friends are computer nerds. None of they play games on a PC so I'm always left with the random people I find on the game.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
81
Find new "friends" while gaming. I think I have 100 people I've added just from playing with them. I don't play with any actual friends. It helps if you have a mic, see who is good, add them to your friends list. It's not like you have to see a movie with them. :D
 

n7

Elite Member
Jan 4, 2004
21,281
4
81
I think i played the first one too much, & while the second one is "better" on paper, it just doesn't feel as good as the first one did.

According to my Xfire numbers (which are very accurate),
L4D - 565 hours
L4D2 - 64 hours

I dunno entirely why, but i liked the first one better.
And while tons of my "friends" (mostly people i played with in L4D) play L4D2 a huge amount, i just don't have the desire to.

I think Borderlands is largely why i haven't bothered with L4D2 much other than playing with IRL friends @ LANs, though...
 

minmaster

Platinum Member
Oct 22, 2006
2,041
3
71
these types of games are typically more enjoyable when the game is relatively new and there are a lot of people. either then or whenever a huge update/DLC is released. but it dies quickly right afterwards.