Kingofcomputer
Diamond Member
- Apr 6, 2000
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Wonderful articles. A shame have yet to prove you understand a damn one of them.
Shame on you. You don't understand a damn one of them.
Wonderful articles. A shame have yet to prove you understand a damn one of them.
Shame on you. You don't understand a damn one of them.
From the MVA article:A new 15-in. XGA TFT-LCD with fast response time is developed. We adopt Feedforward Driving (FFD) technology in which acceleration voltage is applied according to the terget of response time improvement. The acceleration voltage is selected so as to reach necessary luminance in one frame period. The response time between grayscale transition is reduced to less than 20ms by FFD. The advantage of the technology compared with the other fast response LC mode is easy to apply to the current product without any disadvantage related to new process and design. High brightness, high color saturation, and wide viewing angle characteristics are also achieved, which are significant for multimedia applications.
From the PVA article:In the MVA process, LC molecules are angled in more than one direction in a single cell. The cell is divided into two or more regions, called domains, and uses protrusions on the glass surfaces to pre-tilt the molecules in the desired direction. By combining areas of molecules oriented in opposing directions, and by making the areas very small, the brightness of the cells appear uniform over a wide range of viewing angles.
Using the PVA technology, we have developed 24 inch diagonal WUXGa TFT-LCD monitors for the first time. The electro-optical properties of the panel after optimizing the cell parameters, ITO pattern shape, and the compensation film demontrate that this mode is a viable technology for improving viewing angle characteristics without sacrificing other electro-optical properties such as panel transmittance, contrast ratio and the response time.
Of course, when asked to show proof, he pulls the "let's wait and see" bit.Originally posted by: Kingofcomputer
Let's see how's this FFD hype soon.
Economies of scale, my friend. Introducing FFD on high-volume panels will help lower the cost of the added circuitry. Generally speaking, less expensive models have much higher volumes.Originally posted by: Kingofcomputer
FFD has been introduced 1 year ago, as it claims just need to do slight modification, then how come today there is still no such product?
If this is Mitsubishi's killer weapon, how come NEC-Mitsubishi still hasn't released this product and let Envision such low-end cheap monitor manufacturer to have it first?
The native resolution is the max the screen can display.Originally posted by: Shiva112
what about running in non-native resolution? I don't want to be stuck at 1280x1024 when the world moves on to 1600x1200 and beyond. My CRT has been able to scale very nicely all the way from 640 to 1600...with LCD are you pretty much chained to the native resolution? I know the monitors are capable of higher res than their native, but it looks like crap, doesn't it? Or does this vary between different monitors?
Originally posted by: NFS4
For all of you LCD bashers that say that it is no good for gamers; get off your high horse. Stop quoting specs or what you THINK you know. Don't knock it til you've tried it.
Originally posted by: dszd0g
Originally posted by: NFS4
For all of you LCD bashers that say that it is no good for gamers; get off your high horse. Stop quoting specs or what you THINK you know. Don't knock it til you've tried it.
NFS4, you are generally above such comments. Please don't start now. As is the case with many things of this nature, what is noticeable to one person may not be noticeable to another. If you say that you do not notice any ghosting, I believe you. Ghosting may not be apparent to you. However, it is quite noticeable to many people. Most good LCD reviews have a section covering ghosting and how bad it is on that LCD, I have yet to see these sections start saying "none" from a site I trust. I have tried it myself and I do notice it.
It has been quite noticeable on any LCD screen I have used, but I do not claim to have looked at the top of the line current LCDs.
While, I agree that the refresh rate of a monitor is not the same thing as the pixel response time of an LCD. There is a reason it is under a different name. However, the calculation I gave does give how many times a pixel on an LCD can change per second (thus the Hz). If the pixels on the LCD can't keep up with the game one is playing, then ghosting is going to occur. If one has a 25ms pixel response time LCD and one's system is only putting out 40fps in the game, then ghosting will most likely not be visible. If on that same system, one plays a game at 90fps then ghosting will be quite apparent to some people. Maybe that is one reason you may not notice it (I am trying to be as polite as possible in this response).
[Edit: However, even with a very slow pixel response time an LCD will not flicker like a CRT does. Thus, most people do not experience eye strain as quickly on an LCD screen. I personally can sit in front of an 85Hz CRT for many hours at a time, but a 60Hz CRT I can't stand for very long. However, I do believe that the eye strain of an LCD is still less than a high refresh rate CRT.]
I am quite positive that pixel response time is one of those things that is more important to some people than others. It is important to me, claiming that I am on a high horse because I care about something that you don't care about is just flaming.
Response time refers to the time it takes for the rise and fall of a color value on the screen. This "rise and fall" process is referred to as a cycle, and cycles are generally measured in hertz, not frames per second.Originally posted by: Kingofcomputer
response time can be translated to fps, but not Hz.
No, you don't, but the framerate of a video game has little to do with the monitor refresh rate. By saying response time = FPS, you're implying that LCD response time goes up as framerate goes down, which is BS.even in CRT, for example, you're playing a 60 fps game at 100Hz refresh rate.
can you say you're playing the game at 60 Hz?
Corrected link.Originally posted by: Kingofcomputer
ttp://www.hitachidisplays.com/press/CML174_pressrelease.htm
Hitachi's new 17", 12+4 ms response time, is this using FFD?
Funny, this is what I was telling you.No, you don't, but the framerate of a video game has little to do with the monitor refresh rate.
I didn't say LCD response time goes up as framerate goes down. This is your own BS.By saying response time = FPS, you're implying that LCD response time goes up as framerate goes down, which is BS.
Adhoc makes a good point. But, this is not just the case with LCD monitors. Keep in mind, just as with LCDs, if you are running a game at 200fps, but your CRT monitor runs at 85hz, you're going to "lose" those extra frames the CPU is drawing, because the CRT can't keep up.Originally posted by: adhoc
For example (and remembering to take into account an absolute response time of 25ms regardless of color, except when a new pixel color is the same as the old, making the response time 0), if the fastest pixel changing color is 40 changes/sec , yet the computer is outputting 200fps, each and every color change will be output of the LCD or "200fps". Say, then, for example that the computer is still running at 200fps but the fastest pixel changing is at 80 pixels/sec, this means that a "frame" is dropped every other pixel change (if we regard a frame output as an exact representation of all the pixels during that frame), we have "100fps". Using this logic, if the fastest pixel changing is changed EVERY FRAME, then the maximum allowable FPS is equal to 40 changes/second.
From WordNet (r) 1.7 :
Hertz
n 1: the unit of frequency; one Hertz has a periodic interval of
one second [syn: Hertz, Hz, cycle per second, cycles/second,
cps, cycle]
Originally posted by: subhuman
I totally agree with NFS4 for once - don't let the specs decide it for you - actually spend 8 hours in front of your CRT, then 8 hours in front of an LCD (because an LCD does take a little getting used to), then tell me which one gives you less of a headache...
And I think Kingofcomputer has some very valid points, no need to bash him...
