<< I'm just pointing out the fact that what Bubba said in this interview IS NOT BS at all, even though you are claiming it is. >>
You've got to be kidding me 😉 Bubba is BS'ing his own BS 😉 Wasn't it not too long ago that 3dfx was screaming that SPEED IS KING and nothing else matter but SPEED. We need more SPEED and FILLRATE. Screw image quality, we want SPEED and breakneck FPS. Then he throws out this:
<< Sustaining 60 FPS is the key. Over a sustained and consistent 60 FPS, is a waste. >>
Hmmm, quite a change of pace.
He then goes on to bitch about nVidia's regurgitation of chip design.
<< Nothing Nivida does will change what we are doing with the 6000. What is clear is that they missed their product cycle. This is the third regurgitation of GeForce! It was our belief that a product cycle meant introducing a new product. How many times Nvidia expect the consumer to buy the same product? >>
More BS (in that it is no different from 3dfx's philosphy), it's no different than them stacking more chips onto a V4 4500 to make a 5500 or 6000. They just go about it different ways. nVidia refines the core process, adds features, and beefs up the memory. 3dfx just adds more chips. The VSA-100 sounds to me like a Voodoo 3 core with FSAA, 32bit color and multichip capabilities. That holds even more true by looking at the scores of a Voodoo 3 3000 and a Voodoo 4 4500 in 16bit color.
<< Are we dependant on multi-chip solutions? Certainly not. >>
I'll let you answer that one 😉