This is only true if they can charge much as Nvidia would have. I don't think people will like that very much. 5 series laptops are going to be $1500 at the rate we're going.Both Intel and AMD could be winners if they can take the market from at least the low to mid dGPUs and actually be able to gain full revenue from nVidia.
We have Canis coming 2 years later with "15W being similar to 30W"
ToTTenTranz, PTL 12Xe3 will gain a lot from 22W to 45W or 65W.
I really doubt this, especially within the 45-65W range (unlike Halo). At some point the gains are bottlenecked by RAM bandwidth, so the iGPU and CPU get high clocks and consume a lot of power but they're mostly stalling for the data to come. It doesn't have a 256bit bus nor 32MB IC like Halo.
Regardless, ThePhawx seems to have some unit in his hands and he's been making a battery of tests on Panther Lake H. We should be getting news about this within the next few days.
It's not bad as Strix Halo, but it's a measurable amount. The advantage compared to Lunarlake 30W is 70-80%, and that's with PTL set at 65W. At similar power it's about ~1.5x. Meaning there's likely about 20% difference between 35W and 65W.I really doubt this, especially within the 45-65W range (unlike Halo). At some point the gains are bottlenecked by RAM bandwidth, so the iGPU and CPU get high clocks and consume a lot of power but they're mostly stalling for the data to come. It doesn't have a 256bit bus nor 32MB IC like Halo.
I'm not saying RDNA5 will be 2x better. It's probably going to be ~1.6x, which is not a small amount. Xe3P will likely lose, unless it gets another substantial uarch advantage, made worse by the fact that Xe3P has no Xe3 core count increases.Canis is a 15W TDP with a gaming performance that probably matches Panther Lake when its TDP is set to 30W.
This does not mean that Canis at 15W performs 2x faster than Panther Lake if the latter is also set to 15W. We don't know if PTL-H gains any substantial amount of gaming performance above 22W. Strix Point's gains above 22W in gaming are almost negligible, for example..
Thats L2, 12Xe has 16MB of L2.Pantherlake doesn't have the fancy "Infinity Cache" naming but it essentially has it's own version. 16MB for GPU for 12 Xe cores is basically 16MB IC.
Buddy, that's merely semantics to me. It makes little difference. Their much larger B580 dGPU has only 18MB L2. For a mainstream market iGPU, Pantherlake has an extremely large GPU cache. They just didn't brand the thing that's all. It's like saying AMD has APUs but Intel doesn't. Actually, if AMD has APUs, so does Intel. It serves the same purpose, and their graph about the 16MB cache reducing memory traffic by 20% or something is similar to AMD's graph about IC. Strix Point has a puny 2MB cache.Thats L2, 12Xe has 16MB of L2.
At some point you need more power for CPU cores. If you want 30 fps, then 1.2GHz CPU is fine, but what if you want 60 fps, or even 100? That's only doable by a faster CPU. If what you are saying is true and they can get more performance, that's great, but that would be true mostly in the games that struggle to push frames.In the early CES PTL previews on a ~60W device the budget sharing was roughly 50% for both CPU and iGPU. Maybe Intel could improve the power management over time.
We know the 16 Xe3P core version doesn't exist though.15W Canis (full focus on gaming) being similar to 30W PTL-H (general purpose chip) doesn't mean Intel couldn't design a gaming-focused monolithic N3P/18A chip with e.g. 192bit L5X, 16 Xe3, 4P + 4E cores, no NPU, etc. that would perform a lot closer to Canis at 15W in gaming FPS / frametimes.
embargo goes down on the 26th at 9 am apparently (est)Regardless, ThePhawx seems to have some unit in his hands and he's been making a battery of tests on Panther Lake H. We should be getting news about this within the next few days.
Honestly that's my thought too.N2 makes no sense to me if it's still a 12 Xe core version with the same amount of SIMD units. Isn't N3E cheaper and more than good enough for such a tiny iGPU?
So in Cyberpunk 2077 and with those particular settings, even at 35W the GPU isn't clocking to the full potential, and at 78 fps, CPU is starting to have an effect on pushing more frames. In that particular instance, 65W might be quite a bit faster than 35W, maybe to the tune of 40%.35W is much faster than 20W:
Wait, I am watching the video now and missed that 20W settings are different from 35W settings. 20W is 1200p Med with Xess Quality getting 50-55 fps, and 35W is 1200p Ultra with XeSS Quality, getting 70-78 fps. That's substantial.
The 20W getting 50-55 fps with 1GHz GPU clocks. When he turns on Frame Gen, it's still 1GHz, meaning it's CPU bound already. In Cyberpunk 2077, it seems it's already bound by CPU. This is why it's using 60% CPU @mikk
Wouldn't memory bottleneck also lower compute utilization? Idk, I am not familiar with gpu reportingrougly 80-85% utilization
The CPUs tiles are at TSMC for S/H/HX Series not 18A which is for the SoC and 4+0 compute tileWasn't Intel not listed as N2 launch partner by TSMC? I guess they are gonna just be paper launching at EOY 2026 by binning whatever low yield they can get out of 18A before TSMC is ready to mass produce these chips. Really would be interesting to see if there is a performance difference on these different nodes.
Canis/(PS 6 handheld) has only rumors going on for it? and probably comes later. Even if the rumors be taken as it is, it seems a handheld optimized SoC and 192bit LP5X ?(as per rumors) vs 128 bit LP5X on NVL-12Xe3P, not exactly apples to apples. We don't know how worthy and in what context are those perf figures are.@regen1 It's only good in a vacuum. The competitor is RDNA5. Canis shows that RDNA5 is a substantial improvement that'll likely make Xe3P irrelevant, hence my claim it'll be like PTL vs Strix but flipped with AMD having 50%+ advantage.
yeah, RDNA5 has tiny-tiny caches.and 192bit LP5X ?(as per rumors) vs 128 bit LP5X on NVL-12Xe3P, not exactly apples to apples.
From an engineering point, they may be correct, and maybe even 20-25% gain rumor is wrong and we'll see more.For Xe3p it's better to wait till it releases and then see how it performs, may be good enough may be not but I don't see a point in writing it off. It for sure at least will dispel "Xe3 is a much bigger change than Xe3p is" rumor (u-arch wise that is), but let's wait and see then.
That doesn't seem like apples-to-apples to me. Just moving the costs from SoC to system.Even if the rumors be taken as it is, it seems a handheld optimized SoC and 192bit LP5X ?(as per rumors) vs 128 bit LP5X
People seem to be acting like they care about Panther Lake graphics. But it may all be an act since the "good" parts will not be common and it's all to distract from the CPU tile being kind of meh.Prophecy #175:
Nobody's gonna care about NVL / Xe graphics performance. Unless it does +100% or something crazy, it will get pulverized by Medusa
From an engineering point, they may be correct, and maybe even 20-25% gain rumor is wrong and we'll see more.
The problem is this. Buyers don't care about how much engineering it took. They care about how much actual gains they'll get. It's like when Nvidia claimed great engineering on the 1080 to reach it's clocks. However, it was on the lower of gen-on-gen gains. Now it's perceived as good, because everything kinda deteriorated - price, power use, and availability. Maybe Xe3 takes care of more of the low-hanging fruit, thus they need more just to get the same.
This is the same with process technology. A lot less time, effort, and money took to get a new process out in the 90's and early 2000's. Now it takes more effort, more time, and more money to get LESS out than they did back then. And before it really was a shrink.
I actually do hope Xe3P is better. Yes RDNA5 is later, but Xe4 seems to be not on the horizon, so something like late 2028, which is a year away from RDNA5. Intel needs a counter for late 2027.
| 2023 Dec | MTL Xe_LPG | Xe IP |
| 2024 Sept | LNL Xe2_LPG | Xe2 IP |
| 2025 Jan | ARL-H Xe_LPG+ | Xe IP |
| 2026 Jan | PTL Xe3_LPG | Xe3 |
| 2027 (Jan/Q1?) | NVL-H Xe3p_LPG and Xe3_LPG | Xe3p and Xe3 IP |
| 2028 (Jan/Q1?) or EoY 27 | GPU IP Re-use(with new config changes? ) | Xe3p IP (plus Xe3 reuse?) |
| 2029 (Jan/Q1?) or EoY 28 | Xe4 iGPU debut ? or some rumored "Xe3p V2"? |
