Originally posted by: Nemesis 1
Lets wait alittle while here and see whos Gpus Apples uses in 2010. I bet it isn't NV .
Originally posted by: ronnn
Originally posted by: Keysplayr
Not acceptable that PhysX is the only GPU PhysX game in town, for a long, long while.
Sure there must be more than one game supported.Which of course was the point of that article - maybe next gen will be able to support physics and be realistically useful at the same time. Won't come too soon for nvidia.
Originally posted by: Melted Rabbit
http://www.khronos.org/files/o...ick-reference-card.pdf
Page 4
OpenCL is a trademark of Apple Inc. and is used under license by Khronos.
http://www.khronos.org/develop...ew/opencl_overview.pdf
Page 6
? Apple initially proposed and is very active in the working group
- Serving as specification editor
http://www.khronos.org/develop...view%20GDC%20Mar09.pdf
This document may be a bit misleading as this is Mr. Trevett's bio from here:
http://www.khronos.org/develop...ary/bios/trevett_neil/
Trevett, Neil - Vice President Embedded Content, NVIDIA
Neil Trevett joined NVIDIA in May of 2005. As Vice President of Embedded Content, he is responsible for enabling and encouraging compelling applications on non-PC platforms, including cell phones and automobiles. Prior to joining NVIDIA, Mr. Trevett has spent over twenty years in the 3D graphics industry including Vice President positions at 3Dlabs. Mr. Trevett is currently the elected President of the Khronos Group where Mr. Trevett created and chairs the OpenGL ES working group that has defined the industry standard for 3D graphics on embedded devices. Mr. Trevett holds a Bachelor of Science degree in Computer Science and Electronic Engineering from the University of Birmingham in the UK. (Permalink)
Mr. Trevett may chair the OpenCL group, but his main focus within nVidia and the Khronos Group has been embedded platforms and not PC platforms. OpenCL has applications in the embedded field as well as PC GPU applications. Then there is Apple, which holds the trademark for OpenCL and initially proposed and did the final editing for the current OpenCL standard.
It's about as "funny" as you lying dormant for five years and then suddenly deciding to surface in this thread and rack up 142 pro-PhysX posts in just a few days.Originally posted by: Scali
Funny, suddenly there was a "MeltedRabbit" who started bothering me on Beyond3D aswell.
Originally posted by: evolucion8
nvapi implementation of dx10.1 fsaa is lower quality compared to the real deal.
Originally posted by: BFG10K
It's about as "funny" as you lying dormant for five years and then suddenly deciding to surface in this thread and rack up 142 pro-PhysX posts in just a few days.
If you want people to stop questioning your credentials, it might be a good idea to offer the same courtesy to others.
I see. So questioning someone's credentials is okay, as long as you?re the only one doing it. But as soon as someone does it to you, they shouldn?t be attacking your character but instead should be sticking to the topic at hand?Originally posted by: Scali
Thing is that I don't randomly go stalking people on other forums and troll them.
Right, which is why I suggested you?d better stop posting comments like ?Funny, suddenly there was a "MeltedRabbit" who started bothering me on Beyond3D aswell.Need I remind you that a moderator just asked everyone to stop throwing insults and jabs like "fanboy" around?
And what have you been doing the entire thread? I?ll cite one of your numerous examples:You questioning my credentials and calling me pro-PhysX is EXACTLY that.
That looks like you?re questioning someone?s credentials. Again is that okay because you do it, but nobody else can?Originally posted by: Scali[/i] at 05/18/2009 03:06 AM:
You're not a developer, how do you know it's even POSSIBLE to do that?
Originally posted by: BFG10K
I see. So questioning someone's credentials is okay, as long as you?re the only one doing it. But as soon as someone does it to you, they shouldn?t be attacking your character but instead should be sticking to the topic at hand?
Originally posted by: BFG10K
Right, which is why I suggested you?d better stop posting comments like ?Funny, suddenly there was a "MeltedRabbit" who started bothering me on Beyond3D aswell.
Originally posted by: BFG10K
Are you following your own advice and sticking to the topic at hand, and not engaging in character assassination? Given you referred to this person as both a troll and a stalker, I somehow doubt you?re practicing what you preach.
Originally posted by: BFG10K
And what have you been doing the entire thread? I?ll cite one of your numerous examples:
That looks like you?re questioning someone?s credentials. Again is that okay because you do it, but nobody else can?Originally posted by: Scali[/i] at 05/18/2009 03:06 AM:
You're not a developer, how do you know it's even POSSIBLE to do that?
I can hardly believe what I'm reading now. Are you doing this on purpose, or do you actually believe the rubbish you?re writing?Originally posted by: Scali
I didn't question his credentials, I just stated a fact.
Much like when Modelworks pointed out you don?t have experience with engine licensing, yet you responded that he was attacking your character.If you said "Well you've been registered for 5 years before you posted on this forum" you were stating a fact.
Modelworks was just stating ?fact?, was he not? It?s a fact you have no experience with engine licensing, is it not? You stated this fact yourself, did you not?It's not an insult, it's a fact.
Nice backpedal. You stated you wanted people to stick to the subject, rather than going for character assassination. Now you?re saying you want facts. Well, you can stick to facts and still not practice what you preach, which is exactly what you?re doing.I stick to facts. It is obvious that the person "MeltedRabbit" specifically looked me up on Beyond3D and made some snide remarks and tried to make me look bad in a discussion I happened to be in at the time (which had nothing to do with PhysX or GPUs in general).
Why aren?t they facts? Because you said so?I on the other hand have repeatedly explained that I'm not pro-PhysX or pro-nVidia, and refuse to be accused of either, they simply are not facts.
Exactly the same applies to MeltedRabbit, does it not? What forums he posts at is irrelevant to whether he?s correct.Besides, even if I was, how is that relevant to what I say? I state facts, they are either true or false, regardless of whether I like PhysX or nVidia. That is why it's character assassination.
LMAO, ?a consequence of his action?. What if the responses against you were ?consequences? of your actions?Thing is just that "MeltedRabbit" did when he started bothering me on another forum. Had he not done that, then I wouldn't have mentioned it here either. It's a consequence of his action.
You also admitted you didn?t work with licensed engines as well, yet you took offense when Modelworks pointed this out. You claimed it didn?t matter because you still could be right. So why question if he?s a developer given he could still be right by your own reasoning?If I recall correctly, he himself admitted to not being a developer.
Again do you actually believe your hypocritical arguments, or are you doing this on purpose?So I stick to facts there. I'm not implying that he's not a developer, I'm just going by what he said earlier.
Those are all ?facts? too, are they? The word ?probably? now refers to fact, does it?05/18/2009 10:18 AM
So don't come here insulting me. I'm probably a more experienced engine developer than you are.
You sound like SunnyD to me. You think you know a few things about programming, then try to bluff your way through.
I've said my piece, so I?m done.Originally posted by: Idontcare
This just looks nasty bad when people wearing mod badges, even if they claim to operating as off-duty officers while doing the beatings, pile into forum posters. Wow this looks ugly in here.
Surely 100% of these last few posts could have been taken to the PFI?
read the benchmarks and prove me wrong. dx10.1 fsaa benefits the alpha textures in stalker cs and unigine tropics demo. dx10 cant.Originally posted by: Scali
Nonsense. The whole point about the DX10.1 feature is that a developer can read back the multisample buffers. The feature itself doesn't perform AA, and as such has no effect on quality.
If there is a quality difference at all, then this is because the developer chose to implement it that way.
Originally posted by: BFG10K
Modelworks was just stating ?fact?, was he not?
Originally posted by: BFG10K
When you said: ?besides, what I do for a living has little to do with whether or not the things I say in this thread are correct?, the same applies whether that guy follows you around on different forums, does it not?
Originally posted by: BFG10K
Nice backpedal. You stated you wanted people to stick to the subject, rather than going for character assassination. Now you?re saying you want facts. Well, you can stick to facts and still not practice what you preach, which is exactly what you?re doing.
Originally posted by: BFG10K
Furthermore, when you engage in your character attacks, you refer to them as ?facts? and ?consequences?, but when others do it, you call it ?character assassination?.
Originally posted by: BFG10K
Why aren?t they facts? Because you said so?
Originally posted by: BFG10K
Exactly the same applies to MeltedRabbit, does it not? What forums he posts at is irrelevant to whether he?s correct.
Originally posted by: BFG10K
LMAO, ?a consequence of his action?. What if the responses against you were ?consequences? of your actions?
Again, why can you decide on these ?consequences?, but no-one else can?
Originally posted by: BFG10K
You also admitted you didn?t work with licensed engines as well, yet you took offense when Modelworks pointed this out.
Originally posted by: BFG10K
You claimed it didn?t matter because you still could be right. So why question if he?s a developer given he could still be right by your own reasoning?
Originally posted by: BFG10K
Those are all ?facts? too, are they? The word ?probably? now refers to fact, does it?
Originally posted by: evolucion8
read the benchmarks and prove me wrong. dx10.1 fsaa benefits the alpha textures in stalker cs and unigine tropics demo. dx10 cant.
dx10=nvapi= same limitations and half baked implementation like physx and d9.0bOriginally posted by: Scali
Originally posted by: evolucion8
read the benchmarks and prove me wrong. dx10.1 fsaa benefits the alpha textures in stalker cs and unigine tropics demo. dx10 cant.
This doesn't make sense to me.
Why are we now comparing DX10 to DX10.1?
I thought you were comparing the NVAPI extension to read back multisample zbuffer vs using DX10.1 to do the same?
Originally posted by: evolucion8
so that means that d10.1 benefits stalker cs with higher fsaa quality and fsaa in alpha textures in the unigine graphics engine. something that nvidia cant.
Originally posted by: evolucion8
copycats will never beats the original.
Originally posted by: evolucion8
a sacrifice in image quality is done to emulate something that u dont have.
Originally posted by: evolucion8
the nvapi implementation of dx10.1 aa is a propietary extension which will die like sm2.0b geometry instancing, truform and soon physx.
