Originally posted by: SSChevy2001
What's not to understand? I clearly gave you a link showing a title that favors a quad core by more than 5%.
Well, you started by complaining that your CPU 'only' showed 50% usage, from which you somehow drew the conclusion that the CPU isn't used effectively.
I tried to explain why the CPU usage itself doesn't tell you much.
I never claimed that quadcores can't boost a game by more than 5%. So there's no need to prove that to me.
What I was trying to explain is that even though a quadcore may only show 50% usage or so, that may actually be as good as it gets (depends on the game/situation), because the other 50% of the time the cores may be waiting for hardware or synchronizing between different parts of the engine etc (eg sound effects can only be played AFTER you know if something happened that creates sound... eg the user has fired a gun, or a car has crashed into a wall or something. So one has to wait for the other).
Originally posted by: SSChevy2001
I have no problem with GPU PhysX, which is why I still have my 8800GTS. Forcing an all or nothing deal on the effects that can run on current cpus is another story.
I think this is more a case of PC ports of console games in general.
Mirror's Edge certainly isn't alone in this. If we disregard the extra PhysX effects for a moment, Mirror's Edge on the PC is exactly the same as on XBox or PS3. This means that the game is lighter than it could be on PC. In this case nVidia has added special PhysX effects to the PC version, that's your 'all'. Otherwise it would be a direct port of the console version, and you would indeed get 'nothing', because the original game on the consoles never had 'all' to begin with. It's nVidia who added it, and naturally they only added it for THEIR hardware. PhysX is THEIR thing.
However, there are many other examples of games that are simply ported from consoles to PCs, and don't really challenge the latest PC hardware.
A game like Left 4 Dead isn't exactly heavy on a quadcore and high-end videocard either. My brother plays it on a Pentium 4 2.8 HT with a Radeon X1900XTX videocard, and it runs pretty good with nearly everything maxed out.
There aren't many games out there like Crysis, which really put the smack down on your system. That's just because consoles are very popular these days, and many developers give priority to the console versions, and don't really bother to put in extra effects for PCs with more powerful hardware.