Originally posted by: smithpd
I am still trying to find out if Thief 2 is properly rendered (good sky, etc.) with an ATI HD 2xxx or 3xxx card, 7.12 drivers, and Windows XP. Any luck, apoppin?
Anyone else?
Originally posted by: palladium
Add to Member's list:
Red Alert 2 + Yuri's Revenge
Thanks.
Total BS. You seem have a very short attention span. It has been explained several times in this thread, and to you specifically, that the developers are long gone, so nobody is refusing to fix Dark Engine games, that the source has not been released, so the community cannot fix it, that these are DirectX rendering problems that do not depend on OS, and that Nvidia has clearly broken the game(s) with their lack of backward compatibility, whereas ATI has not. To be sure, Thief is my personal focus here, but many other games have been broken by Nvidia and several have been mentioned in this thread, if you would care to read it. Not too many specific problems have been mentioned about ATI.Originally posted by: taltamir
Because the makers of the game refuse to fix it to work in modern systems, or allow the community to fix it, you deem that nvidia must go and fix it by modifying their drivers to make that game work on a modern os and a modern video card.
Originally posted by: Syntax Error
Originally posted by: palladium
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Thanks.
RA2 and Yuri's doesn't use 3D graphics so much, it uses voxels.
In that context, it runs flawlessly for me (two computers with 8-series cards, an 8800GT and 8600M GT).
What's your issue with those games?
Originally posted by: smithpd
There seems to be something about HD 2xxx and 3xxx, Geforce 8xxx, and (apparently) DX-10 video cards in general that works better with Vista. On XP, with the same cards, there are compatibility issues with some games. Anyone have any idea what that might be? I know that Vista itself uses DX-10, but what is it that makes older games render better? How does the OS get involved with that?
This is good news and bad news. Vista people should be happy if they can get around other Vista issues. XP people may be dragged into giving Microsoft more money.
Originally posted by: smithpd
Total BS. You seem have a very short attention span.
I realize it is a mistake to feed trolls. This is the last morsel you will get from me. I think you need to go start your own thread in praise of Nvidia and leave us alone.
nVidia said that Vista's video driver model was so different that the drivers had to be totally rewritten (millions of lines of code) specifically for Vista.Originally posted by: smithpd
There seems to be something about HD 2xxx and 3xxx, Geforce 8xxx, and (apparently) DX-10 video cards in general that works better with Vista. On XP, with the same cards, there are compatibility issues with some games. Anyone have any idea what that might be? I know that Vista itself uses DX-10, but what is it that makes older games render better? How does the OS get involved with that?
Not yet. Actually, Anand is pretty good about e-mails, if they make sense. My timing was off, sending it during the holidays. I will try again in a while.Originally posted by: b1k3rdude
Did you get a reply to your email to Anand..?
Thanks.Originally posted by: nullpointerus
nVidia said that Vista's video driver model was so different that the drivers had to be totally rewritten (millions of lines of code) specifically for Vista.
So maybe the problem was fixed (or at least improved) when new code was written.
Originally posted by: sutahz
If you want to play older games (circa '98, circa '02, circa '04) the best solution is to keep a box around w/ an OS and hardware of that era. Yes, building a box like that now actually costs a lot (comparativly) but at least you get what you want. If I want to play DOS games, i'll go out and buy a $20-$100 tower, install 98 and DOS 6.x and play away. If i was into Theif2 and whatever else your complaining about, i'd build a box w/ said software/hardware (XP, XP3200+, 9800pro?), or whatever.
Originally posted by: sutahz
I did read the first page or so of posts (between today and yesterday). Maybe this has been said (I know it was said to some extent in those first 2 pages).
If you want to play older games (circa '98, circa '02, circa '04) the best solution is to keep a box around w/ an OS and hardware of that era. Yes, building a box like that now actually costs a lot (comparativly) but at least you get what you want. If I want to play DOS games, i'll go out and buy a $20-$100 tower, install 98 and DOS 6.x and play away. If i was into Theif2 and whatever else your complaining about, i'd build a box w/ said software/hardware (XP, XP3200+, 9800pro?), or whatever.
Originally posted by: sutahz
Writting drivers to support 'everything' old and new, while OPTIMIZING for the new is too much to ask from gfx card companies. Like i said, i didn't read this whole thread, nor will I. One thing I read was "would i want compatibility for the last 20yrs or increased frame rates for current games? I'll take more fps any day". This is true for me as well. OK, ok, so you (or those you're refering to) don't have the money to build a new pc, and not sell off their old stuff (which played the old games they like). SUCH IS LIFE. Sacrafices must be made, eggs must be broken. To advance, old things must be forsaken. So these gamers that love their old games must make a choice "do i want to play the new, or play what I know i love at way awesome frame rates?" thats a choice those gamers must make.
Oh, I never said my solution would work for everyone. I said its the best solution in my opinion. I know building an old box is expensive. I did it once for DOS games. Built it, never played em, gave the box away (sure as hell couldn't sell it).
Oh, what I thought was a bit funny at the time, and still is as an afterthought. Installed Knight of the Old Republic 1 &2 (play part 2 first, adds a twist to the game). Said my 8800GTS was a "yellow" component (not on its list of "green" Very acceptable components).
Speaking of newer technology dropped older technology... Do you think your C2D (or X2) had MMX anymore?? Bad example to this specific situation, but I'm thinking (in my drunken state) a correlation could be drawn. Old games use specific (code/etc..) that new games just dont need, its been superceded by something else. In 4yrs will SSE2 still be around? Probley not... just a guess, dont hold me to it.
We are not asking them to "support everything." We would just like them to support old Direct3D function calls that used to work in their own code. It is interesting that ATI has done this fairly well, but Nvidia has dropped the ball for operating systems through XP. Also interesting is the report by nullpointerus that Nvidia has rewritten their drivers for Vista, largely fixing these problems. So, obviously, it is possible to do it right. It is not asking too much to expect a graphics display company to do quality programming. I really can't understand why you and some others think it is OK to produce low quality software.Originally posted by: sutahz
Writting drivers to support 'everything' old and new, while OPTIMIZING for the new is too much to ask from gfx card companies.
We aren't asking them to support 'everything', just do a better job than what they're doing now. We know it's possible to do a better job because ATi generally does.Writting drivers to support 'everything' old and new, while OPTIMIZING for the new is too much to ask from gfx card companies.
We aren't talking about 20 year old games; get DOSBox for those. We're asking for Win32 apps running on DirectX or OpenGL, both established standards that have been around for more than ten years.One thing I read was "would i want compatibility for the last 20yrs or increased frame rates for current games? I'll take more fps any day".
What a stupid thing to do if you can use DOSBox instead and run it from your existing box at no extra charge.I know building an old box is expensive. I did it once for DOS games.
That doesn't mean MMX apps will fail to execute on said processors. Unreal supported MMX yet it runs fine on my E6850.Do you think your C2D (or X2) had MMX anymore??
If that happens rest assured SSE2 apps will not fail to execute. There will be some kind of fallback because Intel unlike nVidia understand the notion of decent backwards compatibility.In 4yrs will SSE2 still be around? Probley not... just a guess, dont hold me to it.