Im done playing Bf2

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duragezic

Lifer
Oct 11, 1999
11,234
4
81
Wow did they fvck up that game.

I'm so glad I bought Guild Wars over BF2. My bro bought BF2 and I just tried it out today... blah. GW is amazing and very polished. The whole game is the .exe, a large .dat, and a .tmp and it runs FAST and looks awesome.


And everyone hyped the sh*t outta it. Joint Ops haters all thought JO would be dead when it came out, but I doubt that's the case. I have much more fun playing JO.
 

bootymac

Diamond Member
Aug 20, 2001
9,597
0
76
Originally posted by: nick1985
the latest patch hardly fixed anything. Trying to join an online game WITHOUT LAG is like pulling teeth. there are so many damn things wrong with the game, half of which is their crappy multiplayer mode. It freezes half the time when you click on a server, and your server filters dont work the other half. I try to filter out servers that are full and 90% of the servers that come up are full. :confused: WTF is wrong with EA? The game drives me nuts, AND IM NOT EVEN PLAYING YET!


In game problems:

1) a helicopter can survive a direct hit from a tank

2) if you graze a moving vehicle, you automatically die

3) the sniper rifles might as well be a stick

...more to come, there are to many right now that i cant even get them into my head. if you think of some, let me know and ill add them in



anyway, im fed up with this game. It has potential, but they need to fix all that sh!t.


"EA GAMES...WE ARE MENTALLY CHALLENGED" thats what it should say when you lead the game and it FORCES you to listen to their crappy slogan. :roll:

Probably just you. I've been playing for over 80 hours in total, and I only ran into 2 servers with major lag. I always play in 64 player games too :confused:

1. I'll agree with you about the copters. While killing them is doable, it's just too hard. You need a squad of Anti-Armour guys just to take down some Blackhawk whores :roll:

2. This also annoys me, especially when teammates get out of vehicles too early and die.

3. I thought sniper rifles sucked too, but that was when I sucked. You have to practice using each gun because they're all different. I can land headshots easily, even with the SVD. Maybe you just suck ;)
 

feelingshorter

Platinum Member
May 5, 2004
2,439
0
71
man i feel exactly the same way, its like they gone stupid or something. It seems they forget all their programming skills every time they start a new game.
 

CraigRT

Lifer
Jun 16, 2000
31,440
5
0
I love BF2, I just wish it was more problem free... I also used xfire to log in, but as of 1.03 it doesn't work :(

The ingame server browser is totally useless.

Other than that, no real complaints...
 

CraigRT

Lifer
Jun 16, 2000
31,440
5
0
Originally posted by: Nightfall
Holy thread resurrection Batman!

I actually figured it was regarding the 1.03 patch so I resurrected by accident :p

Either way what I say still applies... hehe
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
Well the OP did say "until it's playable", well...?

edit:
Originally posted by: nick1985
the latest patch hardly fixed anything. Trying to join an online game WITHOUT LAG is like pulling teeth. there are so many damn things wrong with the game, half of which is their crappy multiplayer mode. It freezes half the time when you click on a server, and your server filters dont work the other half. I try to filter out servers that are full and 90% of the servers that come up are full. :confused: WTF is wrong with EA? The game drives me nuts, AND IM NOT EVEN PLAYING YET!


In game problems:

1) a helicopter can survive a direct hit from a tank

2) if you graze a moving vehicle, you automatically die

3) the sniper rifles might as well be a stick

...more to come, there are to many right now that i cant even get them into my head. if you think of some, let me know and ill add them in



anyway, im fed up with this game. It has potential, but they need to fix all that sh!t.


"EA GAMES...WE ARE MENTALLY CHALLENGED" thats what it should say when you lead the game and it FORCES you to listen to their crappy slogan. :roll:
Laggy servers usually=too many slots for the hardware/network connection, find a better server.

The in game browser is better, the "lag" when clicking on a server is because that server isn't responding, *it's* lagging.

Helos don't repair as quick, should be easier to take out with a tank, though it still takes more than one hit. Use the machine gun as well, it's mean.

Grazing with a vehicle is fixed, it'll just damage them with slow movements.

Sniper rifle hasn't change, you just suck with it. ;)
 

imported_nautique

Senior member
Jul 14, 2004
346
0
0
I have been playing BF2 for about a month now and I have not had any problems at all. Granted I had to upgrade to 1 GB of RAM (I now have 1.5 Gb) and a new video card but I never have big issues with lag even in games with 64 people.
There are some problems with the game but its still fun but can be very frustrating.
 

CraigRT

Lifer
Jun 16, 2000
31,440
5
0
Originally posted by: lozina
Yeah OP, how is it now with new patch? Inquiring minds want to know!

Fine... ranks suck though, I went into a server and got 4 promotions. Now I have 5/7 unlocks with only 8,300 points. Kindof a shame, not much to work for anymore.

You can no longer launch BF2 from an external program which IMO sucks more than anything else. There are some nice additions to the game with the patch now.. things that it definitely lacked before.. Overall unlike most people, aside from the Xfire issue, the patch is decent.
 

ahurtt

Diamond Member
Feb 1, 2001
4,283
0
0
I'm not going to read the whole 5 pages of this thread but for the people complaining about how vehicles kill you so easy if they even touch you, did you even read the release notes for the patch? The first thing it says under Bug Fixes:

Fixed physics of vehicles against soldiers so that soldiers are not killed so easily by moving vehicles.

Have you even tried it out? RTF patch notes!
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
You know what was pretty annoying for me (but a rather petty problem admittedly) is when you try to park a vehicle on a piece of land with even the faintest hint of a slope and the vehicle just starts sliding down. So it's hard to position a tank on a hill and fire down on an enemy position cause you keep sliding. Doesn't look like they addressed this in the patch going by the patch notes
 

ahurtt

Diamond Member
Feb 1, 2001
4,283
0
0
Originally posted by: sandorski
Originally posted by: Chaotic42
I don't like the TK system (I killed a helicopter and the remains landed on a teammate and I got a TK, then he got revived and the remains blew up, giving me another TK) and the fact that the Blackhawk is almost invincible with engineers on it.

You're evil man, how long and how many times did you try to get that plan to work out?? ;) :D

Ya, that's crappy too. Default Punish doesn't help either. The game has lots of WTF?s.

Another thing that they supposedly fixed this patch. . . wrench repair rate of the helicopter has been reduced. . .thus it is harder to employ the tactic that so many people are using now of riding around in a blackhawk with engineers in it. Again, did anybody read the patch notes?

[EDIT] Oh, sorry I did not realize that the OP was posting so long ago before the new 1.03 patch. Supposedly a lot of his issues are fixed in this patch. Including they mentioned something about fixing some memory use issues. I have 1 Gig of RAM and the game runs fine with my Winchester 3200+ A64. You don't NEED 2 Gig of RAM but it certainly can't hurt I'd imagine.

And for sniper rifle whiners, if you get a head shot, it is a kill in 1 shot. Infantry troops wear body armor so don't expect a 1 shot kill if you hit the torso or something.
 

ahurtt

Diamond Member
Feb 1, 2001
4,283
0
0
Originally posted by: lozina
You know what was pretty annoying for me (but a rather petty problem admittedly) is when you try to park a vehicle on a piece of land with even the faintest hint of a slope and the vehicle just starts sliding down. So it's hard to position a tank on a hill and fire down on an enemy position cause you keep sliding. Doesn't look like they addressed this in the patch going by the patch notes

Agree, but it does look like they at least fixed it being so slow to go up a hill in an APC and stuff. Can't wait to get home and try out the patch. Looks like they supposedly addressed a lot of (not all though) my major gripes. Hopefully they made sniper rifles more accurate too. Even from a prone position I miss too much and I KNOW the crosshair was directly on a guy who was NOT moving.
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
Originally posted by: CraigRT
Originally posted by: lozina
Yeah OP, how is it now with new patch? Inquiring minds want to know!

Fine... ranks suck though, I went into a server and got 4 promotions. Now I have 5/7 unlocks with only 8,300 points. Kindof a shame, not much to work for anymore.

You can no longer launch BF2 from an external program which IMO sucks more than anything else. There are some nice additions to the game with the patch now.. things that it definitely lacked before.. Overall unlike most people, aside from the Xfire issue, the patch is decent.

Did they lower the requirements for promotions? I quit around 7800 points. Does that mean if I log in I'll have more unlocks? Haven't played in about 2 months.
 

bootymac

Diamond Member
Aug 20, 2001
9,597
0
76
Downloading the patch now. Anyone have a link to the patch fixes?

I have over 30000 points. Does that mean I'll have all the unlocks now? :D
 

ahurtt

Diamond Member
Feb 1, 2001
4,283
0
0
Originally posted by: KillyKillall
Originally posted by: CraigRT
Originally posted by: lozina
Yeah OP, how is it now with new patch? Inquiring minds want to know!

Fine... ranks suck though, I went into a server and got 4 promotions. Now I have 5/7 unlocks with only 8,300 points. Kindof a shame, not much to work for anymore.

You can no longer launch BF2 from an external program which IMO sucks more than anything else. There are some nice additions to the game with the patch now.. things that it definitely lacked before.. Overall unlike most people, aside from the Xfire issue, the patch is decent.

Did they lower the requirements for promotions? I quit around 7800 points. Does that mean if I log in I'll have more unlocks? Haven't played in about 2 months.

The patch notes state they "changed" the point requirements but thats about as far as they go. I assume that means they lowered the requirements. It says as soon as you get points on a ranked server you will become eligible for the new changes to take effect.

Heck, here's the whole patch notes if anyone cares:

========================================================================
Patch v1.03
========================================================================


NEW FEATURES

- Wake Island Map

Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.

- Server Favorites / History

There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.

* Added a button to the other multiplayer tabs that adds the
currently highlighted server to your favorites list.
* Added buttons in the in-game server info menu (press TAB to
access) that will add or remove the server you are currently
playing on to / from your favorites list.

- Account Login Welcome Screen

After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.

- Stat Compare

By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.

You can also load a player's stats by double-clicking on their
name in any leaderboard.

- Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.

* This prefix does not change your account name or statistic
information (e.g. the prefix does not appear next to your name
on the leaderboards).
* You can change this prefix at any time at the account login
menu.

- Server Reserved Slots

You can define a list of player nicknames that will act as a
"reservation list" for your server.

* The list is located in mods\bf2\settings\ReservedSlots.con
* You can add player names to the list by editing the file and
adding the following text for each player :

reservedSlots.addNick <account name>

where <account name> is the player's registered account name,
not including a nickname prefix (see above).
* You can define the number of slots to set aside for reserved
players in the dedicated server launcher, or with the setting
sv.numReservedSlots <number> in your serverSettings.con file.
* The number of players on the list and the number of reserved
slots does not necessarily have to be the same.

- Mod Support

There are several new changes that improve support for mods.

* When connecting to a server that is running a mod that you have
installed but not activated, it will be automatically activated
and you will load into the server.
* Added a filter on the server browser for servers running the
currently activated mod.
* Fixed dedicated server launcher to properly handle launching mods.
* Improved support for mods sharing archives with bf2

- Improvements to in-game HUD / Map

* The viewable area of the spawn menu / commander map is now scaled
based on the out-of-bounds area so that only the playable area
takes up the majority of viewable map space.
* The names of CPs are now displayed on the spawn menu / commander
map and minimap
* The minimap zoom level now changes dynamically depending on the
type of vehicle you are in. If you zoom in or out manually, that
zoom level is remembered for that vehicle type next time you use
it.
* The names of players in your vehicle are displayed in the HUD
when someone enters the vehicle or switches positions.
* There is a new element in vehicle HUDs that displays the reload
time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count
on the minimap to make it easier to tell what team you are assigned to.


GAMEPLAY CHANGES

- Many criteria for ranks and awards have changed. If you are immediately
eligible for a new promotion, unlock, badge, award, or ribbon, it will
be awarded the next time you receive points on a ranked server.

- Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.
- Commanders no longer accrue a TK when artillery hits
teammates. :( Big mistake if you ask me.
- The commander's supply drop now has an icon on the minimap and a 3D-
map icon in the world.
- Auto team balance no longer moves players to the other team if they
are a team commander or a squad leader.
- The wrench repair rate on helicopters has been decreased.
- You now receive 1 support point for destroying an enemy commander's
artillery, UAV or Radar station.
- If you have received a point for healing, repairing, or resupplying
a teammate, you will not receive another point from them for the same
action for a set period of time.
- Singleplayer enemies use the knife more effectively.
- New engine sounds for the T98 tank.
- New engine sounds for the China/MEC light jeep.
- New cannon sounds on APCs.


BUG FIXES

- Fixed physics of vehicles against soldiers so that soldiers are not
killed so easily by moving vehicles.
- Fixed a physics issue that can cause you to be stuck when falling into
shallow water
- Fixed an issue with soldier armor when spawning on a squad leader in a
vehicle
- Fixed some objects that caused vehicles to take massive collision damage
- Fixed erroneous message stating that you punished a TK when auto-
punish is OFF on the server.
- When a vehicle explodes due to external forces, the driver is no longer
mis-credited for the kills.
- Added turret movement sounds to several vehicles.
- Fixed an issue that caused crosshairs to stay on the screen when
switching camera views.
- Fixed an issue that caused the time limit status of the server not to be
sent to clients when it is changed by the server.
- Fixed server setting sv.allowExternalViews. Setting this to 0 will
disallow external views.
- Added setting for interfaceIP to the server launcher
- Changed automatic TK banning to ban by cd-key instead of IP address
- Improved the stability of secondary position turrets to reduce jerkiness
during movement.
- Fixed spawning on squad leaders to prevent players from spawning where
they should not.
- Fixed issue with auto team balance not sending new players to the team
with less players.
- Set T90 top hatch armor to "Front Armor".
- Set some wheels on jets and helpcopters to stronger armor to prevent
them from being destroyed instantly by AT missiles.
- Adjusted wheeled vehicle engines on hills to improve climbing.
- Changed the Commo-rose behavior so that player does not leave crouch
when using it.
- Passwords entered to join password protected servers are now cleared
after use.
- Improved PLAY NOW functionality.
- Fixed some memory usage issues in the front end.
- Fixed an issue allowing color changes in player name text.
- When you click on a server in the server browser, the information
from that server is updated to be more accurate.
- Fixed a crash in the Ranked Linux server when communication with stats
back-end ceased.
- Improved the behavior of AA missiles when locked on an enemy.
- Fixed an issue where parachuting soldiers could not be healed.
- Added the server port to the SERVER INFO tab.
- Removed the SERVER INFO tab when playing singleplayer
- Fixed an issue causing some soldier & vehicle control keys to be used
for in-game menus.
- Added new soldier artwork in BFHQ
- Added name of video director to credits
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
Originally posted by: bootymac
Downloading the patch now. Anyone have a link to the patch fixes?

I have over 30000 points. Does that mean I'll have all the unlocks now? :D

Close...

You're 20K from getting the last one.
 

AsianriceX

Golden Member
Dec 30, 2001
1,318
1
0
Originally posted by: ahurtt
Originally posted by: lozina
You know what was pretty annoying for me (but a rather petty problem admittedly) is when you try to park a vehicle on a piece of land with even the faintest hint of a slope and the vehicle just starts sliding down. So it's hard to position a tank on a hill and fire down on an enemy position cause you keep sliding. Doesn't look like they addressed this in the patch going by the patch notes

Agree, but it does look like they at least fixed it being so slow to go up a hill in an APC and stuff. Can't wait to get home and try out the patch. Looks like they supposedly addressed a lot of (not all though) my major gripes. Hopefully they made sniper rifles more accurate too. Even from a prone position I miss too much and I KNOW the crosshair was directly on a guy who was NOT moving.

I was having the same problem so I read one of the BF2 sniper guides on the internet. They mention a technique where you have to actually move the crosshair, pause, then pull the trigger.

I've never shot a gun in real life before but this does make sense. You move your sight, pause and breathe, then let it fly. If you forget to pause, your crosshairs aren't stable and you miss.

By simply being patient and thinking about pausing to breathe, I've hit my target more times than I can count, moving or still.
 

Jimmah

Golden Member
Mar 18, 2005
1,243
2
0
I agree, sooo many issues with this game. Plus, it totally reeks of DC: Realism. I prefer to spend my money on worthwhile and thoughtout games that don't require a 300$ upgrade for me to play. BF: Vietnam sucked large, and BF2 sucks ever harder, seems like EA is all about hype and profit and not decent games.