Huge article on Crysis2 in PC Gamer. Says "most advanced game ever"

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DefRef

Diamond Member
Nov 9, 2000
4,041
1
81
Did the article mention what drm they will be using on the pc? Steam? Too lazy to read atm.
Translation: "I'm just checking to see which justification I'm going to use for pirating this one."

Unless it's something profoundly retarded like Ubisoft's mandatory Internet connection for single-player (where if it drops because the phone rang, you're hosed) or Starforce, DRM isn't an issue to honest gamers. Spare me the, "I reformat my hard drive once a month and need to reinstall it," blather while you're at it. The only people worried about install limits are those looking to pass the game around to 10 friends and need cover for that. If you're reformatting monthly, you're doing something wrong or should switch to printed or DVD-based pornography.

It's precisely these bogus justifications for stealing that make publishers slather DRM on in the first place. As the rampant piracy of the name-your-price/DRM-free/charity Humble Bundle showed, even when all the excuse for stealing are removed, thieves will do as they want and hypocrisy be damned. They just want free stuff.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Translation: "I'm just checking to see which justification I'm going to use for pirating this one."

Unless it's something profoundly retarded like Ubisoft's mandatory Internet connection for single-player (where if it drops because the phone rang, you're hosed) or Starforce, DRM isn't an issue to honest gamers. Spare me the, "I reformat my hard drive once a month and need to reinstall it," blather while you're at it. The only people worried about install limits are those looking to pass the game around to 10 friends and need cover for that. If you're reformatting monthly, you're doing something wrong or should switch to printed or DVD-based pornography.

It's precisely these bogus justifications for stealing that make publishers slather DRM on in the first place. As the rampant piracy of the name-your-price/DRM-free/charity Humble Bundle showed, even when all the excuse for stealing are removed, thieves will do as they want and hypocrisy be damned. They just want free stuff.

This guy is clearly an expert in the matter of being a total idiot.

Someone being concerned about DRM is obviously a pirate. No way an honest customer would want to own and play the game they purchased with the most convenience.
 

duragezic

Lifer
Oct 11, 1999
11,234
4
81
Crysis freaking rocked. I'll definitely be buying Crysis 2.

Crysis Warhead had 5 activation limit but it has a deauth tool, so it doesn't really matter about the DRM. "But but I have 10 computers I need to install it on!" "Real gamers format weekly"
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
You're an idiot. It's running on xbox hardware from 2005. All we're getting is a watered down port that probably will look worse than the first game.

Don't be troll. . . I suppose you think Dirt2 is crappy port cause it encourage you to play with a gamepad? its a damned racing game. Theres nothing wrong with a console port as long as its done well.

Of course Crysis 2 isn't a port, if you would use the 3 brain cells you have to do some research you know that.
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
It looks good certainly, time will tell if the game is fun and has re-playability.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
I am in the minority that liked Crysis, though.

Crysis was a great game, but the vocal minority of haters gonna hate so you'll find that any popular game will have them. Probably my favorite single-player first person shooter since Far Cry, so I'm definitely looking forward to this.
 

Fenixgoon

Lifer
Jun 30, 2003
33,600
13,299
136
i very much enjoyed crysis. can't wait for crysis 2!

especially now that i have a sexy rig that's actually somewhat modern!
 

Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
Translation: "I'm just checking to see which justification I'm going to use for pirating this one."

Unless it's something profoundly retarded like Ubisoft's mandatory Internet connection for single-player (where if it drops because the phone rang, you're hosed) or Starforce, DRM isn't an issue to honest gamers. Spare me the, "I reformat my hard drive once a month and need to reinstall it," blather while you're at it. The only people worried about install limits are those looking to pass the game around to 10 friends and need cover for that. If you're reformatting monthly, you're doing something wrong or should switch to printed or DVD-based pornography.

It's precisely these bogus justifications for stealing that make publishers slather DRM on in the first place. As the rampant piracy of the name-your-price/DRM-free/charity Humble Bundle showed, even when all the excuse for stealing are removed, thieves will do as they want and hypocrisy be damned. They just want free stuff.

I would go so far as to say the only people who care about the DRM are those that don't pirate. I haven't pirated a single piece of software since I became an engineer, if for no other reason than I wouldn't want someone to steel all the hard work that I put in designing things. If I can't afford it, I just won't buy it. I have no idea how to pirate software now. Back when I did it last, I would get ARJ or RAR files on old AOL disks, but no-one uses 3.5" floppies anymore. I suppose they use CDs and DVDs now.

I also won't buy things with DRM that is bothersome. At least not at full price. IF the sale is good enough, I might still pick up the game, and promptly format my drive when I am done, so any rootkits that were installed can be eradicated. Obviously, this is a lot of work, so even good sales aren't good enough unless I am really interested in playing the game.
 

mfenn

Elite Member
Jan 17, 2010
22,400
5
71
www.mfenn.com
Yea... There is no "porting" involved. All games are designed in the Sandbox on CryEngine3. The games aren't ported. They are "mixed down". Kind of like when producing audio files. It is what it is before you mix it down. When you mix it down, you select

.wav
.flac
.mp3 128kbps
.mp3 320Kbps

etc.

Obviously, some formats available for mixing down are lossless. Some are destructive. Mixing the game made in sandbox down for xBox360 and PS3 will be somewhat "destructive" meaning textures won't be as high res and the original texture, some shadowing might not be processed, etc.

But the PC will be "lossless" meaning it will still look as good, if not better, than the original Crysis.

No worries folks. PC gamers aren't getting a "consolized port". That's just fud.

I'm a bit skeptical of this. I mean, it would be great and I hope it happens, but we've been promised the moon by developers too many times.

*cough*Molyneux3DRealmsRomero*cough*
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Crysis was a great game, but the vocal minority of haters gonna hate so you'll find that any popular game will have them.
QFT. I'm sure most people enjoyed Crysis, but since it's always touted as being so advanced, the haters give it extra scrutiny. I hear constant complaints about nearly every aspect of Crysis, and none of it seems relative to other games, rather it's all relative to some unachievable goal of perfection in graphics, AI, and whatever other aspects the trolls want to be angry about.

With that said, I've disliked almost every multiplatform game I've ever played. From what I've read of Crysis 2 however, I think it will be one of the exclusions from that list.
 
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TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
I'm a bit skeptical of this. I mean, it would be great and I hope it happens, but we've been promised the moon by developers too many times.

*cough*Molyneux3DRealmsRomero*cough*

They've demo'd it. There's no porting. The translation from PC/Sandbox to PS3/xBox360 can be done in realtime, meaning they've shown the sandbox editor on a PC with an xbox360 AND a pS3 hooked up to it at the same time, and people could jump into the map with either platform, all while someone on the PC in the editor is moving stuff around.

It just works. Basically, the engine simply filters out graphical routines (shading, lighting, etc) that a platform can't handle well, and compresses textures when memory is an issue.

For consoles, it will just be like playing the game on low/medium settings.

Once Crysis 2 hits and developers see how powerful this is, Crytek is going to license the shit out of this engine and overtake the market. Nobody else has this tech. Why spend all your time building a game for one platform, then have to spend millions porting it to other platforms? Time is money. Just develop the damn game on SandBox, and you get instant accessibility to all three major platforms.

CryEngine3 even supports Natal, 3D, and stereoscopic imaging. It's the god damn shit, and it is going to change gaming. Unless you've been following progress for the past few years and have a broad view of all thats going on with Crytek, you wouldn't realize it.
 
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Gothgar

Lifer
Sep 1, 2004
13,429
1
0
looks awesome

probably wont be able to play it on those settings till Crysis 3 comes out, but hey
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
I just reinstalled Crysis, and this fancy "Natural Mod"... the game is still flat out amazing. I have serious doubts that a city environment will make things better in the sequel. The system requirements are obviously going to be incredibly less as a bunch of tall cornered in spaces sure help when it comes to performance increases. Oh well, I guess thats what we can thank consoles for.
 

manimal

Lifer
Mar 30, 2007
13,559
8
0
Just yesterday I fired up crysis again after using the Benchmarks to see what kind of framerates I could get with my 5870 at 1000/1350. After watching the benchmarks a few times I got an itch to play trough with the natural mod.

Damn game looks better than anything else still.... when tweaked a bit.


Edit: Wow coldkilla I posted this at the same time you did!
 

fleshconsumed

Diamond Member
Feb 21, 2002
6,486
2,363
136
"Looking good" was basically the only reason I played Crysis. I'm probably going to pick up sequel in a few years after I upgrade my videocard. I figure I would spare myself the agony of running 1920x1200 on GTX260, it struggled even with the first Crysis, Crysis 2 will probably be just a huge lagfest for me.
 

fleshconsumed

Diamond Member
Feb 21, 2002
6,486
2,363
136
Translation: "I'm just checking to see which justification I'm going to use for pirating this one."

Unless it's something profoundly retarded like Ubisoft's mandatory Internet connection for single-player (where if it drops because the phone rang, you're hosed) or Starforce, DRM isn't an issue to honest gamers. Spare me the, "I reformat my hard drive once a month and need to reinstall it," blather while you're at it. The only people worried about install limits are those looking to pass the game around to 10 friends and need cover for that. If you're reformatting monthly, you're doing something wrong or should switch to printed or DVD-based pornography.

It's precisely these bogus justifications for stealing that make publishers slather DRM on in the first place. As the rampant piracy of the name-your-price/DRM-free/charity Humble Bundle showed, even when all the excuse for stealing are removed, thieves will do as they want and hypocrisy be damned. They just want free stuff.

Starforce type DRM is the biggest reason people worry about it. It's a pile of crap that can really mess up your computer. I use my computer for more than just gaming, in fact at this point gaming on my PC is just a nice plus for owning a computer. And I really really really hate reinstalling windows and all the programs associated with it when something goes horribly wrong and I have to do it. Luckily I haven't had to do it often in the last couple of years, but I do not want to take a chance of messing up my PC for a game with some stupid intrusive DRM that takes over my PC.

I've got a retail DVD copy of Stalker Shadow of Chernobyl and I still haven't installed it because I cannot find reliable information if it has securom embedded or not.
 

spaceman

Lifer
Dec 4, 2000
17,617
183
106
what does that even mean?
i wonder if its so advanced its actually fun this time???
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
They've demo'd it. There's no porting. The translation from PC/Sandbox to PS3/xBox360 can be done in realtime, meaning they've shown the sandbox editor on a PC with an xbox360 AND a pS3 hooked up to it at the same time, and people could jump into the map with either platform, all while someone on the PC in the editor is moving stuff around.

It just works. Basically, the engine simply filters out graphical routines (shading, lighting, etc) that a platform can't handle well, and compresses textures when memory is an issue.

For consoles, it will just be like playing the game on low/medium settings.

Once Crysis 2 hits and developers see how powerful this is, Crytek is going to license the shit out of this engine and overtake the market. Nobody else has this tech. Why spend all your time building a game for one platform, then have to spend millions porting it to other platforms? Time is money. Just develop the damn game on SandBox, and you get instant accessibility to all three major platforms.

CryEngine3 even supports Natal, 3D, and stereoscopic imaging. It's the god damn shit, and it is going to change gaming. Unless you've been following progress for the past few years and have a broad view of all thats going on with Crytek, you wouldn't realize it.

Preach Brotha!!!

Now theres a man who knows what his talking about.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Preach Brotha!!!

Now theres a man who knows what his talking about.

lol thanks.

I wish CryTek was a US based Public company because I would be buying the shit out of their stock. There's a huge poll for E3 about most anticipated game and Crysis 2 is winning. It's not by a landslide, but its against epic powerhouses like Zelda, etc. For most gamers, those without rigs, Crysis 1 has this mystique to it.. this out of reach, expensive to play, photo realistic game.

Crysis/CryEngine2 was all about graphics and we all know how well that went over. Crysis 1 is still the graphics king to this day. CryEngine3 is about everything else. Crysis 2 is going to be the king of "everything else". Fuck, you're apparently going to be able to make shit in the sandbox and burn it to disc to play on consoles.. Might be a hack, but if that's the case. I'll make my own shit. Can we say a new back to the future game using that delorean.. did you all see that?
 
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WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
They've demo'd it. There's no porting. The translation from PC/Sandbox to PS3/xBox360 can be done in realtime, meaning they've shown the sandbox editor on a PC with an xbox360 AND a pS3 hooked up to it at the same time, and people could jump into the map with either platform, all while someone on the PC in the editor is moving stuff around.

It just works. Basically, the engine simply filters out graphical routines (shading, lighting, etc) that a platform can't handle well, and compresses textures when memory is an issue.

For consoles, it will just be like playing the game on low/medium settings.

Once Crysis 2 hits and developers see how powerful this is, Crytek is going to license the shit out of this engine and overtake the market. Nobody else has this tech. Why spend all your time building a game for one platform, then have to spend millions porting it to other platforms? Time is money. Just develop the damn game on SandBox, and you get instant accessibility to all three major platforms.

Are you aware that companies simply run the game through a compiler for each system?