Going by something like the steam stats the majorety of gamers are using 1Gb or more GPUs and have 4Gb+ of system RAM.
However the average screen resolution is 1080p or below.
The overwhelming majority of AAA games from the last 7 years have been more or less straight console ports, even with a 2560x1600 screen I've managed to keep my GTX580 for what will soon be 2 generations with very little reason to upgrade because the number of games that can truly stress even hardware this old can be counted on 1, maybe 2 hands.
The simple fact is that the fixed hardware for the consoles has influenced the PC space with almost 100% penetration, and PC hardware is now in another league above these systems resources are plenty. Can you throw some arbitrarily high amount of SSAA or tesellation into a scene to stress these cards? Sure, but outside of a few minor exceptions this is simply not the reality of the situation.
When the new generation of consoles lands and the lowest common denominator gets increased in power I'm sure we'll see multi-platform games that look much better and stress modern hardware, again that isn't a reality right now.
		
		
	 
Except that such a statement is only true for un-modifiable AAA titles. Off the top of my head, I Crysis, Crysis 2, Crysis 3, BF3, Oblivion, Fallout 3, Fallout: New Vegas, Skyrim, and GTA 4 remove limitations due to suffering from consolitis (though Crysis 2 was quite the release botch, IIRC). 
With all compressed textures (I haven't seen uncompressed for anything but HUDs in a long time), 1GB VRAM often requires tweaking to stay under, and I'm not even up to 1080p, as of yet (I'm getting weak pixels, though, so I feel a forklift upgrade coming on 

). For Oblivion, FO3, and F:NV, you don't even need mods to do it, just INI tweaks, so it shows more, and reduces LOD less aggressively.
Now, if all the textures took 2x-6x the VRAM, 2GB would be about as bad as 1GB (the higher-ratio formats suck for normals, so aren't as common, today).
I can even make use of my 1GB in Morrowind, though I admit about 800MB is the highest I've gotten it to use, even with MSGO.