[hexus.net]AMD claims it will power another gaming device

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pw257008

Senior member
Jan 11, 2014
288
0
0
I can only say that I couldn't agree more with the two above posters. And they said it a lot better and more tastefully than I tried to.
 

nenforcer

Golden Member
Aug 26, 2008
1,782
24
81
Due to the Abysmal sales figures of the Nintendo Wii U and lack of 3rd party software once again Nintendo has already started work on its next generation of consoles

http://www.vg247.com/2014/01/21/nin...-fusion-ds-and-fusion-terminal-massive-rumor/

There is an AMD GPU in each of these but the portable has an ARM CPU (FUSION DS) and the home console (FUSION TERMINAL) has an 8-core IBM POWER8 chip.

I'd be real surprised if we saw either of these before Christmas 2016, however. Fall 2015 just seems to soon.
 

NTMBK

Lifer
Nov 14, 2011
10,525
6,051
136
Due to the Abysmal sales figures of the Nintendo Wii U and lack of 3rd party software once again Nintendo has already started work on its next generation of consoles

http://www.vg247.com/2014/01/21/nin...-fusion-ds-and-fusion-terminal-massive-rumor/

There is an AMD GPU in each of these but the portable has an ARM CPU (FUSION DS) and the home console (FUSION TERMINAL) has an 8-core IBM POWER8 chip.

I'd be real surprised if we saw either of these before Christmas 2016, however. Fall 2015 just seems to soon.

Haha, pure wishlisting. A POWER8 CPU and a GPU as big as Hawaii? 2GB of DDR3 on package (what)? CableCARD slot?! Large enough to balance 4 DS on to charge them without blocking the fan vents for your 500W monstrosity of a console? Yeah, no, not going to happen.

EDIT: Also, "Custom Adreno 420-based AMD GPU"? Did they not get the memo that AMD sold Adreno to Qualcomm like five years ago?
 
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tential

Diamond Member
May 13, 2008
7,348
642
121
Haha, pure wishlisting. A POWER8 CPU and a GPU as big as Hawaii? 2GB of DDR3 on package (what)? CableCARD slot?! Large enough to balance 4 DS on to charge them without blocking the fan vents for your 500W monstrosity of a console? Yeah, no, not going to happen.

EDIT: Also, "Custom Adreno 420-based AMD GPU"? Did they not get the memo that AMD sold Adreno to Qualcomm like five years ago?

Yup same thing. I read those specs and was like "Ya, that's way too complicated for a Nintendo system."
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Consoles is still low margin nomatter how its turned. And the lack of legacy need makes it very volatile.

1) Additional cash flow and Revenue > Missing out on a cash flow stream: AMD gets $100 from Sony for PS4's APU and $110 from MS for the Xbox One APU. So far MS sold 9+ million XB1s and Sony sold 16+ million PS4s, just 1 year after their launches. This might not be great for NV that has 50-60% profit margins on their chips, but even making 30-35% profit margins is better than making $0.
http://wccftech.com/xbox-teard/

2) Continued experience with shrinking console APUs is advantageous for other products AMD will make. Whether it's manufacturing the original launch 28nm PS4/XB1 APUs, or shrinking them down to 20nm, 14/16nm, that experience is very important for AMD's future because they are still focused on selling APUs in the PC market, despite what you say. Any lessons learned with shrinking on PS4/XB1 will help AMD avoid mistakes on the PC.

3) Consumers greatly benefit from AMD's APUs price/performance as a direct result of more affordable PS4/XB1. Neither you nor any NV loyalist could ever come up with a more cost effective or a better hypothetical price/performance console with Intel+NV or ARM+NV components for PS4/XB1. Considering NV's laughable prices for most of their low-end and mid-range GPUs under $300, either MS or Sony would have needed to absorb the $50-100 higher prices due to NV chips, or NV would have gladly provided a chip 5-10% faster for $50-100 more, directly raising PS4's and XB'1 prices by $50-100 to the consumers with little to no real world benefits. :sneaky:

You honestly think that professional engineers choosing AMD's APUs are that stupid that they would forego the superior price/performance of any other chip, including NV's, if that option was on the table? The whole point of consoles is to get as much performance as possible within a certain budget. Obviously AMD's APUs were the best possible option which is why they were chosen. Already 25 million PS4/XB1 gamers have benefited from MS's $329-349 XB1 console and Sony's $399 PS4-game bundle this holiday season. I am pretty sure MS and Sony would not want to absorb $50-100 losses per each console sold for the sake of Nvidia's profit margins just to have a console 5-10% faster. Given that PS4+XB1 have outsold PS3+360 by a ratio of 2:1 up to November 2014, it's obvious that MS's and Sony's decisions to use AMD's APUs and price the consoles aggressively was the winning decision, even if you'll never admit to this.

PS4andXboxOnevsPS3andXbox360-AlignedSalesComparison-November2014Update_zpsfd70f895.png

http://www.vgchartz.com/article/252...ligned-sales-comparison-november-2014-update/

Sony, MS, AMD, and owners of those consoles have won. IBM (PowerPC)/NV and IBM's/NV's shareholders are the losers.

It does seem AMDs new future role is a console supplier away from the PC segment.

Just because a firm diversifies to other sectors, it doesn't mean it has abandoned the PC segment as you keep implying. Much to your dissatisfaction, AMD's focus on other sectors outside the traditional PC market won't stop AMD's 390X from blowing your 980 out of the water in 2015.
 
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exar333

Diamond Member
Feb 7, 2004
8,518
8
91
1) Additional cash flow and Revenue > Missing out on a cash flow stream: AMD gets $100 from Sony for PS4's APU and $110 from MS for the Xbox One APU. So far MS sold 9+ million XB1s and Sony sold 16+ million PS4s, just 1 year after their launches. This might not be great for NV that has 50-60% profit margins on their chips, but even making 30-35% profit margins is better than making $0.
http://wccftech.com/xbox-teard/

2) Continued experience with shrinking console APUs is advantageous for other products AMD will make. Whether it's manufacturing the original launch 28nm PS4/XB1 APUs, or shrinking them down to 20nm, 14/16nm, that experience is very important for AMD's future because they are still focused on selling APUs in the PC market, despite what you say. Any lessons learned with shrinking on PS4/XB1 will help AMD avoid mistakes on the PC.

3) Consumers greatly benefit from AMD's APUs price/performance as a direct result of more affordable PS4/XB1. Neither you nor any NV loyalist could ever come up with a more cost effective or a better hypothetical price/performance console with Intel+NV or ARM+NV components for PS4/XB1. Considering NV's laughable prices for most of their low-end and mid-range GPUs under $300, either MS or Sony would have needed to absorb the $50-100 higher prices due to NV chips, or NV would have gladly provided a chip 5-10% faster for $50-100 more, directly raising PS4's and XB'1 prices by $50-100 to the consumers with little to no real world benefits. :sneaky:

You honestly think that professional engineers choosing AMD's APUs are that stupid that they would forego the superior price/performance of any other chip, including NV's, if that option was on the table? The whole point of consoles is to get as much performance as possible within a certain budget. Obviously AMD's APUs were the best possible option which is why they were chosen. Already 25 million PS4/XB1 gamers have benefited from MS's $329-349 XB1 console and Sony's $399 PS4-game bundle this holiday season. I am pretty sure MS and Sony would not want to absorb $50-100 losses per each console sold for the sake of Nvidia's profit margins just to have a console 5-10% faster. Given that PS4+XB1 have outsold PS3+360 by a ratio of 2:1 up to November 2014, it's obvious that MS's and Sony's decisions to use AMD's APUs and price the consoles aggressively was the winning decision, even if you'll never admit to this.

PS4andXboxOnevsPS3andXbox360-AlignedSalesComparison-November2014Update_zpsfd70f895.png

http://www.vgchartz.com/article/252...ligned-sales-comparison-november-2014-update/

Sony, MS, AMD, and owners of those consoles have won. IBM (PowerPC)/NV and IBM's/NV's shareholders are the losers.


Just because a firm diversifies to other sectors, it doesn't mean it has abandoned the PC segment as you keep implying. Much to your dissatisfaction, AMD's focus on other sectors outside the traditional PC market won't stop AMD's 390X from blowing your 980 out of the water in 2015.

Agree with the first part, but not the second. This may be a case where everyone 'won'. AMD gets some great revenue and 'good-enough' profits/margin and NV continues to make the margins their shareholder's expect (>50%). There are not always winners and losers. It is very likely NV may have had an opportunity cost for other products if they had accepted profits lower than what they traditionally make.

All said, its complicated. Glad AMD is making some money here, because its about the only good news they have fiscally. :)
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
146
106
1) Additional cash flow and Revenue > Missing out on a cash flow stream: AMD gets $100 from Sony for PS4's APU and $110 from MS for the Xbox One APU. So far MS sold 9+ million XB1s and Sony sold 16+ million PS4s, just 1 year after their launches. This might not be great for NV that has 50-60% profit margins on their chips, but even making 30-35% profit margins is better than making $0.
http://wccftech.com/xbox-teard/

2) Continued experience with shrinking console APUs is advantageous for other products AMD will make. Whether it's manufacturing the original launch 28nm PS4/XB1 APUs, or shrinking them down to 20nm, 14/16nm, that experience is very important for AMD's future because they are still focused on selling APUs in the PC market, despite what you say. Any lessons learned with shrinking on PS4/XB1 will help AMD avoid mistakes on the PC.

3) Consumers greatly benefit from AMD's APUs price/performance as a direct result of more affordable PS4/XB1. Neither you nor any NV loyalist could ever come up with a more cost effective or a better hypothetical price/performance console with Intel+NV or ARM+NV components for PS4/XB1. Considering NV's laughable prices for most of their low-end and mid-range GPUs under $300, either MS or Sony would have needed to absorb the $50-100 higher prices due to NV chips, or NV would have gladly provided a chip 5-10% faster for $50-100 more, directly raising PS4's and XB'1 prices by $50-100 to the consumers with little to no real world benefits. :sneaky:

You honestly think that professional engineers choosing AMD's APUs are that stupid that they would forego the superior price/performance of any other chip, including NV's, if that option was on the table? The whole point of consoles is to get as much performance as possible within a certain budget. Obviously AMD's APUs were the best possible option which is why they were chosen. Already 25 million PS4/XB1 gamers have benefited from MS's $329-349 XB1 console and Sony's $399 PS4-game bundle this holiday season. I am pretty sure MS and Sony would not want to absorb $50-100 losses per each console sold for the sake of Nvidia's profit margins just to have a console 5-10% faster. Given that PS4+XB1 have outsold PS3+360 by a ratio of 2:1 up to November 2014, it's obvious that MS's and Sony's decisions to use AMD's APUs and price the consoles aggressively was the winning decision, even if you'll never admit to this.

PS4andXboxOnevsPS3andXbox360-AlignedSalesComparison-November2014Update_zpsfd70f895.png

http://www.vgchartz.com/article/252...ligned-sales-comparison-november-2014-update/

Sony, MS, AMD, and owners of those consoles have won. IBM (PowerPC)/NV and IBM's/NV's shareholders are the losers.



Just because a firm diversifies to other sectors, it doesn't mean it has abandoned the PC segment as you keep implying. Much to your dissatisfaction, AMD's focus on other sectors outside the traditional PC market won't stop AMD's 390X from blowing your 980 out of the water in 2015.

Not sure what your entire post is about really. VGChartz cant be used to anything since its pure guesses. And the rest of your post is hard to take serious. Specially the last part.

Unlike you, I will have enjoyed my GTX980 and its gaming levels for a little year before any 390X may emerge. And unlike you, I dont complain and whine in every post about why the nextgen isnt 117 timews faster and doesnt cost a fraction of the precious because you somehow feel entitled to it. I am sure when the 390X is out, you will go around in the circle with the exact same things. The 390X isnt fast enough, the 390X cost too much and blabla.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Unlike you, I will have enjoyed my GTX980 and its gaming levels for a little year before any 390X may emerge. And unlike you, I dont complain and whine in every post about why the nextgen isnt 117 timews faster and doesnt cost a fraction of the precious because you somehow feel entitled to it. I am sure when the 390X is out, you will go around in the circle with the exact same things. The 390X isnt fast enough, the 390X cost too much and blabla.

It's because unlike you I have high standards for the GPU technology price/performance curve and don't line up to pay $550 for mid-range chips just cuz it's something new and cool to buy, even though I can afford it easily. It's about the principle. I also have followed the GPU industry enough to know that buying a next gen card without seeing a next gen competitor's offering is the worst time to buy a GPU, not to mention a "flagship" card that's only 10% faster than 780Ti is clearly NOT a real next gen flagship, regardless that it costs $550+. Sorry that not everyone buys into the marketing brand name gimmicks. If you think $550 is a reasonable price for a mid-range next gen part, good for you.

From day 1 you keep talking trash about PS4 and XB1 without offering any better alternatives of how to make superior gaming consoles than those. Pretty much at every opportunity you trash those console's APUs, even in cases like Unity where clearly it is the worst optimized game of 2014! We get it, you hate AMD and you hate consoles, but you never had any real rebuttal at all for how to make a superior console at those prices as of November 2013. Additionally, you have not provided a rebuttal of how PS4+XB1 are failures (by constantly trashing their APU's) when they have been outselling PS3+360 by 2:1, instead attacking VGChartz number which could be off by 200-400K at most, but in the grand scheme of things the trend is there that PS4+XB1 sales have destroyed PS3+XB360's sales so far by at least 90%.

It's pretty much the same story with you all the time -- for example even when facts are in front of you that FX8000/9000 series CPUs can mop the floor with Intel i3s in some games, you will continue to bash those products. It's almost like you just go into AMD threads to talk trash, really. :rolleyes:

----

There is a rumour on NeoGaf that Sharp might provide Nintendo with a new free-form display tech. Perhaps Nintendo is looking to make a new device, which could hint at AMD getting the win for that product.
http://www.neogaf.com/forum/showthread.php?t=953194
 
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kawi6rr

Senior member
Oct 17, 2013
567
156
116
From day 1 you keep talking trash about PS4 and XB1 without offering any better alternatives of how to make superior gaming consoles than those. Pretty much at every opportunity you trash those console's APUs, even in cases like Unity where clearly it is the worst optimized game of 2014! We get it, you hate AMD and you hate consoles, but you never had any real rebuttal at all for how to make a superior console at those prices as of November 2013. Additionally, you have not provided a rebuttal of how PS4+XB1 are failures (by constantly trashing their APU's) when they have been outselling PS3+360 by 2:1, instead attacking VGChartz number which could be off by 200-400K at most, but in the grand scheme of things the trend is there that PS4+XB1 sales have destroyed PS3+XB360's sales so far by at least 90%.

I have to agree with you on this, listening to the same guy trash the same thing over and over and over just gets old very fast and truly shows the weakness of said individual.
 

Rezist

Senior member
Jun 20, 2009
726
0
71
There was no option for this gen of consoles except AMD, Sony knew that, Nintendo knew that, MS knew that, nVidia/Intel/ARM all knew that.

In 5 years ARM will be in a far better place, hopefully stronger then the mobile focused x86 cores. Then nVidia could take a shot and AMD.
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
0
I know plenty of adults who play games on the Wii. Casual sports, party games, along the the classic Mario Cart, Zelda, etc. Unfortunately, the WiiU did not bring much new to the table, so it has not sold well.

Somehow, though, it strikes me that those who accuse others of being childish or immature because they are interested in something other than what they like, maybe should look at themselves and try to find a little tolerance and acceptance of other's viewpoints.

Well, frankly EVERYONE played Wii games at one point or another. Console sales for the original Wii were flat out stunning and now totalled over 100 Million consoles sold. Unfortunately, the Wii U is a massive sales misfire -- which caused the 3rd party to completely abandon it. It's crazy to me, playing games on the Wii U is awesome -- Look at Need For Speed: Most Wanted on the Wii U.... Runs in higher resolution with better textures than Xbox 360 or the PS3 version. Or an awesome exclusive like Bayonetta 2. But the system is dying.....

A quick visit to my local Best Buy reinforces what I'm saying. One four foot section of just 4 shelves for the entire Wii and Wii U games library both dumped together. Xbox One and PS4 both get 2 Full Aisles (even PS3 and Xbox 360 get half aisles). Retailers have thrown in the towel already on the Wii U.

But -- I do find it completely sad when adults are bragging about playing games that were developed for 8 year olds. It's like saying I prefer using a Leapfrog tablet to an iPad or Surface Pro. Because Donkey Kong, Mario Kart and Pokemon were indeed developed for this demographic. And doing so is simply perpetuating that negative stigma of Nintendo gamers.

I collect Nintendo, Xbox and Playstation.... And find them all to be great for their niches. But please don't keep driving the Nintendo stigma, though..... It's not like they didn't make games for adults like Call of Duty or Zombi U for the Wii U.
leappad-ultra.jpg
 
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dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
They do thats news to me??Thats the same kind of crap gamestop tries to push on people.I guess you work for game stop huh??Wii u is garbage plain and simple.
I own all three consoles right now and wii u is almost nonexistent.You cant even give these pieces of crap away. Just because Nintendo releases Mario Kart and smash bro's doesnt make it the console with the best selection of games.I would rather play an xbox360 then that junk.

Clearly, you don't know what you're talking about. Here's a list of current Wii U games that get high praise. Please note that this is not an all inclusive list, just the ones off the top of my head. If you look closely you may even spot a 3rd party game or two.

New Super Mario Bros. U
New Super Luigi U
Tekken Tag Tournament 2
Injustice
Mass Effect 3
Deus Ex Human Revolution
Batman Arkham City
Batman Arkham Origins
Splinter Cell Blacklist
Pikmin 3
Wonderful 101
Zelda Windwaker HD
Bayonetta 2
Super Mario 3D World
Rayman Legends
Call of Duty Black Ops 2
Call of Duty Ghosts
Watch Dogs
Assassin's Creed 3
Assassin's Creed 4 Black Flag
Donkey Kong Tropical Freeze
Mario Kart 8
Super Smash Bros.

If need be I could compile a similarly long list of highly anticipated games coming out in the next year or two.
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
0
Clearly, you don't know what you're talking about. Here's a list of current Wii U games that get high praise. Please note that this is not an all inclusive list, just the ones off the top of my head. If you look closely you may even spot a 3rd party game or two.

Well, you guys really should probably meet in the middle. While the Wii U did have quite a few third party titles around the initial console launch.... Third Party Developers have pretty much abandoned it by now:

http://www.forbes.com/sites/insertc...i-u-highlights-nintendos-third-party-problem/

If you look at the best sellers for the Wii U -- only 1st Party games are listed. The PS4 already has roughly twice the users of Wii U -- so it's really no surprise that third party developers are giving it the priority.
I hear the royalty fees to be a licensee for Nintendo means it is nearly impossible to make a profit versus the other console vendors as well.

Even with the totally botched launch, the Xbox One did amazing business last month (1.2 million consoles sold) -- seems like it is finally righting the ship. I'm curious how this week's price drop affects (Target/Best Buy) Wii U sales -- I suspect it will be too little, too late though. There really aren't that many Wii U consoles in inventory at most stores.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
But -- I do find it completely sad when adults are bragging about playing games that were developed for 8 year olds.

So Banjo Kazooie is meant for little kids. It still has tons of jokes in there I'd never explain to a kid. Adults still play games like Sorry, which is also meant for little kids.

It's one thing to talk about someone playing a game, it's another to talk about someone using a computer meant for little kids. You cannot compare those two items. One is meant to educate and is dumbed down for kids to use. It's also meant to be managed by parents and prevent kids from seeing porn.

A game "meant for kids" is a simpler game. For some people who aren't into hardcore gaming, that might be perfect. Do you suggest all people go off and play Red Orchestra or ARMA? What about adults who play Shadow Complex? Or Trine? They're just platformers with guns or other minor additions. Some people just like platformers. And if you're going to judge people for playing Donkey Kong...it was released in 1981. It was originally played by, well...mostly adults. So...yeah.

You go ahead and keep judging. The people you're judging will continue to enjoy playing their games and probably have a happier life than you will if you sit around obsessing about the games people are playing.
 
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ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
260
136
This has to be Nintendo's new home platform cause lord knows their current console's market performance is pitiful ...
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
0
It's one thing to talk about someone playing a game, it's another to talk about someone using a computer meant for little kids. You cannot compare those two items.

Totally flawed logic. Video Games are simply commercial products like anything else. Developers design them to be sold to a targeted demographics. My Little Pony, Pokemon, Leapfrog, Mario Kart -- all are targeting the same age demographic.

Playing Pokemon video games are like playing with My Little Pony or a Leapfrog. It's one thing to do it at home -- it's another thing for adults to advertise they do it on a public forum. It just continues the Nintendo baggage for which its users are generally known to be juvenile or pathetic.

Doesn't bother me one way or the other -- as I'd never consider myself a Nintendo person. I'd always qualify myself as a PC Gamer or Classic Gamer (8 / 16 bit era) because that's where I spend about 75% of the time....

IMO Nintendo really needs more Zeldas and Metroids -- and less Nintendoland / Pokemon-type shovelware.... Otherwise, they are on a path of being a distant third in console sales.
 
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DrMrLordX

Lifer
Apr 27, 2000
23,232
13,323
136
The Wii U is already considered a commercial failure -- Third party support is already gone and retailers are shrinking their inventories. Wii U console sales are up 10% this month, but considering how low they originally were -- that's not saying much.

It's actually depressing for people who grew up as Nintendo fans.... They've gotten so juvenile with their software development (Pokemon), that nobody over the age of 12 is really buying their stuff anymore in any kind of volume.

The Xbox One probably has a better library of games right now..... It helps when third parties actually make games for a game console. I wouldn't be surprised if Nintendo pulls the plug on the Wii U quickly and sends it to the same grave as the Virtual Boy.

Wow, the Virtual Boy? I do think Nintendo does need to update the Wii U more aggressively than they did the Wii, but in the end I think the Wii U is going to wind up being about as successful as the Gamecube, if not moreso.

And you seem to be forgetting that Nintendo somehow managed to land Bayonetta 2 as a Wii U exclusive (???!?!). That surprised the hell out of me. That is not an E for Everyone game right there.

For Steam Box, I have to wonder what will be the incentive to use SteamOS over Windows?

Cost? Yes, SteamOS it will be cheaper for the OEM to use.....but will it be enough to offset the lack of games?

Performance? For AMD GPUs I expect the performance to be worse than Windows. And for how much cost savings? (Not to mention the relative lack of game selection))

Do keep in mind that AMD produces their Linux version of Catalyst as an afterthought. Just getting it to install can be an adventure in itself as I have recently learned. The performance of Catalyst under Linux tends to be inferior to that of the same driver in Windows 8.1, though the performance delta seems to vary based on the supported hardware and title being run, which is . . . interesting.

A greater financial incentive to improve fglrx for, say, SteamOS or something similar should yield positive results.

I was referring to the AMD Linux graphics drivers, see post #9 ---> http://forums.anandtech.com/showpost.php?p=36990950&postcount=9

P.S. If targeting a specific build/distro of linux can increase performance then I am looking forward to see that from both AMD and Nvidia.

I don't know that targeting a specific distro would help. I do imagine that targeting a specific piece of hardware would help.

AMD's Catalyst drivers are improving, though AMD card performance under teh Lun1x still lags behind Nvidia performance:

http://www.phoronix.com/scan.php?page=article&item=linux_gpus_dec1412&num=3
 
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monstercameron

Diamond Member
Feb 12, 2013
3,818
1
0
Wow, the Virtual Boy? I do think Nintendo does need to update the Wii U more aggressively than they did the Wii, but in the end I think the Wii U is going to wind up being about as successful as the Gamecube, if not moreso.

And you seem to be forgetting that Nintendo somehow managed to land Bayonetta 2 as a Wii U exclusive (???!?!). That surprised the hell out of me. That is not an E for Everyone game right there.



Do keep in mind that AMD produces their Linux version of Catalyst as an afterthought. Just getting it to install can be an adventure in itself as I have recently learned. The performance of Catalyst under Linux tends to be inferior to that of the same driver in Windows 8.1, though the performance delta seems to vary based on the supported hardware and title being run, which is . . . interesting.

A greater financial incentive to improve fglrx for, say, SteamOS or something similar should yield positive results.



I don't know that targeting a specific distro would help. I do imagine that targeting a specific piece of hardware would help.

AMD's Catalyst drivers are improving, though AMD card performance under teh Lun1x still lags behind Nvidia performance:

http://www.phoronix.com/scan.php?page=article&item=linux_gpus_dec1412&num=3


A point you did bring up is very important, there is little to no incentive for them to rapidly improve the driver experience of their closed drivers. Linux is so minuscule that they can neglect them, atleast in their radeon line. Something phoronix never really checks is the performance and reliability of the firepro cards under linux, that could be an interesting contrast.

As for the near future, AMDGPU drivers are still on the roadmap and should help usher in a new era of linux support for both AMD's closerd and FOSS drivers. Legacy support is still in question as is details...business as usual for AMD.
 

Zodiark1593

Platinum Member
Oct 21, 2012
2,230
4
81
Yup same thing. I read those specs and was like "Ya, that's way too complicated for a Nintendo system."
I could see AMD having an ARM + GPU solution for handheld devices in the works. Could be where most of their R&D is going.

As for Nintendo's system, I'd have to say the 3DS was a pretty big jump over the old DS, graphics-wise, going from very crude 3d (not even on par with PS1, N64) to pixel shader effects, decent quality smoke effects, anti-aliasing (usually 2x1 SSAA), and even limited shadow mapping. Quite impressive on a handheld. At the time, this system could definitely compete with the high end smartphones of the time (iPhone 3GS), at least on the GPU front.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
I think you just illustrated my point.

While most people engage in other "extracurricular activities" with their respective girlfriends, you play Donkey Kong.



Yeah, we should have sex all the time like rabbits. Sex is a simple pleasure, some people enjoy other things too.

ps. I actually enjoyed pokemon games on my gameboy, it was such a long time ago I wish I could play the newest installments but I don't have any game console.
 
Aug 11, 2008
10,451
642
126
Totally flawed logic. Video Games are simply commercial products like anything else. Developers design them to be sold to a targeted demographics. My Little Pony, Pokemon, Leapfrog, Mario Kart -- all are targeting the same age demographic.

Playing Pokemon video games are like playing with My Little Pony or a Leapfrog. It's one thing to do it at home -- it's another thing for adults to advertise they do it on a public forum. It just continues the Nintendo baggage for which its users are generally known to be juvenile or pathetic.

Doesn't bother me one way or the other -- as I'd never consider myself a Nintendo person. I'd always qualify myself as a PC Gamer or Classic Gamer (8 / 16 bit era) because that's where I spend about 75% of the time....

IMO Nintendo really needs more Zeldas and Metroids -- and less Nintendoland / Pokemon-type shovelware.... Otherwise, they are on a path of being a distant third in console sales.

My grandson and several of his friends are about to graduate from high school, and they still play pokeman. Somehow, I cant really see then playing My Little Pony though. So there goes that generalization.

I just dont understand why it bothers you so much that other people play games that dont fit what you think a video game should be. After all, it is not like playing some game that you consider "mature" is going to cure some disease or social problem. It is just a game that is played for fun or to escape the problems of life for a while. If someone else gets the same enjoyment or escape from a different type of game, what gives you the right to condemn them?
 

Kalessian

Senior member
Aug 18, 2004
825
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Comparing My Little Pony to Pokemon just shows you he has never played any of the games and is likely just basing his ideas from the TV show
 
Apr 20, 2008
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He's something you might not like to hear: If there is guaranteed profit to be made, an actual shareholder demands it from the company. It seems like many of you have bought into the companies responses to losing out on contracts; "It just doesn't fit in our profit margin."

That's a whole load of BS. Especially on products that would enhance or bring brand recognition to millions of consumers.
 

cbn

Lifer
Mar 27, 2009
12,968
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Do keep in mind that AMD produces their Linux version of Catalyst as an afterthought. Just getting it to install can be an adventure in itself as I have recently learned.

Have you tried running AMD proprietary drivers in Linux Mint 17.1?

Linux mint has a driver manager under control panel (that is unique to mint, Ubuntu doesn't have it) that is as simple as clicking the box for which proprietary drivers a person wants to be used. All that is required after that is a full reboot of the computer. (which they don't tell a person do..... but is apparently required to get everything working straight)

P.S. One major downside that I can determine is that the latest proprietary drivers are not an option with mint driver manager.
 

ShintaiDK

Lifer
Apr 22, 2012
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He's something you might not like to hear: If there is guaranteed profit to be made, an actual shareholder demands it from the company. It seems like many of you have bought into the companies responses to losing out on contracts; "It just doesn't fit in our profit margin."

That's a whole load of BS. Especially on products that would enhance or bring brand recognition to millions of consumers.

It doesnt help you if you make the combined profit over 10 years, if you need to do it over 2-3 years to keep a compeditive R&D going.

http://ycharts.com/companies/AMD/r_and_d_expense

Not the way that graph should be going.