Halo=mediocre

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RadiclDreamer

Diamond Member
Aug 8, 2004
8,622
40
91
I view Halo as the most overated game ever. Its put up on its high horse by the casual college age gamer who thinks its cool to lug in 4 tvs and 4 xbricks to play multi player
 

suse920

Diamond Member
Feb 7, 2005
6,889
0
0
Originally posted by: RadiclDreamer
I view Halo as the most overated game ever. Its put up on its high horse by the casual college age gamer who thinks its cool to lug in 4 tvs and 4 xbricks to play multi player

Thats a nice big chunk of the industry. i love how some gamers think they are super l33t and diss casuals to no end. Some even use it as an offensive term. They need to get off of thier high horses and join teh rest of humanity.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: suse920
I loved assault on the control room , halo, and two betrayals the most. It was a fun game, not the best of all time. But none the less a fun game.

Halo was a beautiful looking map but unfortunately lacked content. You just drove around to various bases waiting for alien space ships to land again, and again, and again. Two Betrayals was just way too repetitive. Go around rooms filled with sleeping aliens and wack them to death, walk through dozens of hallways and bridges that all look exactly the same, and then go backwords detonating power generators by touching them. I don't remember Assault on the Control Room though...

Originally posted by: suse920
Thats a nice big chunk of the industry. i love how some gamers think they are super l33t and diss casuals to no end. Some even use it as an offensive term. They need to get off of thier high horses and join teh rest of humanity.

The casual gamers are causing the dumbing down of all games. They're the ones too lazy to learn to play a great game like Deus Ex and ended up raping it's sequel.
 

suse920

Diamond Member
Feb 7, 2005
6,889
0
0
Originally posted by: HamburgerBoy
Originally posted by: suse920
Originally posted by: HamburgerBoy
Originally posted by: suse920
i agree library did suck, but it was still a great game back then imo

So you liked Two Betrayals? Or the Pillar of Autumn? Or the Maw? If Halo was released a few years after the Xbox's release it wouldn't have sold anything. People just bought it because Microsoft and Bungie lied and hyped it up.

I loved assault on the control room , halo, and two betrayals the most. It was a fun game, not the best of all time. But none the less a fun game.

Halo was a beautiful looking map but unfortunately lacked content. You just drove around to various bases waiting for alien space ships to land again, and again, and again. Two Betrayals was just way too repetitive. Go around rooms filled with sleeping aliens and wack them to death, walk through dozens of hallways and bridges that all look exactly the same, and then go backwords detonating power generators by touching them. I don't remember Assault on the Control Room though...


i agree on all points. halo was amazing looking, but you are right it did lack content. I love Two Betrayals because i had a lot of fun outside in the snow.
 

Auryg

Platinum Member
Dec 28, 2003
2,377
0
71
Originally posted by: HamburgerBoy
Originally posted by: suse920
i agree library did suck, but it was still a great game back then imo

So you liked Two Betrayals? Or the Pillar of Autumn? Or the Maw? If Halo was released a few years after the Xbox's release it wouldn't have sold anything. People just bought it because Microsoft and Bungie lied and hyped it up.


Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.
 

suse920

Diamond Member
Feb 7, 2005
6,889
0
0
Originally posted by: Auryg
Originally posted by: HamburgerBoy
Originally posted by: suse920
i agree library did suck, but it was still a great game back then imo

So you liked Two Betrayals? Or the Pillar of Autumn? Or the Maw? If Halo was released a few years after the Xbox's release it wouldn't have sold anything. People just bought it because Microsoft and Bungie lied and hyped it up.


Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.

Ahh the good old pistol head shot, that was fun
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: Auryg
Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.

The reason they didn't need to drop the prices for a long time is because it was released early. Once the hype started it never really stopped. And yeah, Halo is good for a console shooter. That doesn't change the fact it is alot worse than the oringal idea of it being a freeform shooter for the PC. That was the dissapointment.
 

Auryg

Platinum Member
Dec 28, 2003
2,377
0
71
Originally posted by: HamburgerBoy
Originally posted by: Auryg
Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.

The reason they didn't need to drop the prices for a long time is because it was released early. Once the hype started it never really stopped. And yeah, Halo is good for a console shooter. That doesn't change the fact it is alot worse than the oringal idea of it being a freeform shooter for the PC. That was the dissapointment.

If it was hype, the price would have gone down faster. Look at Halo 2, or Doom 3. Hype stops if the product is crap.
 

kami

Lifer
Oct 9, 1999
17,627
5
81
Assault on the Control Room is the single greatest singleplayer/co-op FPS level ever.

Multiplayer was insanely fun on the Xbox. It's gameplay was designed around a console, not a PC....the PC version just isn't the same. Nothing beats 4 player split screen on a big screen with some beers at your side, and I mean nothing.

Halo 2 = much better multiplayer, good but not great singleplayer.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: Auryg
Originally posted by: HamburgerBoy
Originally posted by: Auryg
Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.

The reason they didn't need to drop the prices for a long time is because it was released early. Once the hype started it never really stopped. And yeah, Halo is good for a console shooter. That doesn't change the fact it is alot worse than the oringal idea of it being a freeform shooter for the PC. That was the dissapointment.

If it was hype, the price would have gone down faster. Look at Halo 2, or Doom 3. Hype stops if the product is crap.

Doom 3 was hyped but only for it's graphics which it did not fail to deliver on, and the price of PC games almost always lowers, Half-Life 2 being an exception because Valve has a lot of control through Steam. Halo 2 is still $40 in most stores, not to mention it was released towards the end of the console's lifetime, since the Xbox 360 is coming out soon.
 

RadiclDreamer

Diamond Member
Aug 8, 2004
8,622
40
91
Originally posted by: HamburgerBoy
Originally posted by: suse920
I loved assault on the control room , halo, and two betrayals the most. It was a fun game, not the best of all time. But none the less a fun game.

Halo was a beautiful looking map but unfortunately lacked content. You just drove around to various bases waiting for alien space ships to land again, and again, and again. Two Betrayals was just way too repetitive. Go around rooms filled with sleeping aliens and wack them to death, walk through dozens of hallways and bridges that all look exactly the same, and then go backwords detonating power generators by touching them. I don't remember Assault on the Control Room though...

Originally posted by: suse920


The casual gamers are causing the dumbing down of all games. They're the ones too lazy to learn to play a great game like Deus Ex and ended up raping it's sequel.

I agree 100%

Gaming has been one of the few things over the years that hasnt been commercialised to hell and back and I like it that way. Jocks, go play football and crush cans on your head and grunt and leave us to our QUALITY games. I hate having to look at steaming piles like GTA just because you dont have the mental capacity to really learn a game
 

Future Shock

Senior member
Aug 28, 2005
968
0
0
Originally posted by: suse920
Originally posted by: RadiclDreamer
I view Halo as the most overated game ever. Its put up on its high horse by the casual college age gamer who thinks its cool to lug in 4 tvs and 4 xbricks to play multi player

Thats a nice big chunk of the industry. i love how some gamers think they are super l33t and diss casuals to no end. Some even use it as an offensive term. They need to get off of thier high horses and join teh rest of humanity.


Or just get a real full-time job and a life to compete for their time with gaming...

FS
 

Auryg

Platinum Member
Dec 28, 2003
2,377
0
71
Originally posted by: HamburgerBoy
Originally posted by: Auryg
Originally posted by: HamburgerBoy
Originally posted by: Auryg
Hah. I guess that's why they waited until a few months before Halo 2's release to finally drop the price then?

First off, lemme say this. Halo 1 > Halo 2.

I'd like all of you to recommend a better console FPS. Just do it. Goldeneye was great considering what they had to work with, but it still had a ton of gameplay flaws. The reason why Halo 1 was so great is because it was the closest thing to a PC FPS a console has ever gotten. Why? Because it took actual skill. I've wasted people in a Halo LAN, and been wasted. Getting a 3 shot kill was not easy against someone who knew how to strafe right, and neither was sniping. However, most rabid PC gamers only played through the single player once, and maybe played multi a few times. They didn't get to see the depth in it. How, as long as you were better than the person you were playing, you atleast had a chance to beating them, no matter what weapons each of you had.

Halo 2, and pretty much every other console shooter, follows the same path of better weapon = win, in 95% of cases. If I have a rocket launcher, and they have an SMG, I win. Most PC FPSes aren't like that.

The reason they didn't need to drop the prices for a long time is because it was released early. Once the hype started it never really stopped. And yeah, Halo is good for a console shooter. That doesn't change the fact it is alot worse than the oringal idea of it being a freeform shooter for the PC. That was the dissapointment.

If it was hype, the price would have gone down faster. Look at Halo 2, or Doom 3. Hype stops if the product is crap.

Doom 3 was hyped but only for it's graphics which it did not fail to deliver on, and the price of PC games almost always lowers, Half-Life 2 being an exception because Valve has a lot of control through Steam. Halo 2 is still $40 in most stores, not to mention it was released towards the end of the console's lifetime, since the Xbox 360 is coming out soon.

About a month after Halo 2 was released I saw it on sale for 20 dollars after a 10 dollar rebate. Halo 1 stayed at 50 for a long, long time, and that was because people were still buying it. I can't think of one other game that stayed at 50 for as long as Halo 1 did. It just has gameplay that cannot be beat by another console FPS, period.
 

Pollock

Golden Member
Jan 24, 2004
1,989
0
0
I liked playing Halo at LAN parties with my friends a lot, although that was only when we had a lot of people. Playing it with only 3 people isn't much fun.

Speaking of Goldeneye, I'd have to say that I loved Perfect Dark. It's too bad that it's almost painful for me to look at nowadays.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
Perfect Dark, in both single and multiplayer modes, was far more than Halo ever was. I'm waiting anxiously for Perfect Dark Zero.
 

HamburgerBoy

Lifer
Apr 12, 2004
27,111
318
126
Originally posted by: Auryg
About a month after Halo 2 was released I saw it on sale for 20 dollars after a 10 dollar rebate. Halo 1 stayed at 50 for a long, long time, and that was because people were still buying it. I can't think of one other game that stayed at 50 for as long as Halo 1 did. It just has gameplay that cannot be beat by another console FPS, period.

Was it multiple stores selling at a discount or just one? If it was just a limited time offer then that's not so suprising. Halo 2 is still $40 at most stores IIRC, so that $20 deal defenitely didn't last long. And doing some Googling I found multiple links about the original Halo dropping to $30 in multiple stores two years after the original release. I can't argue the fact that Halo was the best console shooter at the time though, considering that console shooters were either just PC ports, mediocre, or brushed aside in favor of more popular games.

http://www.gamespot.com/xbox/action/halo/news_6084021.html
http://dignews.com/news.php?story_id=1420
http://www.xbox365.com/news.cgi?id=EpyAFlkEFyDyqiQnRx2136
 

PatboyX

Diamond Member
Aug 10, 2001
7,024
0
0
of all the entertainment art forms video games have the least amount of staying power. (this is arguable, of course. many stand ups suggest - i think like lenny bruce did - that once a joke is used, even if not heard by others, it becomes stale. i subscribe to that but i also realize not many consider this important or even that stand up is an art. it is...but its not taken very seriously.) i think the FPS genre has made this abundantly clear because it is so much more dependant on aesthetics in order to really get in the mood. i think adventure game could have a strong come back if a company like lucas wouldnt back down from their plan to make a Sam and Max sequel.
the point of that rambling is that while halo may suck now, its important to recognize that in that moment, it was very good at what it did.

the more i think about it, the more true this seems to be for most of art modern pop/soft art forms. it must be hard for a younger generation to look at Jaws and really get into it...partially because we all know what happens but also because we take for granted the Summer Blockbuster formula that it created. while halo was by no means as revolutionary, i think it can be credited for keeping the xbox afloat. obviously, microsoft could afford to keep it going but that game really helped to make it a legitimate system that many gamers where almost politically opposed to supporting.