The engine itself does that by design.
He should go into the Nvidia Control Panel and set "Texture Filtering" from Quality to High Quality. This turns off any texture related performance optimizations. If it disappears he'd have his answer (driver vs. architecture). If its driver contact NV and let them know how glaringly poorer their IQ is vs. AMD because of the texture loading optimizations.
He should go into the Nvidia Control Panel and set "Texture Filtering" from Quality to High Quality. This turns off any texture related performance optimizations. If it disappears he'd have his answer (driver vs. architecture). If its driver contact NV and let them know how glaringly poorer their IQ is vs. AMD because of the texture loading optimizations.
This isn't related to texture filtering.
The fact that the default setting is not High Quality is an issue in itself. Every benchmarker uses the default driver settings (as they should). Which means the benchmark is run with lower quality settings than on an AMD card.
@ 1080p it's the last thing I would consider. More than likely a driver issue.No, I said that is the first thing I would consider.
The fact that the default setting is not High Quality is an issue in itself. Every benchmarker uses the default driver settings (as they should). Which means the benchmark is run with lower quality settings than on an AMD card.
I'm saying I don't know, but I don't expect it to.
This whole thing reminds me of the texture popping issues of Rage (another id software game I might add)
Well, there's obviously other ways of determining performance than simply FPS. If, for example, we consider frame time variations unacceptable because it hurts immersion why wouldn't we consider this unacceptable and "poor performance"?
Is this an assumption or fact? If this is true, you would not compare likes with likes when running a benchmark.
I understand people want to blame any issues on the Dev. If it was the game then it would happen on all cards.
No wonder gtx 1080 is faster
VRAM issue? This card has twice as much as fury, and 2GB more than 980ti, both of which render in full quality.
No wonder gtx 1080 is faster
VRAM issue? This card has twice as much as fury, and 2GB more than 980ti, both of which render in full quality.
No wonder gtx 1080 is faster
VRAM issue? This card has twice as much as fury, and 2GB more than 980ti, both of which render in full quality.