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Reference NVIDIA GeForce GTX 670 Graphics Card Pictured
Here is the first picture of an NVIDIA reference design GeForce GTX 670. For the most part, its design will resemble that of reference design GTX 680. The card pictured below is said to have had Leadtek branding, which later got removed. GeForce GTX 670 is carved out of 28 nm GK104 silicon by disabling one of the card's eight SMX units, resulting in a CUDA core count of 1344. Its clock speeds are lower than those of the GTX 680, with around 950 MHz core base clock, and core boost clock a little over 1 GHz. It features 2 GB of memory across a 256-bit wide GDDR5 memory interface. The latest price speculation puts it at US $399-$429.
Picture from different link, mentioned in the above article.
http://videocardz.com/32476/geforce-gtx-660-ti-and-gtx-670-specification-leaked
probably just a rumor but the 670 looks exactly like what I thought it would. the 660ti seems odd though. it makes sense to be a cut down gk104 but why increase the clocks on it over the 670? 660ti sli would probably slaughter the gtx680 for the same price so might be the new killer setup for 1920x1080/1200. 1.5gb of vram would hold the full potential of that setup back in a few rare cases especially at 2560 though.
no way will 660ti cost that much.660ti will probably be $300-350 so 660 sli would probably complete with 680 custom
0/10
$420 . say what. it actually makes sense to go 680.
Really? 0/10?
In some games, HD7950 is pathetic.
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What other games besides BF3?
Please stop comparing averages. It's much better to compare time series graphs and keeping track of MINIMUM framerates. This goes double now that NVIDIA has a GPUboosting feature that may increase average framerate without doing anything for minimums. Fps vs. time charts at the resolution you are interested in, are what should matter.
And based on the chart that RussianSensation put up, you gotta wonder about the 660Ti in SLI.
There are plenty of other games such as Witcher 2. Reviews are all over the web. GTX680 is ~ 30% faster than 7950. If GTX670 only has 1 cluster disabled, it stands to reason that 7950 will lose in a ton of games:
- Crysis 2
- Batman AC
- SKYRIM
- Dirt 3
- Old Republic
- WOW
- Dragon Age 2
etc.
Luckily for 7950, it has healthy overclocking headroom.
Thankfully Hardware Canucks, Computerbase.de, GameGPU.ru, and other websites actually show recorded segments of the games. So you can see exactly where the game was tested. Also, while minimum frames are important, in some games such as Metro 2033 sequence, the minimums will be inherently low because of how that benchmark is made. At the same time, if you actually compare time series graphs for GTX680, they don't show any unusual maximum framerate spikes vs. HD7970 or serious problems with minimum framerates either. In other words, we can still use averages since GTX680 doesn't seem to exhibit unusual behaviour that would constitute "cheating" avg. FPS by elevating maximums but keeping minimums low. That's unsubstantiated assumption.
There is nothing magical about GTX680's Turbo Boost. Average numbers coincide with time series graphs in the same review.
Based on that, it's hard to imagine how a stock HD7950 will be competitive with a $399 GTX670.
If the 660 Ti gets 1.5GB it'll be a huge fail. Need 2GB Min these days
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Competition is good and helps consumers by keeping a lid on prices. The enemy of PC gamers is not NVIDIA or AMD so let's stop these red vs green wars. Our common enemy: console gamers.![]()