It's over. The nightmare is over.
Finally finished it with the Innos ending. Made a save before choosing my path, so COULD go back and finish the other ones, but I just don't care anymore. Oh, any after seeing this ending, I could care even less. Come on, a slideshow narration? That only works for historic narrations, anything else it's just cheesy and screams 'B movie'. In retrospect, guess that's what it was. Only time it's worked very well is Six Feet Under for me, and that was minus a narration/text. Oh, and if you're wondering, Mora Sul needs new slave owners... Freed Myrtana, Nordmar and half of the desert. Finished at level 68 (almost 69); skipped Faring and all of desert except Mora Sul. Kind of sad though, when I was butchering the populace of Faring, couldn't help but notice all the NPCs with names I missed. Only did so cause I couldn't find anymore wolf pelts (went there late, already 'cleansed' Myrtana of wildlife, and got tired of holding onto all the pelts, then couldn't find who I sold 100 of them to
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So, some final thoughts after blowing over a hundred hours on this. Fighting stinks: hack and slash minus the cool moves like Diablo, and the annoying backstep backstep backstep is not AI, it's cheap, a waste of time and oh so annoying. Weapons were dissappointing. Last weapon was a Krush Something with 220 damage (blessed, sharpened and poisoned). Half the fun of an RPG is in finding a new weapon, especially one with a cool backstory like Baldur's Gate.
Moving on, story was boring. Never was I engrossed or hooked or cared what happened next or to anyone. The concept is awesome, "humans enslaved, you can free 'em or screw 'em more", narration and piss poor voice acting killed it. I remember people who complained about Bethesda wasting money on Sean Bean and Patrick Stewart, can't help but stress quality over quantity. If I had to summarize the story, guy comes 'home', finds orcs, kills orcs, can either join rebels or work for orcs. Guy chooses rebels, wanders around, kills things, wants to liberate cities but 'higher power' says it will break world, finds king, clears city, kills orcs, goes to Nordmar, kills orcs, talks to people, finds Xardas. After finding Xardas, goes to desert for artifacts, takes them back and FINALLY, he tells you what the hell is actually going on. After coming back, makes choice, kills orcs, frees land, masacres, goes genocidal on orcs, talks to king who could care less, talks to a god, and slideshow... Oh, that story was more for me in figuring out why story was crap. Compare to Oblivion where you wake up in prison, Picard is being attacked, he's seen you in his dreams, Captain is down. Now, only you can stop Tamriel from being butchered by demons. Found out what was going on in the first hour. Was definately in the dark for way too long. Oh, and did I mention the quest variation sucked? I never noticed the complaints about Fed Ex in Baldur's Gate, but I think courriers should license this for future training.
In the end, piss poor fighting system and crap story execution compounded by a plethora of bugs and stability problems killed Gothic 3. I'll infinite loop the question 'do you remember Gothic 3?' before ever considering buying crap from Piranha Bytes again. My reign of terror is over now in 'itching about this sad disappointment, enjoy the quiet
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One last thing: what's this "paragraph" at the end about accomplishments I hear about? Or is it cause I actually watched the credits that it didn't show? (exited right after). My god those credits were way too long... The music/song credits were longer than anything else...