Aikouka
Lifer
- Nov 27, 2001
- 30,383
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It's relevant because you can't play zelda on your wii u after you trade it in, so getting the switch version is the vastly superior decision.
...or you don't trade it in and save $300?
It's relevant because you can't play zelda on your wii u after you trade it in, so getting the switch version is the vastly superior decision.
Umm, okay. That's about as relevant as me not being able to play Uncharted 4 on my Xbox One.It's relevant because you can't play zelda on your wii u after you trade it in, so getting the switch version is the vastly superior decision.
edit: Further, the link you provide shows that the switch version is clearly superior. Better resolution, playable on the go, and better audio.
Exactly, there's zero reason to buy a Switch right now if you own a WiiU until at least the end of the this year unless you're diehard Nintendo....or you don't trade it in and save $300?
This reasoning makes no sense. Purbeast is correct in that your reply had nothing to do with what he stated. At least, I don't see it.It's relevant because you can't play zelda on your wii u after you trade it in, so getting the switch version is the vastly superior decision.
edit: Further, the link you provide shows that the switch version is clearly superior. Better resolution, playable on the go, and better audio.
If you're going to trade in anyway, then sure. However, I believe he is trying to say that if Zelda was your only motivation for it, that there is little incentive and likely not worth the effort / cost, even if reduced. Which, I tend to agree with.
This reasoning makes no sense. Purbeast is correct in that your reply had nothing to do with what he stated. At least, I don't see it.
If you're going to trade in anyway, then sure. However, I believe he is trying to say that if Zelda was your only motivation for it, that there is little incentive and likely not worth the effort / cost, even if reduced. Which, I tend to agree with.
Again, not part of his scenario.It would depend on how sold you are on getting a Wii U down the line for Mario Odyssey and the like. In that case it might be worth taking the trade in bonus so that way not only do you play the better version of Zelda, but you will have it on the platform you expect to use going forward. The Wii U is EOL after the Zelda promise is kept.
This reasoning makes no sense. Purbeast is correct in that your reply had nothing to do with what he stated. At least, I don't see it.
If you're going to trade in anyway, then sure. However, I believe he is trying to say that if Zelda was your only motivation for it, that there is little incentive and likely not worth the effort / cost, even if reduced. Which, I tend to agree with.
Lol, this still has nothing to do with Purbeast's scenario, but I see logic escapes you. His point still stands and you're moving the goalposts.Sure, if you are going to use your Wii U forever and never upgrade.
But that applies to basically nobody. The Wii U was the worst selling Nintendo console in history. Only the most die-hard of fans bought one.
The overlap of people who love nintendo so much the bought a Wii U with people who hate the switch so much they will never upgrade has to be a pretty tiny segment of customers.
Whatever. I'll drop it for now, in a year when we learn of the success or lack thereof for the switch I'll come back and tell you I told you so.
The Wii U was the worst selling Nintendo console in history. Only the most die-hard of fans bought one.
If you have a Wii U, there is literally no reason to purchase a Switch just for Zelda, unless you want 180 more lines of resolution.
http://www.ign.com/articles/2017/01...ch-wii-u-versions-of-zelda-breath-of-the-wild
So yeah, confirmed that it's a Wii U port, just like the Wii Twilight Princess was a port of GC.
For what it's worth, "180 more lines of resolution" means 56.25% greater resolution. That's 921.6k pixels per frame for the WiiU, and 1,440k pixels per frame for the docked Switch.
For what it's worth, "180 more lines of resolution" means 56.25% greater resolution. That's 921.6k pixels per frame for the WiiU, and 1,440k pixels per frame for the docked Switch.
At a cost of $360 (+ $70 more if you want "pro" controller) vs $60 (or less in some cases) for wii u version. Being a graphics whore, with nintendo games? Ookay.
And you still won't see the difference in real life.
That is multiple times less than the difference between 1080p and 4k and people claim not to be able to tell the difference.
So we keep hearing people say that the Switch is going to unify the portable and console into one and are killing off the 3DS. You don't hear even gaming websites talk about it, just commenters. Nintendo hasn't said anything about that, plus they are still releasing big games for it, a new Fire Emblem is coming out in May, well after the Switch launch. Maybe they will eventually kill it but with its HUGE install base, huge selling recent Pokémon, and more games coming out, it doesn't look like they are focusing solely on the Switch any time soon.
OK so we got confirmation that the 3DS is going on so they still will have two separate platforms to support. I love the 3DS so I'm glad they are keeping alive a true handheld because the Switch is too much of a compromise of everything.Actually Nintendo came out and said that they would live side-by-side. Fils-Aime stated recently that the 3DS will continue on for a long time and they have plans for it going forward. I also believe this is why the Switch doesn't have SpotPass and StreetPass as those are not meant for consoles, but portable systems.
The other thing to consider is the backwards compatibility that the DS systems have maintained to keep the playable library huge. The Switch would basically kill off playing prior titles much like it's doing to the Wii/Wii U line.
The 3DS is something I can keep in my pocket. That's an important distinction compared to the Switch. That and the fact that I've already rebought my NES and SNES collection for the 3DS and knowing Nintendo they'd be bastards and make me pay full price for them again just to have them on their latest machine.
Nintendo always has "shortages" at launch. I am about 99% sure there was a Wii-U shortage as well and I remember discussing whether it was artificial or not to increase demand.So, the switch has sold out on preorders. I read somewhere that the Wii U had a great launch, but fell off pretty rapidly. But, did the Wii U sell out preorders? Or did it just have good preorder numbers?
In terms of actual numbers, though, despite a pretty confusing launch, the Wii U’s performance has not been at all bad. We got the first whiff of success when GameStop announced its holiday figures earlier this week, and NPD figures tell the same story. 890,000 in the first six weeks is not at all a bad figure, neither is that Japanese first-month number of 636,000. We’re still without European numbers (which are extremely hard to get because of all the different national sales trackers), as Nintendo hasn’t released them, but unless the Wii U has been a total flop in that one territory, we can conservatively estimate sales of around half a million for the UK and Europe. Add in an educated guess at figures from Australia and the rest of the world, and the total global figure can be estimated at somewhere around 2.5 million, perhaps nudging towards 3 million.
It’s an acceptable figure, then, but not an amazing one. It’s definitely not amazing compared to the Wii, which sold 600,000 units in the USA in its first week (the Wii U did 400,000). Countering this, Nintendo has come out with a press release stating that the Wii U has generated more in revenue than the Wii did during its first six weeks - $300 million versus $270 million. The Wii was cheaper, though, so it’s hardly a fair comparison. In Japan, the Wii U and the Wii have had very similar first-month sales – the Wii had sold 544,034 units after three weeks, and the Wii U sold 557,901.
In Europe the Wii sold very successfully, managing 325,000 units in its first two days. It’s here, I think, that we’ll see the biggest discrepancy if and when Nintendo does release figures: UK ChartTrack data indicates that the Wii U launch was a little weaker in Europe than elsewhere.
At a cost of $360 (+ $70 more if you want "pro" controller) vs $60 (or less in some cases) for wii u version. Being a graphics whore, with nintendo games? Ookay.