Despite Volition's interest and desire to develop add-ons and expansions for FreeSpace 2, Interplay told them to stop.[39] Volition was then acquired by THQ in 2000. As Interplay owns the rights to the FreeSpace series (as well as the Descent series) and Volition's owners, THQ, is only interested in pursuing development on what they own, Volition was unable to continue developing the FreeSpace franchise.[40] Faced with source codes which became practically useless to them, Volition released the source code for only the game engines to the public under a noncommercial license on 25 April, 2002.[41][42] Mike Kulas, the President of Volition, said this was to give those outside the game industry a chance to look at the code of a commercial software, a desire he and Matt Toschlog had when they were not yet in it. In the years since, no sequels to FreeSpace 2 were made and Interplay has only published a limited re-release of it on February 2, 2004 to commemorate the company's 20th anniversary.[8] Interplay went into financial troubles and was forced to close in 2005. It is currently in the process of discharging its debts, partly by selling off its licenses. No one has yet picked up the FreeSpace license. Derek Smart, creator of Battlecruiser 3000AD, had casually mentioned his interest in it, but nothing significant came out of this.[43][44]