- Sep 12, 2012
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IGN gave it a 10/10 Been watching the Let's Plays on YouTube. Looks like a great game.
Yeah, I have auto-lock turned off completely and just deal with it like you said by increasing the horizontal sensitivity. I kept the vertical at default settings because you rarely need to look up or down quickly during fights.I am playing it, my only gripe so far is the auto-lock for combat. It's awkward or defiantly not optimized to easily change targets. I find myself asking am I locked on this guy (yes I'm aware of the symbol of being locked) then asking WHY am I still locked on a target when I'm trying to unlock or change targets while accidentally activating rage mode. My solution has been to almost not use the lock feature and bumped the camera sensitivity up to 8 for both vertical and horizontal. Otherwise trying to quickly spin around was impractical. Not an issue on single boss type fights, just SUPER annoying on battles with tons of adds.
Not sure I'm where you are at yet, but did get a reality/gear check on my first tear/abyss/rift (whatever they are called) opening. I remember them from the previous game, but this one I was like Oh, one hitter quitters huh? Let me try one more time to make sure... yep... one hitter quitters. Guess I'll have to come back! But even this area has a ton of side quests, I was really surprised. Also I'm surprised I still haven't found or unlocked a heavy runic attack yet and I consider myself very thorough so wth?I am super sidetracked right now on the realm with the area with the crater that you unlock after doing one of the main missions. It opens up to a HUGE optional area and I just can't get back on the main path until I do as many of the optional things as I can lol. It's already been like 5+ hours in there and I don't feel like I'm close to finishing that area yet.
Yeah I remember that one lol I did the same thing you did I think. I also believe I went back there (it is 2 enemies I believe) and I killed one of them but then he respawned and I was like oh hell no and died then haven't gone back.Not sure I'm where you are at yet, but did get a reality/gear check on my first tear/abyss/rift (whatever they are called) opening. I remember them from the previous game, but this one I was like Oh, one hitter quitters huh? Let me try one more time to make sure... yep... one hitter quitters. Guess I'll have to come back! But even this area has a ton of side quests, I was really surprised. Also I'm surprised I still haven't found or unlocked a heavy runic attack yet and I consider myself very thorough so wth?
Yeah, that area is freakin' HUGE. I easily spent 10 hours there just trying to check off every single collectible there is, especially because there's stuff that opens up depending on the time of day as well.I am super sidetracked right now on the realm with the area with the crater that you unlock after doing one of the main missions. It opens up to a HUGE optional area and I just can't get back on the main path until I do as many of the optional things as I can lol. It's already been like 5+ hours in there and I don't feel like I'm close to finishing that area yet.
Yeah I remember that one lol I did the same thing you did I think. I also believe I went back there (it is 2 enemies I believe) and I killed one of them but then he respawned and I was like oh hell no and died then haven't gone back.
Go to the load game selection in the start menu and each load state (auto saves included) will show you how much time you have played.I don't know how many hours I have in but I have been playing since Monday and I am off all week so I assume I am at 50 hours in as I have been home all week playing this. Having a blast and reminding me a lot of gow. Atreus is still super annoying. Nearing the endgame but am doing the crucible stuff tonight. Finally gave elden ring a rest. 1200 hours in that game.
I've seen a stagger sometimes when I use that same shield. But it's not a very long stagger. The enemies do turn yellow so I took it as a result of stagger but they don't really pause or anything like that.Put in a lot of hours this weekend, enjoying it but new gripe(s) are what is the point of parrying an attack if it does nothing and they continue with their 3-4 attack combo like nothing happens. So instead of just timing one parry I have to do it 3-4 times in a row before they are staggered? Kinda lame, so instead better to just dodge, take advantage of my time skip/slow armor bonus and hit them mid sequence. I am using the shield, name escapes me but the one that says high risk, high reward, so not like I'm expecting to hide behind that tower shield option. Also got really good at unloading all runic attacks to dump start of realm tears, it's pretty nice (previous game was so long ago I don't remember it, but they probably had it) to just start the other commands mid combo and have them go off as your sequence is happening. Eg, freeze axe, use runic for melee boost(L1+O), activate tear, heavy attack, light runic, heavy runic, queue chaos blade swatch + light runic attack, heavy runic + (spoiler) and all while having help use their ability is great to start every fight haha.
Boss type guys it does nothing, so you have to either parry entire sequence, dodge it or provided it's not a yellow circle opening, just block entire thing. One of the zerkers who had a 3 strike sequence, I was parrying entire sequence.I've seen a stagger sometimes when I use that same shield. But it's not a very long stagger. The enemies do turn yellow so I took it as a result of stagger but they don't really pause or anything like that.
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That is my understanding as well. When it's glowing red hot, one more block and you get staggered. At that point you should dodge and find an opening to unload the shield's built-up meter via double tapping L1. I believe you can see the shield's meter to the left of your weapon icon as well.Boss type guys it does nothing, so you have to either parry entire sequence, dodge it or provided it's not a yellow circle opening, just block entire thing. One of the zerkers who had a 3 strike sequence, I was parrying entire sequence.
Also I haven't seen it happen, yet, but I'm assuming eventually the shield gets busted (temporarily) if you block too much as it gets progressively red (hotter)?