For everything you get with the Rift deal it's hard to pass up. Robo Recall is crazy good.Getting closer to buying one - I'd been waiting on ether the Vive or a 2.0 product, but this is a nice price.
Totally get it, I'm glad I did. It's so crazy when I'm doing my simulators. Hard to read some of the guages and dials but with the VR zoom it's possible. Robo recall, lone echo are two games you should experience first.Getting closer to buying one - I'd been waiting on ether the Vive or a 2.0 product, but this is a nice price.
Increase the supper sampling anti aliasing. It will render the actual image larger, thus allowing you to move your head around to 'fill in the gaps' in the text that can't be filled when rendering the seen at display resolutions.Totally get it, I'm glad I did. It's so crazy when I'm doing my simulators. Hard to read some of the guages and dials but with the VR zoom it's possible. Robo recall, lone echo are two games you should experience first.
Daaaaaaang! NICE man! I really want to build a HOTAS/wheel/etc. setup but don't have the room for it atm. Planning on moving in the next year to a bigger place so I can have a better sim + roomscale experience haha.Was a pretty pricey month with the Rift, G29 and Obutto cockpit
imo the next big leap for VR will be the resolution. Adding Retina-quality screens to the HMD will be a game-changer not just for things like gauges, but also for stuff like Remote Desktop. Intel is already coming out with a better wireless system to compete with TPcast, and other than that, I don't think I really have any complaints. Just get rid of the pixels, man! The tracking is already pretty much perfect (at least on the Vive), and the upcoming knuckle controllers & stuff will add a new dimension to how we interact with VR.Totally get it, I'm glad I did. It's so crazy when I'm doing my simulators. Hard to read some of the guages and dials but with the VR zoom it's possible. Robo recall, lone echo are two games you should experience first.
I play the Rise of the Jumbotron quest way more than I care to admitRec Room for sure (it's free). Most pay things are going to be pricier than they are worth though
Higher resolution would help completely in DCS simulator. I was trying to do a zero visibility landing in the mirage 2000c only using instruments and it was tough because I couldn't see the instruments very well unless I zoomed in. No issues with zooming but you just need a good hotas so that you aren't making mistakes while trying to see what you should be looking at.imo the next big leap for VR will be the resolution. Adding Retina-quality screens to the HMD will be a game-changer not just for things like gauges, but also for stuff like Remote Desktop. Intel is already coming out with a better wireless system to compete with TPcast, and other than that, I don't think I really have any complaints. Just get rid of the pixels, man! The tracking is already pretty much perfect (at least on the Vive), and the upcoming knuckle controllers & stuff will add a new dimension to how we interact with VR.
I was just playing Ultrawings & was really wishing I had those leg controllers they were showing off a few months ago, so that I could move my feet for the rudder pedals instead of using the touchpad (but without having to have a physical HOTAS pedal setup). And I do like my VirZoom VR bike; I was hoping the Virtuix omni-treadmill would make more headway, but they're looking like they're going the commercial-only route, so I think just more controller options + wireless will really be the evolution of consumer VR, aside from the resolution enhancement.
The TL;DR is that it's very good, but you can see the pixels. I've heard the PSVR does a good job of eliminating the screen-door effect, and when you're playing, at least on the Vive, you tend not to notice it once you're in the game (most games are cartoony anyway, so it's like getting mad at Mario NES for being blocky lol), but that's the one area it could really stand to use an improvement. iirc the devs said 8K x 8K would be like eyeball-level of resolution for realism (separately from GPU rendering of the quality of the graphics, of course).I haven't seen the current VR, but I like high resolution and it's a reason I was waiting to buy next-gen.
Yeah really missing my basement now. About 1,300 sqft of space. Only have maybe 200 in this apartment's 2nd bedroom.Daaaaaaang! NICE man! I really want to build a HOTAS/wheel/etc. setup but don't have the room for it atm. Planning on moving in the next year to a bigger place so I can have a better sim + roomscale experience haha.
It's extremely fun and offers some amazing experiences I've only just begun to delve in to, but yes the resolution and screen door effect are going to be obvious, at least if you have good vision. That said tho, I haven't even played a game on my 4k OLED since getting the RiftI haven't seen the current VR, but I like high resolution and it's a reason I was waiting to buy next-gen.
Yea I have the super sampling to 2.0 and it's pretty visible now but still a bit blurry. No issue though because VR zoom works fine for switching dials.Increase the supper sampling anti aliasing. It will render the actual image larger, thus allowing you to move your head around to 'fill in the gaps' in the text that can't be filled when rendering the seen at display resolutions.
Even some games with more simple graphics struggle with this...Ultrawings is great, but pushing the ignition button with your pointer finger can take like five or ten tries sometimes because the hitbox isn't super accurate, so you have to line it up just right. I still don't know why HTC hasn't bought out Leap Motion for their finger controllers because they are amazingly good...Yea I have the super sampling to 2.0 and it's pretty visible now but still a bit blurry. No issue though because VR zoom works fine for switching dials.
Nice set up dude. I have an Obutto cockpit as well. Mine looks a little different from yours though and has a stand for a 55" LCD. That TV looks like the one I have on my desk as well. Mine is a Samsung KS8500.Got all my new my shit set up. Was a pretty pricey month with the Rift, G29 and Obutto cockpit, but damn it's quite fun.
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Quoting this because it popped up in my search ^. @flexy - also check out La Peri: Firebird ($7) if you haven't already:* Despite the shortcomings, some things blew me away, and my absolute favorite is this "Senza Peso" "short opera" experience, it's incredible and for me totally symbolizes what VR is about and the potential it has.
Sweet. Yeah I just didn't install the monitor stand. Love all the extras the Obutto comes with stock, way better than the Playseat I sold before moving earlier this year. Just wish the Obutto had holes to screw mount various wheels/pedals like the Playseat. Have the LG 55" C6 OLED, still awes me every day.Nice set up dude. I have an Obutto cockpit as well. Mine looks a little different from yours though and has a stand for a 55" LCD. That TV looks like the one I have on my desk as well. Mine is a Samsung KS8500.
Back on topic...I recently ran extensions for my Rift to get it to the other side of the room where there is more space. 15 and 16 foot extensions USB & HDMI. Works amazing! Now I can play room scale games without punching the wall, stereo, desk....lol
Vivecraft is pretty trippy, especially with Roomscale support. Kind of reminds me in HHGTTG when they turn into sofas & are living in that weird dimension for a hot minute...your brain just starts to think that the blocks are reality, it's a very strange effect lol.Well I'm finally in, got the Oculus Touch bundle yesterday. I haven't had much time with it yet but I've done the Touch tutorial, Toy Box and a little VR Minecraft (Windows 10 version). It sounds like I need to install Vivecraft for better Minecraft VR. I've got to figure out what other software to get, but I'll try out the rest of the Oculus freebies first. So far I'm really pleased and impressed with it.
Oh wow..this thread is so old! SO MUCH has changed since I got my 1st Rift back in October. Oculus REALLY churned out lots of top AAA titles now, there is soooo much to play and to see now, including free aps, experiences, demos etc.Quoting this because it popped up in my search ^. @flexy - also check out La Peri: Firebird ($7) if you haven't already:
http://store.steampowered.com/app/436490/Firebird__La_Peri/
So I don't remember downloading this free app at all, but somehow it showed up in my library & turned out to be pretty cool: Senza Peso: A Mini Opera
http://store.steampowered.com/app/496190/Senza_Peso/
Apparently it's an enhanced re-release of a 2014 VR experience:
http://blog.kiteandlightning.la/senza-peso-new-virtual-reality-experience-short-film/
It's basically a trip to the afterlife. It's actually pretty cool & worth a watch. Graphics are a bit dated at this point, but the experience holds up thanks to the music and fun graphics & special effects.
Ouch, that stinks!Oh wow..this thread is so old! SO MUCH has changed since I got my 1st Rift back in October. Oculus REALLY churned out lots of top AAA titles now, there is soooo much to play and to see now, including free aps, experiences, demos etc.
By the way my Rift broke about 8 months in, went back, got reimbursed by seller, got new one (the new Rift & Touch Bundle), had a display defect, is now also going back to retailer, expecting new stock in 8/15. Pretty pissed, so I am not having a Rift for quite some time now. Getting jittery now really without VR....
Robo recall or lone echo. Although lone echo makes me pretty sick.Ouch, that stinks!
What AAA titles are you looking into? I need to jump into a full game soon...
Ah yeah, both of those are my list...Lone Echo looks amaaaaaaaaazing. ADR1FT is one of the few games that made me sick though, so I'm sure I'll be feeling it in LE too. Man, doing a weightless somersault in ADR1FT...insta-yak lol.Robo recall or lone echo. Although lone echo makes me pretty sick.
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