blackened23
Diamond Member
- Jul 26, 2011
- 8,548
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Single large GPU vs two small GPUs
Raw performance for 690 might be better, but what happens when a game doesn't scale well? Or worse, doesn't scale at all? The occasional compatibility issues where completely disabling SLI may be required? All those instances are instances were Titan would destroy a 690 since that 690 would be effectively rendered as a very expensive 670.
Then there's the fact that the larger die itself i'm sure is quite a bit more costly to produce. And of course, the epeen tax.
I don't like the price, but it isn't exactly unexpected when put into perspective of nVidia's current offerings at their current prices.
That's not a valid justification of price because the 690 has frame metering technology and all websites that have tested latency with SLI has found excellent results. The only possible justification is the additional VRAM which I find completely stupid , because 6GB VRAM is completely worthless even for multi monitor resolutions. VRAM has been tested extensively by hardocp between 2 and 4GB configurations, with the additional VRAM latency on 4GB cards actually proving slower than 2GB in most cases even at surround resolutions. Why nvidia didn't do a 3GB card is completely baffling.
