Aikouka
Lifer
- Nov 27, 2001
- 30,383
- 912
- 126
I look at the term "SJW" as being kind of like a modern day political version of a Crusader (from the middle age Crusades)... except without the religion. The people tend to be rather fervent about their topic, which is usually some sort of social issue (hence the 'S'). I do think the term gets thrown around way too much, and possibly even improperly. Just because someone has an opinion on a social matter doesn't make them a "SJW".
Well, the interesting thing about it is that he said that he's a PC gamer, so it doesn't affect him nearly as much as it used to. Ever since Steam added the ability to refund your games through an automated system, PC gamers have had a method of circumventing biased or just lackluster reporting. (I'll get into what I mean by lackluster in a minute.) What that means is that even if a game gets glowing reviews without deserving them, he can request a refund.
However, this is not the case for console gamers. If I open up a game, most stores will refuse to take it back. This is a huge problem when it comes to game reviews and previews that may have a bit of bias (obvious or not). A console gamer buys a game because of the good and supposedly legit press, and goes to find that it was misrepresented. The gamer is screwed! What's really silly about the return policies in stores is that they're meant to stop people from buying, copying and returning multimedia, but that's really not an issue when it comes to most video games (except for the Wii and 3DS). So, these stores should take games back; however, they don't and the end user suffers for it.
I mentioned lackluster/inadequate coverage earlier, and that's another problem that PC gaming tends to suffer from. The problem boils down to a multi-platform game being covered using a single platform only, and what usually happens is that a console game performance/stability differs in a significant way compared to the PC game. Unfortunately, it's not always easy to find this information as most large gaming sites focus on the console side. TotalBiscuit usually creates good videos referred to as "Port Report" where he'll discuss the options available (resolution, AA, FoV, etc.) and general performance characteristics.
Now, that's a bit of a diatribe on this, but in short, users need proper representation of what they're buying. Fortunately, PC users have a way around shadily represented products, but console gamers are still screwed.
Do you read video game reviews? Do you visit video game-related websites (Kotaku, PC Gamer, Eurogamer, IGN, Escapist, Gamespot)? Do you care if game journalists have been bribed, manipulated, or coerced to give false or misleading information, or to show favoritism towards a specific company or game? If so, Gamergate has already benefitted you.
Well, the interesting thing about it is that he said that he's a PC gamer, so it doesn't affect him nearly as much as it used to. Ever since Steam added the ability to refund your games through an automated system, PC gamers have had a method of circumventing biased or just lackluster reporting. (I'll get into what I mean by lackluster in a minute.) What that means is that even if a game gets glowing reviews without deserving them, he can request a refund.
However, this is not the case for console gamers. If I open up a game, most stores will refuse to take it back. This is a huge problem when it comes to game reviews and previews that may have a bit of bias (obvious or not). A console gamer buys a game because of the good and supposedly legit press, and goes to find that it was misrepresented. The gamer is screwed! What's really silly about the return policies in stores is that they're meant to stop people from buying, copying and returning multimedia, but that's really not an issue when it comes to most video games (except for the Wii and 3DS). So, these stores should take games back; however, they don't and the end user suffers for it.
I mentioned lackluster/inadequate coverage earlier, and that's another problem that PC gaming tends to suffer from. The problem boils down to a multi-platform game being covered using a single platform only, and what usually happens is that a console game performance/stability differs in a significant way compared to the PC game. Unfortunately, it's not always easy to find this information as most large gaming sites focus on the console side. TotalBiscuit usually creates good videos referred to as "Port Report" where he'll discuss the options available (resolution, AA, FoV, etc.) and general performance characteristics.
Now, that's a bit of a diatribe on this, but in short, users need proper representation of what they're buying. Fortunately, PC users have a way around shadily represented products, but console gamers are still screwed.