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Forza 4 Official Thread - 10/11 - Start your engines, Forza released

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I'm bitter about the Forza 3 livery editor... I spent a bunch of time working in the livery editor on my buddy's XBox while he was in Afghanistan, making a variety of complex designs (including a faithful reproduction of my Atomic Playboy avatar), not to mention getting a driver up to level 50... only to lose the entire profile attempting to transfer the data from his XBox to mine. It was one thing losing the game progress, because I can make that up, but the art is gone forever, as are all the gift cars I had previously claimed (something like 30 or so cars). Why must they make it so difficult to transfer profiles?

Won't make that mistake with Forza 4.
 
Please have the Top Gear Test Track...

I think you'll be very, very happy.

http://www.oxm.co.uk/29797/news/e3-2011-forza-4-integrates-top-gear-throughout-entire-game-/

Forza Motorsport 4 will integrate cult BBC show Top Gear throughout the entire game, including the career and multiplayer modes, Turn 10 has revealed.

"We're not revealing all the Top Gear integration," Turn 10's Dan Greenawalt told us last night, after revealing Jeremy Clarkson has recorded individual car tours. "The issue is we didn't just licence the Top Gear content, we actually got a multi-year partnership with them, and so they're throughout the entire game."

"Yes, there's the track, there's the voice [of Clarkson], but we also have other aspects to the game. Top Gear is in the career, Top Gear is in the community, Top Gear is everywhere in the game. We were actually working with them creatively, not just 'we want your track.'"

Does that mean we can expect to be racing our friends in the Reasonably Priced Car? "More to come in coming days," grins Greenawalt.

I'm still trying to catch up on Forza 3, but this news just sold me on Forza 4.
 
So if the Fanatec wheel for as cool as it looks isn't a good option, which wheel does everyone recommend?
 
Modifications have always disappointed me in Forza. You don't really ever visually see any difference, no matter how much you spend upgrading a car.

How about stuff like a boost gauge when you install a turbocharger? Or a race steering wheel? Or bucket seats with 5 point harnesses? Or body kits? This has been asked a billion times but all we ever get are the "Forza" front splitter and rear spoiler.

Forza excels at the driving model, I think it has the best one out of all these semi-sim games I've played. But in terms of racing, Forza feels very sterile, and you never get the feeling that you're driving a fire-breathing monster, even in purpose built race cars.

My ideal Forza 4 is a mix of Shift and Forza 2 with current-day graphics and audio.

Oh yeah, and more LMP cars please.
 
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Modifications have always disappointed me in Forza. You don't really ever visually see any difference, no matter how much you spend upgrading a car.

How about stuff like a boost gauge when you install a turbocharger? Or a race steering wheel? Or bucket seats with 5 point harnesses? Or body kits? This has been asked a billion times but all we ever get are the "Forza" front splitter and rear spoiler.

Forza excels at the driving model, I think it has the best one out of all these semi-sim games I've played. But in terms of racing, Forza feels very sterile, and you never get the feeling that you're driving a fire-breathing monster, even in purpose built race cars.

My ideal Forza 4 is a mix of Shift and Forza 2 with current-day graphics and audio.

Oh yeah, and more LMP cars please.

Boost gauges and body kits are ricey gimmicks for kids. Adding them would detract from what Forza is trying to accomplish and push it more in the direction of the (what I feel are terrible) Need For Speed games.

I am glad Forza has avoided slipping down this slope. There was a time when NFS games were good - but that was when I was playing Porsche Unleashed on my Pentium 166 w/ a Voodoo2 card.
 
Boost gauges and body kits are ricey gimmicks for kids. Adding them would detract from what Forza is trying to accomplish and push it more in the direction of the (what I feel are terrible) Need For Speed games.

I am glad Forza has avoided slipping down this slope. There was a time when NFS games were good - but that was when I was playing Porsche Unleashed on my Pentium 166 w/ a Voodoo2 card.

with some of the liveries people have made to copy real life race cars, i feel very much like i'm driving a fire breathing monster
 
Boost gauges and body kits are ricey gimmicks for kids. Adding them would detract from what Forza is trying to accomplish and push it more in the direction of the (what I feel are terrible) Need For Speed games.

I am glad Forza has avoided slipping down this slope. There was a time when NFS games were good - but that was when I was playing Porsche Unleashed on my Pentium 166 w/ a Voodoo2 card.

I am of the same opinion: Porsche Unleashed was the best in the NFS series, but a close second would be the Shift games. Unfortunately, Shift 2 is extremely unpolished upon release, a diamond in the rough.

Wider bodywork to allow for wider tires and larger contact patch is not a gimmick. Additional bodywork for downforce when you receive a significant engine upgrade is not a gimmick. When a teenager puts a wide body kit on their stock Honda civic, that's certainly a gimmick. When you convert your Civic to RWD and put in an 800HP motor, you should probably invest in some suspension and aero. Aerodynamic tuning should not just be limited to angle-of-attack adjustments on the rear spoiler and front splitter. Maybe what I'm asking for a is a racecar design game on top of an excellent driving game, but so what, that would be awesome.

vshah:

How can you see your livery from inside the cockpit? When you put a race engine and a race sequential transmission into your car, strip it of all the insulation, and put in straight pipes, the mechanical clinks and clanks of the drivetrain and the roar of the exhaust should be enough to extremely evident. Dirt should splash onto your windshield from the ground.

Can Forza be made more visceral? The driving experience is great. The race experience could be improved.
 
Boost gauges and body kits are ricey gimmicks for kids. Adding them would detract from what Forza is trying to accomplish and push it more in the direction of the (what I feel are terrible) Need For Speed games.

I am glad Forza has avoided slipping down this slope. There was a time when NFS games were good - but that was when I was playing Porsche Unleashed on my Pentium 166 w/ a Voodoo2 card.

Boost gauges and body kits aren't rice when accompanied by meaningful performance upgrades. Look at the Need For Speed Shift games. Part of converting a standard car into a race car is giving it a full aero package, which includes a wide body kit, and an overhauled cockpit. Unlike some NFS games (Underground, Most Wanted, etc.), you are not only not encouraged to rice out your car, but you're not even able to. The most you could do is give your car aero and cockpit upgrades without doing anything else, but it's not the same thing.
 
vshah:

How can you see your livery from inside the cockpit? When you put a race engine and a race sequential transmission into your car, strip it of all the insulation, and put in straight pipes, the mechanical clinks and clanks of the drivetrain and the roar of the exhaust should be enough to extremely evident. Dirt should splash onto your windshield from the ground.

Can Forza be made more visceral? The driving experience is great. The race experience could be improved.

i guess I see your point. I just don't want random burnout-esque cutscenes, or slow motion to kick in when someone passes me or something like that.
some of the colin mcrae games were visceral like you describe
 
I am of the same opinion: Porsche Unleashed was the best in the NFS series, but a close second would be the Shift games. Unfortunately, Shift 2 is extremely unpolished upon release, a diamond in the rough.

Wider bodywork to allow for wider tires and larger contact patch is not a gimmick. Additional bodywork for downforce when you receive a significant engine upgrade is not a gimmick. When a teenager puts a wide body kit on their stock Honda civic, that's certainly a gimmick. When you convert your Civic to RWD and put in an 800HP motor, you should probably invest in some suspension and aero. Aerodynamic tuning should not just be limited to angle-of-attack adjustments on the rear spoiler and front splitter. Maybe what I'm asking for a is a racecar design game on top of an excellent driving game, but so what, that would be awesome.

vshah:

How can you see your livery from inside the cockpit? When you put a race engine and a race sequential transmission into your car, strip it of all the insulation, and put in straight pipes, the mechanical clinks and clanks of the drivetrain and the roar of the exhaust should be enough to extremely evident. Dirt should splash onto your windshield from the ground.

Can Forza be made more visceral? The driving experience is great. The race experience could be improved.

There are certainly legitimate reasons for body kits, but there is certainly no legitimate reason for spending (wasting?) the money to turn a Civic in a RWD, 800HP car 🙂
 
I have my copy on pre-order since last week. I am waiting to hear about the collectors edition. I bought the CE with Forza 3!
 
There are certainly legitimate reasons for body kits, but there is certainly no legitimate reason for spending (wasting?) the money to turn a Civic in a RWD, 800HP car 🙂

sccp_0805_02_z+2007_honda_civic_type_r+front_left_view.jpg


Personally I'd rather use something else as the base car for such mods, but people do turn Civics and similar cars into specialized time attack machines. I mean, if you could find someone willing to sponsor such a thing, why not? I don't think you'd see anyone turning their Civic into that with their own money though.
 
Just an update, the Forza 4 Limited Edition is available for pre-order at Amazon for $59.99. That's $20 off the normal price.

http://www.amazon.com/Forza-Motorspo...0068203&sr=1-2

That edition is back up now on Amazon.com, but it is for the full $79.99 price. Did anyone actually get in a pre-order for $20 off? If so, I'm quite jealous!

In other news, has a manufacturer/car list been announced yet? Even a partial one?
 
hmm should i pay $20 more for a special car? what would you guys speculate that car would be for NA, i hope is not some 4WD chrysler.
 
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