Originally posted by: apoppin
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: Fenixgoon
Originally posted by: Extelleron
Originally posted by: Fenixgoon
can this run on ATI X800 series? I have an X850XT and I got the error "unsupported Pixel Shader version 2.0"
It requires SM3 to work. The X8xx series only support SM2.
lame:| (that it requires SM3.. i knew the X8xx only did SM2)
guess i might be getting a new video card in the near future![]()
there are some *games* out now that require SM3.0 that the x800 series cannot run at all ... one of them is RS:Vegas, i believe
i was never a fan of the RS6 series, so i never noticed
so... who wants an X850XT?![]()
well, what are you gonna get to replace it ... x1950p/xt ... HD2900xt ?
... i did the x1950p thing in Dec ... when Gothic3 and NWN2 owned my rig...
then it lead to a PS upgrade .. a CPU upgrade ... my CRT died > LCD ... a RAM upgrade ... MB died > another MB ... another RAM upgrade to DDR2 ... another CPU upgrade
be careful ... once you take your x850xt out of your case it starts to get really expensive
but don't wait till you can't get 'anything' for it![]()
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: Fenixgoon
Originally posted by: Extelleron
Originally posted by: Fenixgoon
can this run on ATI X800 series? I have an X850XT and I got the error "unsupported Pixel Shader version 2.0"
It requires SM3 to work. The X8xx series only support SM2.
lame:| (that it requires SM3.. i knew the X8xx only did SM2)
guess i might be getting a new video card in the near future![]()
there are some *games* out now that require SM3.0 that the x800 series cannot run at all ... one of them is RS:Vegas, i believe
i was never a fan of the RS6 series, so i never noticed
so... who wants an X850XT?![]()
well, what are you gonna get to replace it ... x1950p/xt ... HD2900xt ?
... i did the x1950p thing in Dec ... when Gothic3 and NWN2 owned my rig...
then it lead to a PS upgrade .. a CPU upgrade ... my CRT died > LCD ... a RAM upgrade ... MB died > another MB ... another RAM upgrade to DDR2 ... another CPU upgrade
be careful ... once you take your x850xt out of your case it starts to get really expensive
but don't wait till you can't get 'anything' for it![]()
i was thinking of doing a summer HTPC upgrade, but R630, crysis, hellgate london, and ETQW come out soon.. and then phenom comes out at christmas![]()
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
Originally posted by: CaptainJackSwallows
HEY DO NOT THINK THAT ALL DX10 GAMES WILL PERFORM THIS BADLY. AS YOU CAN SEE FROM RMED64'S POST IN PAGE 3, IT IS ONLY USING ONE CPU CORE. OTHER DX10 TITLES ARE EXPTECTED TO USE 2+ CORES WHICH EQUALS FASTER GAMING. THAT IS ALL.
Originally posted by: Extelleron
Originally posted by: 40sTheme
Anyone have any idea how to get 1440x900 resolution in this demo?The blurry/nasty/poopy non-native resolution is starting to piss me off.
I'm also looking for a way to enable 1680x1050 res. LP is a fun game but it's obvious not much optimization has been put into this PC version - it feels like they copied the X360 version, added a performance-killing "high shadow quality" option, and called it a "PC version."
Originally posted by: GEOrifle
GUYS: Be ready trow your "lovely" Dx9 cards in GARBAGE.
Wellcome to club of "$400++++$1000 GPU cards" or......buy 360 -PS3 .
Originally posted by: Wreckage
Originally posted by: Extelleron
Originally posted by: 40sTheme
Anyone have any idea how to get 1440x900 resolution in this demo?The blurry/nasty/poopy non-native resolution is starting to piss me off.
I'm also looking for a way to enable 1680x1050 res. LP is a fun game but it's obvious not much optimization has been put into this PC version - it feels like they copied the X360 version, added a performance-killing "high shadow quality" option, and called it a "PC version."
PC ports often suck, however releasing a demo like this will give them valuable input for fixing the game. Hopefully they will use that input.
Originally posted by: cmdrdredd
Originally posted by: CaptainJackSwallows
HEY DO NOT THINK THAT ALL DX10 GAMES WILL PERFORM THIS BADLY. AS YOU CAN SEE FROM RMED64'S POST IN PAGE 3, IT IS ONLY USING ONE CPU CORE. OTHER DX10 TITLES ARE EXPTECTED TO USE 2+ CORES WHICH EQUALS FASTER GAMING. THAT IS ALL.
CPU does not handle the graphics prudiced by todays games
Originally posted by: Matt2
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
I have my doubts that either company is going to be able to raise performance to acceptable levels at 1680x1050, let alone 1920x1200 (my native res), so I'm glad I have my Xbox.
Does anyone know if Lost Planet is full DX10 or largely DX9 with some DX10 "extras" splashed on the top?
Originally posted by: Matt2
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
I have my doubts that either company is going to be able to raise performance to acceptable levels at 1680x1050, let alone 1920x1200 (my native res), so I'm glad I have my Xbox.
Does anyone know if Lost Planet is full DX10 or largely DX9 with some DX10 "extras" splashed on the top?
Originally posted by: apoppin
Originally posted by: Matt2
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
I have my doubts that either company is going to be able to raise performance to acceptable levels at 1680x1050, let alone 1920x1200 (my native res), so I'm glad I have my Xbox.
Does anyone know if Lost Planet is full DX10 or largely DX9 with some DX10 "extras" splashed on the top?
believe me ... when you see a DX10 game you will know it is a dx10 game
you won't have to ask
Originally posted by: Matt2
Originally posted by: apoppin
Originally posted by: Matt2
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
I have my doubts that either company is going to be able to raise performance to acceptable levels at 1680x1050, let alone 1920x1200 (my native res), so I'm glad I have my Xbox.
Does anyone know if Lost Planet is full DX10 or largely DX9 with some DX10 "extras" splashed on the top?
believe me ... when you see a DX10 game you will know it is a dx10 game
you won't have to ask
Well, I havent seen any screens or played the Lost Planet PC demo.
No need, I'm already 4 months ahead of you guys.![]()
Originally posted by: superbooga
You know with a lot of things once you get to a certain point, any small improvements in quality come at a huge performance cost.
The game's motion blur, shadows, and particle effects are extremely taxing and shader intensive. Most graphics cards are designed for high resolution textures along with AA and AF. If a card was built with shader performance as it's priority, it would run the game better but people would complain about it's performance in 95% of the other games.
Most people are still thinking in "DX7" mode...where pretty textures, high polygon counts and good filtering is everything. Games like these look good in screenshots but lifeless in motion. It's time to suck it up and accept more "cinematic gaming", where cards struggle to maintain 30fps with anti-aliasing off.
Originally posted by: keysplayr2003
Originally posted by: cmdrdredd
Originally posted by: CaptainJackSwallows
HEY DO NOT THINK THAT ALL DX10 GAMES WILL PERFORM THIS BADLY. AS YOU CAN SEE FROM RMED64'S POST IN PAGE 3, IT IS ONLY USING ONE CPU CORE. OTHER DX10 TITLES ARE EXPTECTED TO USE 2+ CORES WHICH EQUALS FASTER GAMING. THAT IS ALL.
CPU does not handle the graphics prudiced by todays games
You're right. This game would play just fine on a PII 233. CPU has little to do with producing graphics. Hey, you might even be able to play without one!! Who knows??
/sarcasmAll in good fun.
Originally posted by: keysplayr2003
Originally posted by: cmdrdredd
Originally posted by: CaptainJackSwallows
HEY DO NOT THINK THAT ALL DX10 GAMES WILL PERFORM THIS BADLY. AS YOU CAN SEE FROM RMED64'S POST IN PAGE 3, IT IS ONLY USING ONE CPU CORE. OTHER DX10 TITLES ARE EXPTECTED TO USE 2+ CORES WHICH EQUALS FASTER GAMING. THAT IS ALL.
CPU does not handle the graphics prudiced by todays games
You're right. This game would play just fine on a PII 233. CPU has little to do with producing graphics. Hey, you might even be able to play without one!! Who knows??
/sarcasmAll in good fun.
Originally posted by: apoppin
Originally posted by: Matt2
Originally posted by: Extelleron
Originally posted by: Matt2
I'm glad I already played and beat this game on Xbox360. Same with R6:V.
Doesnt look like performance on PC is going to be there.
Well, I think this is to be expected. This is the first DX10 game (and it's not even out yet) so neither ATI or nVidia has had time to optimize the drivers and the devs have not had the experience to be able to optimize for DX10 either. It's clear to me that this game is little but a 360 port as well; the default resolution is 1280x720 (wonder where that came from?), the menus are clearly designed for a 360 controller, no support for extremely common PC resolutions (1280x1024, 1440x900, 1680x1050?), and not so great performance.
I have my doubts that either company is going to be able to raise performance to acceptable levels at 1680x1050, let alone 1920x1200 (my native res), so I'm glad I have my Xbox.
Does anyone know if Lost Planet is full DX10 or largely DX9 with some DX10 "extras" splashed on the top?
believe me ... when you see a DX10 game you will know it is a dx10 game
you won't have to ask
Originally posted by: superbooga
You know with a lot of things once you get to a certain point, any small improvements in quality come at a huge performance cost.
The game's motion blur, shadows, and particle effects are extremely taxing and shader intensive. Most graphics cards are designed for high resolution textures along with AA and AF. If a card was built with shader performance as it's priority, it would run the game better but people would complain about it's performance in 95% of the other games.
Most people are still thinking in "DX7" mode...where pretty textures, high polygon counts and good filtering is everything. Games like these look good in screenshots but lifeless in motion. It's time to suck it up and accept more "cinematic gaming", where cards struggle to maintain 30fps with anti-aliasing off.
Originally posted by: CaptainJackSwallows
Originally posted by: keysplayr2003
Originally posted by: cmdrdredd
Originally posted by: CaptainJackSwallows
HEY DO NOT THINK THAT ALL DX10 GAMES WILL PERFORM THIS BADLY. AS YOU CAN SEE FROM RMED64'S POST IN PAGE 3, IT IS ONLY USING ONE CPU CORE. OTHER DX10 TITLES ARE EXPTECTED TO USE 2+ CORES WHICH EQUALS FASTER GAMING. THAT IS ALL.
CPU does not handle the graphics prudiced by todays games
You're right. This game would play just fine on a PII 233. CPU has little to do with producing graphics. Hey, you might even be able to play without one!! Who knows??
/sarcasmAll in good fun.
my post had nothing to do with producing graphics, it had to do with performance. dx10 or no dx10, a game will run faster if you have a dual core and the game uses more than one. since most future/notable dx10 games ARE made for 2+ cores, they could easily run faster than in this game. my point is, this game is a poor example of how future games will perform since it only uses one core ( OLD STUFF NAH MEAN?).
Originally posted by: Rage187
Want to chime in and say that if all Games for Windows use the 360 control scheme I will be sold on the idea.