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Tweak155

Lifer
Sep 23, 2003
11,449
264
126
So this is the first time I've bought a season pass... I will get all those DLC this year correct?
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
So this is the first time I've bought a season pass... I will get all those DLC this year correct?

Yes, you will get them as they are released.
And any further ones they have not announced yet that they are making
 

KIAman

Diamond Member
Mar 7, 2001
3,342
23
81
Put a lot more hours in over the long weekend and have reached level 56.

1. I'm still addicted to settlements. I have so many of them now all decked out with cap making resources. Although my overall creativity has gone down the drain a bit. Most settlements are now an uninspired mash of efficiency and exploitation. I typically build a 3 story tall building only supported by the ladder flooring with generator, a beacon and heavy laser turrets on the roof in the center of the settlement. I'll randomly place some pictures, rugs, hangings, signs then add stacks of sleeping bags in the crappiest places. Then fill the place with stores, water and food. Looks like shit but I generate a ton of caps because people are happy. Now I just go from settlement to settlement like a mob boss and clean the place of caps and resources to sell for caps and to farm adhesives.

2. I still mainly use my companions as infinite bags of holding although I started to get Piper to admire me but I ended up failing all the flirting so she is just a friend. I might reload a save and drink the shit out of myself and get high on grape mentats to try again but right now I just don't care. I found Cait and she seemed really cool until she would not shut the hell up about me picking things up, I sent her off long ago. Strong just seems... so weak, most of the time taking years to take someone down with a legendary super sledge, I had high hopes because of Fawkes. But Strong was just a huge let down so I had to part ways with him. Curie's accent was cute at first but just got super irritating so she had to go and the fact she practically disliked almost anything I did or said. I just got Danse and I can already tell this guy is a bag of bolt-for-brains so not sure if I'll be keeping him long term although he seems to be a 1 man army but combat is not an issue for me, I play on survival and rarely reload from a fight and when I do reload, it's because some bastard with a fat man not only destroyed me but all of his allies, those get a bit irritating.

3. Speaking of combat, it just seems so easy compared to FO3 and NV, maybe it's just me. The ability to upgrade weapons and armor, the combat perks are just over the top, and drugs in FO4 are just too over-powered. I usually headshot humans and legshot creatures and suiciders. Most difficult fights involve me popping some psychojet and mowing down legendary enemies without bothering to go behind cover, literally terminator shit. Most of my deaths are due to dumb enemies accidentally blowing themselves up in tight spaces along with me and the rest of their friends. I love fighting feral ghouls, they literally just hurl themselves at you at full throttle and it's fun trying to dodge them and watch them take a few seconds to get back on their feet as you axe them to death to save on ammo.

4. I loved the brotherhood of steel from before but Elder Maxson just pisses me off all the time. Maybe I'm just not the military type of guy but every conversation I just wanted to put a bullet in his head with his bullshit about "don't disappoint me" and "don't make me mad" and "ad victorium" omg die! I ended up making enemies of them and now they shoot me on sight but most the time, their vertabird crashes killing the pilot and taking the on board knight to half health, which makes it easy enough for me to finish off for free power-armor loot. Endless... powerarmor...loot. Speaking of power armor, I've been using them more often but it's still a PITA to keep repairing them and entering and exiting all the time, bleh. I did follow someone's suggestion here and have my companions use them.

5. Found one of my favorite Legendary, a 2 shot gauss rifle from a high level legendary ghoul. Not only is this weapon OP but I like the attention to detail and you can actually see the 2nd projectile go off and the thing is just so beefy. I need more 2mm EC rounds!!!

6. I might be getting close to the end of the story considering I'm being more and more forced to take sides, I hope this isn't all over soon, I'm having too much fun at the moment.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Speaking of combat, it just seems so easy compared to FO3 and NV, maybe it's just me. The ability to upgrade weapons and armor, the combat perks are just over the top, and drugs in FO4 are just too over-powered.

Honestly combat has always seemed dead easy to me in every Bethesda game once you leveled up. Some of the Morrowind DLC was challenging (those werewolves could be murder). But otherwise the reward component of all these games is God mode.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
And a side effect of this is the increase of the Season Pass price from $29.99USD to 49.99USD !!!!! on March 1 2016
*Edit* GreenManGaming has a 20% off coupon FEBURY-SVINGS-20PERC as well in case you want to get it

FML... Looks like I'll have to get the season pass. I bought every DLC for Fallout: NV, and it looks like I'll break-even just with the Harbor one. Not really interested in the other two.

They really need a settlement defense DLC... This game is totally meant for it.
 

uallas5

Golden Member
Jun 3, 2005
1,624
1,872
136
5. Found one of my favorite Legendary, a 2 shot gauss rifle from a high level legendary ghoul.

I should be so lucky. I killed a mid-level legendary ghoul last night and the only thing on him was a plastic spoon. A FREAKIN PLASTIC SPOON!!! And not some legendary, scoop out your opponents eye balls melee weapon. No, an ordinary plastic spoon.
 

Oyeve

Lifer
Oct 18, 1999
22,058
880
126
FML... Looks like I'll have to get the season pass. I bought every DLC for Fallout: NV, and it looks like I'll break-even just with the Harbor one. Not really interested in the other two.

They really need a settlement defense DLC... This game is totally meant for it.

Damn, I just grabbed this for 30 bucks. Beats 50 tho. I hope the DLC is worth it. I rarely buy DLC.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Anyone know if settlers will use owned beds? I was trying to figure out whether it made sense to try and establish something at Covenant. I sided against the townspeople earlier in the game... so they are all dead. But their possessions are still there and owned. All but one of the beds is owned. As far as I can tell none of the owned possessions are scrappable. The beds do count towards the beds total in the settlement report, but if the settlers won't use them then that will make it tough to build anything here.
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
I'm pretty sure they will not use owned beds, but not 100%. I'd scrap them or reset their ownership through console.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
I'm pretty sure they will not use owned beds, but not 100%. I'd scrap them or reset their ownership through console.

I don't know if Covenant is worth the trouble. It's attractive with the existing defenses and the cute little houses, but it's really small.
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
I don't know if Covenant is worth the trouble. It's attractive with the existing defenses and the cute little houses, but it's really small.

Does the existing defense even help (do the turrets fire)? I know it doesn't count towards defense, but I never had an attack there in either of my play throughs, always got to it later in the game.

It is the best looking place, until you start building there and junk it up. :D
 

werepossum

Elite Member
Jul 10, 2006
29,873
463
126
Bethesda has released details about the DLC that will be release
https://bethesda.net/?utm_source=tw...nd-workshop-far-harbor-and-more/2016/02/16/77

Automatron Release: March 2016 Price: $9.99 USD


Wasteland Workshop Release: April 2016 Price: $4.99 USD


Far Harbor Release: May 2016 Price: $24.99 USD


And a side effect of this is the increase of the Season Pass price from $29.99USD to 49.99USD !!!!! on March 1 2016
*Edit* GreenManGaming has a 20% off coupon FEBURY-SVINGS-20PERC as well in case you want to get it

Current and Purchasers of the Season pass will still get all the DLC that they plan to release(current and future) as well so its like a pre-sale of the season pass until March 1 2016
Well, two of those sound like ass but that island thingy might have promise. Better get it ordered I suppose.

Honestly combat has always seemed dead easy to me in every Bethesda game once you leveled up. Some of the Morrowind DLC was challenging (those werewolves could be murder). But otherwise the reward component of all these games is God mode.
When I took up with Piper and began the Railroad quests I stopped using power armor. Now I just use Kellogg's armor and a heavily modded assault rifle, and the challenge is definitely back in, gotta shoot first and hit hard. Last weekend I sniped a raider and right around the corner were several super mutants, including a suicider. A mini nuke within forty feet or so now not only knocks me down, it leaves me a headless, limbless corpse. (Strangely, Piper climbs right back to her feet beside my burnt torso.) Same with some heavy lasers, they kill me in about two seconds flat. Although one of the things that almost killed me was a plasma rifle and when I used it, the raiders just jump out of the path of the plasma. WTF?
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
When I took up with Piper and began the Railroad quests I stopped using power armor. Now I just use Kellogg's armor and a heavily modded assault rifle, and the challenge is definitely back in, gotta shoot first and hit hard. Last weekend I sniped a raider and right around the corner were several super mutants, including a suicider. A mini nuke within forty feet or so now not only knocks me down, it leaves me a headless, limbless corpse. (Strangely, Piper climbs right back to her feet beside my burnt torso.) Same with some heavy lasers, they kill me in about two seconds flat. Although one of the things that almost killed me was a plasma rifle and when I used it, the raiders just jump out of the path of the plasma. WTF?

My guy is lvl 48 and I am still walking around in a Drifter suit and militia hat :). I use a pretty heavily modded .308 combat rifle, the .50 Recon sniper rifle, a heavily modded 10mm, and a heavily modded combat shotgun w/32 round mag. Pretty much the only thing that I have run into at this point that can still take me right out is a mini-nuke. Those energy weapons the atom nutballs fire are still pretty fierce, too.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
I don't know if Covenant is worth the trouble. It's attractive with the existing defenses and the cute little houses, but it's really small.

That place is garbage... I established a settlement there but it is garbage. The ceiling is stupidly low so you can't build anything above around 2 stories, and a lot of owned items are unscrappable. Settlers won't use the beds of the people I killed.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Although one of the things that almost killed me was a plasma rifle and when I used it, the raiders just jump out of the path of the plasma. WTF?

I was disappointed with plasma on my first playthrough. The split damage type means both damage resistances get applied so it never hits as hard as it should.

Gone are the Fallout 1 days of the Turbo Plasma Rifle being the ultimate endgame weapon.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
That place is garbage... I established a settlement there but it is garbage. The ceiling is stupidly low so you can't build anything above around 2 stories, and a lot of owned items are unscrappable. Settlers won't use the beds of the people I killed.

Yeah it's a weird sort of pseudo-settlement. If the settlers won't use the beds that... umm... settles it, because there isn't room to build many new ones.
 

facetman

Senior member
Aug 30, 2014
201
4
81
i just used console commands to make the beds usable, the bodies disappear, etc. SO , only build one 2 story tower between the houses on the left and a platform over the workshop. Destroyed the turrets that were there and then replaced them with my own. So,now the Settlement has good defense, with missile turrets, etc. and it is the only place that has a large queen bed to sleep in.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
i just used console commands to make the beds usable, the bodies disappear, etc. SO , only build one 2 story tower between the houses on the left and a platform over the workshop. Destroyed the turrets that were there and then replaced them with my own. So,now the Settlement has good defense, with missile turrets, etc. and it is the only place that has a large queen bed to sleep in.

I've used console commands to make some objectionable corpses go away... and the first crash I ever saw happened on shutdown right after I did that. Everything is still stable, but I want to be pretty selective about punching objects out of the game world. Still think Covenant is not worth it.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
What's the best place for a settlement? I spent most of my time building up County Crossing but that's mostly because that's where I randomly decided to build stuff.
 

Phoenix86

Lifer
May 21, 2003
14,644
10
81
What's the best place for a settlement? I spent most of my time building up County Crossing but that's mostly because that's where I randomly decided to build stuff.

There's no "best" place. Center of the map reduces game time for fast travel, but that's rarely relevant, so maybe hangman's alley or bunker hill. Sanctuary if you like the houses. Covenant if you like those houses. Drive in if you want an easy, big, flat area to make a massive base. The island if you want a really massive place.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
What's the best place for a settlement? I spent most of my time building up County Crossing but that's mostly because that's where I randomly decided to build stuff.

I like the drive-in theater, it has the most open space so you can do whatever you like.
The Castle is good if you want something thats already mostly built up.
Sanctuary has lots of land, and good water access. But it gets boring after a while.

Most of the others are too small or have too much junk getting in the way.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
Yeah it's a weird sort of pseudo-settlement. If the settlers won't use the beds that... umm... settles it, because there isn't room to build many new ones.

Not quite... I didn't use the console and managed to jam 20 beds into the existing buildings. Maybe they fixed it with the patch -- I haven't checked yet.

I like the drive-in theater, it has the most open space so you can do whatever you like.

Drive in is huge and flat... but I had to put up 3 or 4 defense towers to cover the perimeter.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
Not quite... I didn't use the console and managed to jam 20 beds into the existing buildings. Maybe they fixed it with the patch -- I haven't checked yet.

20?! Seriously, you must have them packed in there. Part of what motivates me is making settlements that are sort of realistic within the bounds of the lore, and just cramming beds in and having a bunch of beds that noone can use because they were owned by the bad people I drove out just sort of tanks the place for me.

Sanctuary is obviously a good settlements site, but as was noted already it's way off the beaten track. I like my HQ at Greygarden but in terms of places that I have encouraged people to live: Warwick Estates and Nordhagen are nice because they have some isolation and are pretty easily walled off. Warwick has a lot of cement structures you can't really do anything with, but there is still quite a bit of room. Sunshine Tidings is another naturally good site, too large to wall but comes with a fair bit of usable infrastructure. The drive-in is nice and flat and I may do something there, but having a radioactive pit in the middle sort of blows.

The worst of them. imo, are places like Coastal Cottage: cramped, full of unusable unscrappable ruins. Sometimes it can be fun trying to work around those limits, but still that is one of the worst sites. Murkwater is another.

I hated Hangman's at first but I have come to like it. It can never grow, but all my trade routes run through there so it's become a hub.
 

Imp

Lifer
Feb 8, 2000
18,828
184
106
20?! Seriously, you must have them packed in there. Part of what motivates me is making settlements that are sort of realistic within the bounds of the lore, and just cramming beds in and having a bunch of beds that noone can use because they were owned by the bad people I drove out just sort of tanks the place for me.

Actually, come to think of it, I think the owned beds counted towards the settlement total. They couldn't be used by anyone, but they counted as beds for settlers. Otherwise, ya, rest of the beds are crammed where ever there's space.