Here are my thoughts on ESPN Motion. The video quality and audio quality are superior.
The problem I see is that for your average user, they'll end up downloading a TON of content that they may never watch. Companies have enough bandwidth problems to begin with ... now they're pushing content to people's PCs with the thought that they might watch it.
There are a couple ways that ESPN may handle this.
1) Their video-downloading agent may track how often user X goes to ESPN.com and downloads enough video to meet those needs. This wouldn't be perfect, but it'd be feasable.
2) Their video-downloading agent could work as a node on a peer-to-peer network. In essence, ESPN sends data to 10 users, and those 10 users propigate the video to others. This would actually be the BEST way to handle such a system in my opinion, but I haven't read anything about peer-to-peer with ESPN Motion, so I'm guessing that it's not setup like this.
Anybody else have more concrete evidence that they are or aren't just doing straigh buffering of the video?
telstar