With Civ V lulling me to sleep I'm so tempted to pick this up after hearing positive feedback from you guys and seeing it at Wallymart for $40.
With Civ V lulling me to sleep I'm so tempted to pick this up after hearing positive feedback from you guys and seeing it at Wallymart for $40.
Is Civ V not so good?
Is Civ V not so good?
Well it's not quite a 50/50 split, but it seems some people like it and some people hate it.
Civ ceased to interest me after I discovered the Total War series. 🙂
So how does this compared to the original Masters of Magic? Do you get to specialize in different magic "trees" and research spells (sort of like the technology research in the Civilization series), explore neutral dungeons for prizes, hire heroes, etc. or is it more about building cities and an army and fighting against your opponents?
There are no dungeons ala Age of Wonders in the sense that you actually enter another zone to explore when you reach a dungeon icon on the global map. Instead when you choose to explore a dungeon you are zoned strait into the tactical battle screen. Success in that fight means you clear the dungeon.
So I picked it up a few days ago. It's not the horrendous monster that it's been made out to be, so far. It plays smooth on my system and hasn't crashed. Though at roughly 6 unfinished games in I have no idea about balance as I'm just learning how to play 🙂
It's strangely like Civ in one way, tech tree, settle cities, build armies, negotiate, etc and then very much unlike it with the magic element, factions, races as opposed to civs. I'd almost say it has that Alpha Centauri feel to it; there's even spells to raise and lower land and the landscape itself from what I've run into looks pretty alien if not a wasteland.
Those are pretty epic feeling and amazing to play games. I never played the earlier ones so I don't know if it goes deeper into infrastructure building like Civ does, but if you could combine that element with the battle of TW games I think you'd hit onto the next big title.
So how does this compared to the original Masters of Magic? Do you get to specialize in different magic "trees" and research spells (sort of like the technology research in the Civilization series), explore neutral dungeons for prizes, hire heroes, etc. or is it more about building cities and an army and fighting against your opponents?
Hey, where can you find that game?
In quebec, no one have it and even some didn't heard of it...
Hey, where can you find that game?
In quebec, no one have it and even some didn't heard of it...
I am still on my first non-campaign game. Resources are very important in this game. I have yet to find any horses, but luckily I made friends with a neighbor and bought 12 horses from him at 6 Gildar each (enough for 3 squads of cavalry).
EDIT: Anyone know how to destroy one of your cities? While I was trying to build a city to take advantage of the gold mines, an enemy kept spawning cities on the mines. I took the cities as they were spawned, but now there are 4 cities in a very small area. I would like to destroy the one in the middle, so they have more room to grow.
You end up summoning any kind of critters that you can ASAP (only your SOV and their eventual progeny can use the summon spells), as most of them are individual wrecking crews that can do most of your work. the only limit is one of each summon per sov, and these guys run around until they die, they even level up. their is no upkeep cost for them.
If you guys have Walmart stores there then they carry it, at least in the states.
Anyone know:
How do you heal or rest your SOV? Seems like they get warn down, I tried eating something from a shop in town, but that didn't seem to do anything.
Is there a way to increase manna for certain races? I think I have an adventurer and despite learning higher level spells I wasn't able to cast them because I only have 10 manna and they require 15.
What about adventurers, can you recruit them? I keep running into them and they tell me how weak some of my cities are, but I can't seem to speak to them.
If you guys have Walmart stores there then they carry it, at least they do in the states.
I have a horse farm, but other then speed they are kind of useless. I don't know if it's just a freak thing, but I built an army on horses and equipped them with maces. Tried them out in battle and LOL I don't think one soldier ever connected with a blow onto an opponent. I'm thinking the maces are too short for horse back riders, but I haven't tested another longer weapon yet.
I'm wondering that as well. Maybe you can cast a spell on your own city to demolish it? Or there is a icon for destroying buildings under construction, maybe that can be used to destroy cities. It must be possible because one of the opposing factions I was at war with danced their leader through one of my cities. I just happened to have my leader their with a rock elemental and took him out. His whole civilization collapsed along with all his cities.
They are indeed wrecking crews. I had war waged on me and no army to defend with. Using my SOV and his cast rock elemental I was able to pick off marching armies as they came in separate from one another.
Anyone know:
How do you heal or rest your SOV? Seems like they get warn down, I tried eating something from a shop in town, but that didn't seem to do anything.
Is there a way to increase manna for certain races? I think I have an adventurer and despite learning higher level spells I wasn't able to cast them because I only have 10 manna and they require 15.
What about adventurers, can you recruit them? I keep running into them and they tell me how weak some of my cities are, but I can't seem to speak to them.
all this talk is making me think of buying it...
edit: this game is multiplayer right? and whats its like?
If you rest in a town, you will recover hit points with each turn. Also, you can buy a healing potion for 60 gildar from the shop if you want a quick fix.
Essense regerates at a rate of 1 essense per turn even without resting.
When you level up, you can increase your essense (same as any other stat). I found that I only increase Essense and HP. Those two stats seem to be the most important (Combat speed is the other I find extremely useful). I believe that each level, you can add 6 essense.
this is one thing that I really hope they fix--auto Hp increase per level, maybe a minor increase for MP. having to choose one category per level is quite frustrating--as you really should focus on essence, and for me intelligence (I don't like seeing my spells miss). But you end up with a nuking superhero that crumbles like paper if anyone gets close enough to fart on them.