smackababy
Lifer
The PR for charging people for a service (even if it is in beta) and it not worker is going to be far greater than the idiots who think the service is going to remain free (which will be maybe 3 people total).Who cares what the pricing model is? I mean, EA's monthly/annually, while PS Now is pay-as-you-go, but Access is cheaper for a month than PS Now is for 4 hours, in some cases (Access is $5/month, while F1 2013 is $6 for 4 hours and Deus Ex: Human Revolution is $5 for 4 hours).
They're better-off charging for the beta because it gives them a sample of "if X people are offered the service, Y% of those people will pay for it." Giving it away freely does two things wron,g potentially:
1. It doesn't reflect the interest in the paid subscription.
2. Stupid people (yes, there are people this stupid) will think the public service will be free, then cause a media poop storm when they have to pay for it later.
It's not ideal to charge for a beta, but it serves a purpose here, because giving it away freely will drum up more expectations for participation in the service than would happen when it went pay-to-play.
The entire point of a beta is to test the feature complete build. I suppose, testing the payment system is part of that, but it is a paywall that is going to turn off a lot of would be testers (including myself). I had planned on trying to download all the games (even the ones I already have) and see what happens. But, I ain't paying to do that.