The mission in the palace almost ruined the entire game for me. What a cluster.... I was so close to putting this game down and not picking it up ever again after just 10 minutes in that zone. Two hours later and I was STILL THERE and I had no idea why anymore because of how poorly the story was told.
Personally I'd far prefer a much more concise game that is far more focused. My game play hours are far reduced as I get older and I don't have time to put in hundreds of hours into a single game if I want to play more than two games a year.
I think games should include sidequests, and these sidequests should reward the players that do them. I do not think that 90% of a game should be sidequests though, and that's what DA:I is. The story doesn't flow. It's broken up by meaningless hours of weird sidequests. Increase the length of the story and cut out 90% of the sidequests (spend that time on telling a great story), and I'm in.
I will say one thing though, in the early hours of the game I really enjoyed how the sidequests I was doing all related in some way to the Inquisition. I wasn't fetching something for someone because I was there. There was an actual reason. I am feeling like this is sliding as the game progresses though into meaningless sidequests.
Personally I'd far prefer a much more concise game that is far more focused. My game play hours are far reduced as I get older and I don't have time to put in hundreds of hours into a single game if I want to play more than two games a year.
I think games should include sidequests, and these sidequests should reward the players that do them. I do not think that 90% of a game should be sidequests though, and that's what DA:I is. The story doesn't flow. It's broken up by meaningless hours of weird sidequests. Increase the length of the story and cut out 90% of the sidequests (spend that time on telling a great story), and I'm in.
I will say one thing though, in the early hours of the game I really enjoyed how the sidequests I was doing all related in some way to the Inquisition. I wasn't fetching something for someone because I was there. There was an actual reason. I am feeling like this is sliding as the game progresses though into meaningless sidequests.