Doom 3 = disappointment

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JeffreyY

Member
Oct 28, 2001
134
0
0
*** SPOILER ***







You guys don't understand how happy I was when I checked the website and got my chaingun from the cabinet!!!








*** END SPOILER ***






There are some cool things in the game. I do think the PDA system is pretty cool.
 

jrphoenix

Golden Member
Feb 29, 2004
1,295
2
81
Xbit's Conclusion: doom 3

Dooming Conclusion
So, Doom III is finally here. It makes positive impression, but those, who played the original Doom 10 years ago may just be too old for this kind of action, while the guys and gals who spent months played Counter Strike and FarCry pretty recently may just find the new Doom a little bit monotonous? Frankly speaking, the gameplay is pretty primitive: linear passing-through and very trivial solutions along with the amount of killings is definitely not something that today?s games deliver. Doom III would look good in 2001, 2002. But not in 2004.
 

TheWart

Diamond Member
Dec 17, 2000
5,219
1
76
Originally posted by: jrphoenix
Xbit's Conclusion: doom 3

Dooming Conclusion
So, Doom III is finally here. It makes positive impression, but those, who played the original Doom 10 years ago may just be too old for this kind of action, while the guys and gals who spent months played Counter Strike and FarCry pretty recently may just find the new Doom a little bit monotonous? Frankly speaking, the gameplay is pretty primitive: linear passing-through and very trivial solutions along with the amount of killings is definitely not something that today?s games deliver. Doom III would look good in 2001, 2002. But not in 2004.

I have to agree with that.
 

Lothar1974

Golden Member
Mar 24, 2003
1,133
0
76
People are expecting too much, it's just a game ment to have fun killing things and see some cool graphics. I think the graphics are great and the play is good.
 

brigden

Diamond Member
Dec 22, 2002
8,702
2
81
Originally posted by: Lothar1974
People are expecting too much, it's just a game ment to have fun killing things and see some cool graphics. I think the graphics are great and the play is good.

Hmm. No, the more I play, the less impressed I am. While the visuals are incredible and the audio is fantastic, it seems ID spent more effort on atmosphere than gameplay.

The gameplay is extremely repetitive, and after a while, predictable. In fact, it hasn't evolved from the ten-year-old original. We're treated to the same "demons in hidden closets behind you tactics" and random piles of ammo and health.

The level design is visually pretty, but realistically it doesn't make much sense. One would expect a reseach facility to be comprised of more than just corridors, hallways, and doors.

I have to give kudos to the voice acting, and particularly to Carmack, et al. for putting out a gorgeous engine that runs smoothly.

I'm about 25% complete. I hope the level design and gameplay improve.
 

mellondust

Senior member
Nov 20, 2001
562
0
0
I have decided that it is not great graphics that make a game but gameplay and storyline. I think that is why I like halflife so much is the great story. Most of you probably have games that don't have the best graphics, but have a great story that you just love. There are a lot of older games I have that I like a lot even now because they are fun to play or have a great story.
 

1Cheap2Crazy

Golden Member
Jun 15, 2002
1,165
0
76
I just saw sirplayalot's videos(thanks, great job) that he loaded here and the game looks way to dark for my eyes. Is there any sunlight in this game?
I hope HL2 isn't a disappointment.
I don't think I would ever pay more than $20 for a game. I'm cheap.
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
If the game wasn't called "Doom 3" and the developers weren't "id" (or however you want to capitalize it), I wonder what kind of impressions/reviews we'd be getting here today.
 

imported_zenwhen

Senior member
Jun 5, 2002
302
0
0
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)
 

brigden

Diamond Member
Dec 22, 2002
8,702
2
81
Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)

No, I disagree. The game looks nice, but it's far too repetitive. The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Further proof that these guys produce great engines and lackluster games.
 

newb54

Senior member
Dec 25, 2003
216
0
0
Originally posted by: Hadsus
If the game wasn't called "Doom 3" and the developers weren't "id" (or however you want to capitalize it), I wonder what kind of impressions/reviews we'd be getting here today.

Haha, good point. Thats the best thing doom has going for it not its graphics or its "scariness", but the fact that is it called Doom 3. I know if it wasn't called Doom 3 I would not have bought it.
 

imported_zenwhen

Senior member
Jun 5, 2002
302
0
0
Originally posted by: brigden
Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)

No, I disagree. The game looks nice, but it's far too repetitive. The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Further proof that these guys produce great engines and lackluster games.

What the f*ck? Was it supposed to be an RPG? Its Doom, you shoot stuff! More stuff comes, and you shoot that stuff too.

If it were anything else more or less, it would not have been Doom.

I think you all are judging this game negatively for being something it wasn't supposed to be. Not every game has to have some huge level of complexity. Doom 3 is a fun scary romp, and it couldnt be better at being what it is.
 

brigden

Diamond Member
Dec 22, 2002
8,702
2
81
Originally posted by: zenwhen
Originally posted by: brigden
Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)

No, I disagree. The game looks nice, but it's far too repetitive. The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Further proof that these guys produce great engines and lackluster games.

What the f*ck? Was it supposed to be an RPG? Its Doom, you shoot stuff! More stuff comes, and you shoot that stuff too.

If it were anything else more or less, it would not have been Doom.

I think you all are judging this game negatively for being something it wasn't supposed to be. Not every game has to have some huge level of complexity. Doom 3 is a fun scary romp, and it couldnt be better at being what it is.

That's the problem: You experience the same events over and over and over again.

Factor out improved visuals and audio, and you essentially have the very same game as the original - from 1993!

Walking through corridors, finding PDA's (read: key cards), fighting demons in hidden closets behind you, and collecting random piles of ammunition and health.

It's the same game! Having had years to come out with this product, one expects evolved gameplay. Other companies have produced FPS games featuring evolved gameplay, why can't ID, the father of the genre.
 

HostVisions

Banned
Jan 15, 2002
418
0
0
Spot freakin ON mate!

Originally posted by: jrphoenix
Xbit's Conclusion: doom 3

Dooming Conclusion
So, Doom III is finally here. It makes positive impression, but those, who played the original Doom 10 years ago may just be too old for this kind of action, while the guys and gals who spent months played Counter Strike and FarCry pretty recently may just find the new Doom a little bit monotonous? Frankly speaking, the gameplay is pretty primitive: linear passing-through and very trivial solutions along with the amount of killings is definitely not something that today?s games deliver. Doom III would look good in 2001, 2002. But not in 2004.
 

HostVisions

Banned
Jan 15, 2002
418
0
0
Meh, I disagree. The more I play it the more mixed my feelings about it. I guess I just wanted more.

Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)
 

christoph83

Senior member
Mar 12, 2001
812
0
0
Originally posted by: brigden
Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)

No, I disagree. The game looks nice, but it's far too repetitive. The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Furthering my opinion that these guys produce great engines and lackluster games.

Fixed.

Honestly I have really enjoyed the game so far. The graphics and atmosphere are amazing, and it's scary as hell at some points. I honestly dont understand what people were expecting. Doom III brings the best graphics seen to date, with an amazing atmosphere, with simple shoot em up gameplay from games like the classic dooms of the past. If you were expecting something totally different how could it be Doom III?
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: brigden
Originally posted by: zenwhen
Doom 3 is the best reason to own a computer. I've played for the last three hours since I got home with it, and I cannot see how anyone could be disappointed. If you dont have the reflexes it takes to manage the flashlight and a weapon, that is your own incompetency shining, not iD's.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.

Doom 3 is the best reason to own a computer. :)

No, I disagree. The game looks nice, but it's far too repetitive. The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Further proof that these guys produce great engines and lackluster games.

I really don't know what you guys expected. It's an FPS, and is based on the first Doom. Did you expect the characters to level up and gain new powers? Did you expect to take command of a squad? Did you expect for it to contain puzzles like an adventure game? What did you expect? I think you guys were just ignorant of what the game was, and bought into the hype, believing it would be a life-changing experience... but have no idea what exactly to expect. True, for some of the players of the first Doom, that may have been the experience, but that's because it was new to the genre, it was unlike anything before.

It's a game, a FPS game where you progress through a story while killing stuff. I agree it's a bit too linear, and it's one of the reasons why i don't usually play FPS, but i expected that.
 

JeffCY

Member
Jun 1, 2004
149
0
0
Maybe I stand alone... but I've been missing this old style of gameplay for a while now. I want my shotgun/chaingun/rocket launcher (well I haven't actually found this yet so I can't confirm its existence), I don't want to drive around in vehicles, I don't want to use real guns like in Far Cry (enough of those guns in Counter-Strike)... I just want to kill my scary monsters and I want to have fun killing them! I get no satisfaction out of using my binoculars then picking people off in Far Cry. I get TONS of satisfaction when I notice the slow zombie crawling towards me... and then point my shotgun at the zombie's head and taking it off. I love the parts where they introduce a new monster, and it goes to a cut scene and you can't run from it... but can only watch it run at you... then suddenly you're back in control with the huge thing in front of you ready to tear you apart. I don't know, it's possible that this exists in Far Cry later on in the game, perhaps I'll try that game again after completing Doom 3. But for now I'm craving more Doom 3. :)
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
The only thing more annoying than people who act all snooty and superior because they believe in God are the people who act all snooty and superior because they don't believe in God.
I'm not acting snooty, I'm just glad that I have found a perfect arguement against those that choose to argue against me. A way to make them see what if feels like.

Proof positive I have ADD...... I couldn't handle Silent Hills because of that first 30 minutes and lost interest in it. Now I've lost disc 2 of the game and can't reinstall it. Same with Morrowind, too much plodding around trying to get a clue as to what I was suppose to do.
Morrowind is so much different, because Silent Hill is linear. There is only one way to go, you just have to find it.
What will really bust your hump is that even after you beat the game, you still won't really know what the game was about. There is much thinking to be done within that game to find out the entire story. Same with the others.

Well, I just spent a ton of money to upgrade my system to handle the latest crop of predictable computer games because at least I'm still interested in the direction of greater graphics sophistication. I haven't bought Doom 3 yet because I'm trying to get done with Far cry (got that damnn valcano in sight so it won't be long...) and I have Painkiller on the back burner. I don't feel like I've got to rush out and buy it after reading this thread - it can wait.
Painkiller is the biggest POS I have ever encountered. The game lacks story and emmersion. It has graphics and monsters. Only reason it was given such a high score was that while you were killing monsters, you can collect souls and stuff. F collecting. Reminds me of Mario64 where I had to collect 100 coins just to get a star. How annoying is that. I can't believe someone actually made a game of that too. Nice graphics though.

just hope one day that a game will come out that strives for artistic merrit
I am so sad then, that you have left Silent Hill out of your life. One of the best series ever.

Was there anyone who did not kill that first tech when you get the gun?
I felt like it, but I didn't. Didn't want to ruin the game by reminding myself that it was.

Dooming Conclusion
So, Doom III is finally here. It makes positive impression, but those, who played the original Doom 10 years ago may just be too old for this kind of action, while the guys and gals who spent months played Counter Strike and FarCry pretty recently may just find the new Doom a little bit monotonous? Frankly speaking, the gameplay is pretty primitive: linear passing-through and very trivial solutions along with the amount of killings is definitely not something that today?s games deliver. Doom III would look good in 2001, 2002. But not in 2004.
Seems like MOH:AA gameplay style, which was F-ing fun and lasted a while, but not anymore. It makes sense since they started like 5 years ago with the game.

Hmm. No, the more I play, the less impressed I am. While the visuals are incredible and the audio is fantastic, it seems ID spent more effort on atmosphere than gameplay.
Duh, that's what the game was supposed to be. All atmosphere. And as proven before with HL, atmosphere can make or break a game.

If the game wasn't called "Doom 3" and the developers weren't "id" (or however you want to capitalize it), I wonder what kind of impressions/reviews we'd be getting here today.
It would be another HL.

The game has a horrifying atmosphere, challenges around every corner, and immerses you in its world. I found myself wasting ammo is places shooting into dark corners because I heard my own footsteps after switching from my PDA.
lol

The gameplay is severely lacking. Don't get me wrong; it's good, but they could have done better.

Further proof that these guys produce great engines and lackluster games.
The only proof of that was Quake II's single player. Maybe you should wait and finish the game before you start giving it a bad name.

That's the problem: You experience the same events over and over and over again.

Factor out improved visuals and audio, and you essentially have the very same game as the original - from 1993!

Walking through corridors, finding PDA's (read: key cards), fighting demons in hidden closets behind you, and collecting random piles of ammunition and health.

It's the same game! Having had years to come out with this product, one expects evolved gameplay. Other companies have produced FPS games featuring evolved gameplay, why can't ID, the father of the genre.
I never thought that I would ever use this: Same Sh|t, Different Smell. The gameplay was cool back then and it still is now to a certain degree. But now you have all this other stuff to immerse you in the game. It makes you feel more like you're inside and actually experience, thereby providing a new experience for you.

You talking about gameplay. GAMEPLAY NEVER CHANGES. Since 1993, we've been shooting things. So, it's fun. Movies, never change. 99% of the time, there is a bad guy and a good guy and the good guy wins. So tell me again why you go see a movie. We still laugh at the same slapstick comedy that has been broadcasted for years with Looney Tunes and The Three Stooges. What's the difference, a different way of presenting the same material.

MOH was one of the coolest games around in my opinion. Why was it so good? to me, ATMOSPHERE and nothing else. The game would have been such CRAP if atmosphere was not present. Cause the gameplay is frustrating, craptacular, non-realistic, easy, retarded...etc. The gameplay sucked for MOH:AA. You don't believe me, go back and play it again. In each expansion pack, they do the same type of formula as before, but there are 3 of them. 3 expansions doing the same type of gameplay, but they sell so well.

Think about it. We all find fun in doing repetitive things presented to us in a different way.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Originally posted by: JeffCY
Maybe I stand alone... but I've been missing this old style of gameplay for a while now. I want my shotgun/chaingun/rocket launcher (well I haven't actually found this yet so I can't confirm its existence), I don't want to drive around in vehicles, I don't want to use real guns like in Far Cry (enough of those guns in Counter-Strike)... I just want to kill my scary monsters and I want to have fun killing them! I get no satisfaction out of using my binoculars then picking people off in Far Cry. I get TONS of satisfaction when I notice the slow zombie crawling towards me... and then point my shotgun at the zombie's head and taking it off. I love the parts where they introduce a new monster, and it goes to a cut scene and you can't run from it... but can only watch it run at you... then suddenly you're back in control with the huge thing in front of you ready to tear you apart. I don't know, it's possible that this exists in Far Cry later on in the game, perhaps I'll try that game again after completing Doom 3. But for now I'm craving more Doom 3. :)

Same here. I thought i outgrew this type of game long ago, but i'm highly enjoying it in Doom3. Wait until you get the chainsaw... that sound of it is quite comforting.
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
I watched the downloadable movies about Doom 3 development and came away thinking the whole thrust of this game is about technology and developing an engine that would advance the FPS from a graphics standpoint. You hear Carmack talk about the game and its technology, technology, technology. Switch to one of the main designers and it's 'atmosphere.' In other words, they ain't gonna do anything else innovative as far as FPSs go. Then engine is gonna bring the bacon home to id.....so if the game feels old school, that's OK to them. It's not meant to break any new ground other than from a graphics standpoint.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
No Jeff, you were dead on. Farcry is pretty much just about picking people off with a sniper rifle. A few select levels in Farcry change the pace of the game and what is needed to complete a level. The biggest change of pace comes on the last level, oddly, which is why a lot of people end up getting stuck.

Doom3 is a different experience. Personally it isn't the experience that I miss most. The only hope I have of having the FPS experience re-created is in Quake4. I miss the fun of moving down a hallway at the speed of a vehicle and firing rockets all over the place.
 

everman

Lifer
Nov 5, 2002
11,288
1
0
Still playing it, still having fun :)
The technology is pretty cool though, a couple things cought my attention. One was a crane operated by a control panel. I was able to use it to lift objects including dead bodies and throw them in the incinirator. It was very realistic in its movement, not stiff but actually swaying, as would the dead body.
Lots of cool stuff in there.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
If you fall for the hype you'll be disappointed with everything... if you expect something from the game that wasn't intended to be in the game and not even eluded to by the developers you'll be disappointed.

It's no secret Doom 3 is about killing stuff... it's no secret Doom 3 is not an in depth RPG... it's no secret Doom 3 is not a simulation.

Keep your expectations reasonable. Doom 3 is about killing stuff... there's pleanty of stuff to kill. Doom 3 is about the atmosphere... Doom 3 has one hell of a scary atmosphere. id promised wonderful shadows... there's pleanty of wonderful shadows.

The phsyics of Doom 3 weren't exactly advertised as being great... but they're MUCH better than Far Cry.
 

brigden

Diamond Member
Dec 22, 2002
8,702
2
81
OK, fair enough, I'll accept the game for what it is. It's Doom, part 3. It's visually gorgeous, aurally exquisite, highly immersive and extremely atmospheric. Yes, it's repetitive and linear, but we'll let that slide as the experience calls for little else. The gameplay is identical to the original, level design, also, very similar. Again, that's what Doom is allegedly about.

However, that gripe aside, what are these demons doing hiding in closets?