Diablo III requires constant internet connection

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badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
Different strokes for different folks. Not everyone wants _every_ game to be a social networking fest ala Farmville (or something).
Sure, I like multiplayer games as much as the next guy (TF2, L4D, etc.), but I also do like having some games being a personal/private experience.
Half the fun gets lost in single-player. No PK, no PVP, No trading. Not to mention that with probability of getting a good item or a rune at .00000000000002% most people playing single player only might never have gotten an 'Enigma' or a 'Shako.' Now that I think of it, if you cut those things out Diablo 2 would have sucked big time. The campaign itself wasn't all that great, it was the coop and the items that made it fun.
 

Newbian

Lifer
Aug 24, 2008
24,779
882
126
Different strokes for different folks. Not everyone wants _every_ game to be a social networking fest ala Farmville (or something).
Sure, I like multiplayer games as much as the next guy (TF2, L4D, etc.), but I also do like having some games being a personal/private experience.

Like people have said, you can still play alone by adding a password to your game if you wish.

Single player content is dieing out for a reason and wanting them to make a off line version is about the same as requesting a mmorpg such as WoW to have the same thing.
 

WhoBeDaPlaya

Diamond Member
Sep 15, 2000
7,415
404
126
Like people have said, you can still play alone by adding a password to your game if you wish.
Single player content is dieing out for a reason and wanting them to make a off line version is about the same as requesting a mmorpg such as WoW to have the same thing.
I wasn't arguing against the constant online mode, just the belittlement in general of single player experiences.
Moreover, your statement doesn't make any sense. Diablo is supposed to be a story-driven, single-player / co-op series of titles. WoW is supposed to be social networking with cute glowy avatars.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Like people have said, you can still play alone by adding a password to your game if you wish.

Single player content is dieing out for a reason and wanting them to make a off line version is about the same as requesting a mmorpg such as WoW to have the same thing.

except they advertise diablo as having SP, and WOW is a MMO, which ya know, makes your statement retarded.
 

WelshBloke

Lifer
Jan 12, 2005
33,508
11,646
136
Half the fun gets lost in single-player. No PK, no PVP, No trading. Not to mention that with probability of getting a good item or a rune at .00000000000002% most people playing single player only might never have gotten an 'Enigma' or a 'Shako.' Now that I think of it, if you cut those things out Diablo 2 would have sucked big time. The campaign itself wasn't all that great, it was the coop and the items that made it fun.

Those first two things would actively turn me off a game, the third I have no interest in as long as it doesn't impact the gameplay and is optional(ie. I can ignore it without it losing out on content).
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Why is there even debate over this? Diablo II was a multiplayer game for most people, sitting around stabbing monsters in single player was the most boring pointless thing IMO. Battle.net is where it was at back then and its where its at in diablo III. Always online DRM for this game isnt a problem.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Those first two things would actively turn me off a game, the third I have no interest in as long as it doesn't impact the gameplay and is optional(ie. I can ignore it without it losing out on content).



yeah PK and PVP doesnt interest me much in a diablo style game

Why is there even debate over this? Diablo II was a multiplayer game for most people, sitting around stabbing monsters in single player was the most boring pointless thing IMO. Battle.net is where it was at back then and its where its at in diablo III. Always online DRM for this game isnt a problem.

IMO is the important part, stop trying to push your view of the game on everyone else thanks.

all I really care about in most games is COOP ability, but I dont go shit on every game that doesnt have it, and praise every game the does no matter what
 
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Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Half the fun gets lost in single-player. No PK, no PVP, .

add so i see you are one of those POS DBs who woudl jump in games and kill people. i hope you get hit by a bus

Dial it back however many notches you need to in order to avoid wishing harm on another member.
admin allisolm
 
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DeathReborn

Platinum Member
Oct 11, 2005
2,786
789
136
Why is there even debate over this? Diablo II was a multiplayer game for most people, sitting around stabbing monsters in single player was the most boring pointless thing IMO. Battle.net is where it was at back then and its where its at in diablo III. Always online DRM for this game isnt a problem.

Hate to break it to you but SP was useful for testing builds & strategies. I used to spend 2-3 hours a day on trains 4 days a week & D2 SP was one of the things that kept me sane on those trips.

There's also people who aren't very social. The excuse for the always on is the Auction house etc, all of the things they say can be enabled in MP only, it's not a hard thing to code.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
add so i see you are one of those POS DBs who woudl jump in games and kill people. i hope you get hit by a bus


Yes, because it so freaking impossible to click the little button that said to disable PVP with that person.
 

Pens1566

Lifer
Oct 11, 2005
14,026
11,740
136
Half the fun gets lost in single-player. No PK, no PVP, No trading. Not to mention that with probability of getting a good item or a rune at .00000000000002% most people playing single player only might never have gotten an 'Enigma' or a 'Shako.' Now that I think of it, if you cut those things out Diablo 2 would have sucked big time. The campaign itself wasn't all that great, it was the coop and the items that made it fun.

In your opinion. Just because you like it, doesn't mean that everyone does.
 

p0nd

Member
Apr 18, 2011
139
0
71
Yes, because it so freaking impossible to click the little button that said to disable PVP with that person.

I guess you never played HC.

One of the biggest problems with HC mode in D2 were Town Portal PK's that used a 3rd party program. Basically what it did was fire projectiles like Ice bolt or hydra, open a portal, to town, and activate hostility. It would do this so fast that often you wouldn't have a chance to react and would die almost instantly in 1-2 hits because they were twink geared for killing you and only you. So this caused the "chicken" 3rd party program, where you could exit the game with a one button press as soon as a portal went up.

TPPK made playing HC in public a royal pain in the ass, so basically you had to find a trustworthy group or go it solo. Many times people would befriend you for a few games, then kill you once your guard was down. I know it took me many painful deaths and item losses to learn that. Still, once i found a good group of players, the challenge and split-second intensity where one wrong step means losing it all made for some awesome HC memories.

Anyway I don't expect D3 to have these exploits since it's arena only.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I guess you never played HC.

One of the biggest problems with HC mode in D2 were Town Portal PK's that used a 3rd party program. Basically what it did was fire projectiles like Ice bolt or hydra, open a portal, to town, and activate hostility. It would do this so fast that often you wouldn't have a chance to react and would die almost instantly in 1-2 hits because they were twink geared for killing you and only you. So this caused the "chicken" 3rd party program, where you could exit the game with a one button press as soon as a portal went up.

TPPK made playing HC in public a royal pain in the ass, so basically you had to find a trustworthy group or go it solo. Many times people would befriend you for a few games, then kill you once your guard was down. I know it took me many painful deaths and item losses to learn that. Still, once i found a good group of players, the challenge and split-second intensity where one wrong step means losing it all made for some awesome HC memories.

Anyway I don't expect D3 to have these exploits since it's arena only.


Valid argument regarding HC.:thumbsup:
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
I guess you never played HC.

One of the biggest problems with HC mode in D2 were Town Portal PK's that used a 3rd party program. Basically what it did was fire projectiles like Ice bolt or hydra, open a portal, to town, and activate hostility. It would do this so fast that often you wouldn't have a chance to react and would die almost instantly in 1-2 hits because they were twink geared for killing you and only you. So this caused the "chicken" 3rd party program, where you could exit the game with a one button press as soon as a portal went up.

TPPK made playing HC in public a royal pain in the ass, so basically you had to find a trustworthy group or go it solo. Many times people would befriend you for a few games, then kill you once your guard was down. I know it took me many painful deaths and item losses to learn that. Still, once i found a good group of players, the challenge and split-second intensity where one wrong step means losing it all made for some awesome HC memories.

Anyway I don't expect D3 to have these exploits since it's arena only.

This is just proof that HC mode was stupidly flawed in diablo 2. I'm sure nobody ever used that mod to escape PVE death.

edit: looked up the mod.

"New features in 1.5:
chicken exit game at a specified life
chicken to town on player hostile
chicken to town when a hostile player comes within 4 screens of you"

What a joke. Set it to 30% life and never die? Hardcore? More like cheat-core. This is why diablo 3 will require constant internet connection, so these sort of cheats can be prevented.
 
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Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
This is just proof that HC mode was stupidly flawed in diablo 2. I'm sure nobody ever used that mod to escape PVE death.

chicken mod auto activated when someone in your lobby went hostile, i dont recall it having settings for anything else, however it has been years since i used it
 

p0nd

Member
Apr 18, 2011
139
0
71
This is just proof that HC mode was stupidly flawed in diablo 2. I'm sure nobody ever used that mod to escape PVE death.

edit: looked up the mod.

"New features in 1.5:
chicken exit game at a specified life
chicken to town on player hostile
chicken to town when a hostile player comes within 4 screens of you"

What a joke. Set it to 30% life and never die? Hardcore? More like cheat-core. This is why diablo 3 will require constant internet connection, so these sort of cheats can be prevented.

well it's a chicken and egg problem, pardon my pun, because TPPK inspired the chicken program. I'm not sure why you're saying the flaw is with HC itself, the real issue is that the d2 engine allowed these exploits and blizz did extremely little to fix them for so many years. It has nothing to do with constant net connection.

i never ran a 3rd party program, but i readily plead guilty to doing Esc -> down arrow -> enter to exit many a game in a moment of blind panic. Like when your housemate decides now would be a great time to start torrenting and lag you out, or an undead stygian doll explodes in your face from nowhere in the durance, or you're fighting those stupid bugged serpents who shoot invisible death in nihlathaks temple because you're a completionist and a glutton for punishment who just can't let him sit there and rot in the vault of pain or whatever it's called, and god damnit you want to make Anya carve your name in that magic plate mail if it's the last thing you do.
 
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slag

Lifer
Dec 14, 2000
10,473
81
101
Who played D2 on single player? I played Single player for maybe like 1 hour and hopped online. So much more fun to play with others online then to solo play. I can't believe this is even considered as a bad thing.

Closed Battle.net ladder US East is what I always played so I am not bothered by the online only requirement.

Another thing about the real money currency thing. Grow up people this happened in D2 anyways. People used to sell stuff on Ebay and item shops all the time Blizzard is just legitimizing the business, it's not terrible since they give you the choice to sell in gold or money. I'd rather have a choice then not.

Me. Played online a handful of times and always had the impatient people who would rather sprint through the dungeons than take the time to investigate everything and enjoy the game.

After that, I always played solo. Beat it a couple times on solo but never felt the urge to go online and play with a bunch of kids who were just in it for the gear and "lootz"
 

WelshBloke

Lifer
Jan 12, 2005
33,508
11,646
136
Me. Played online a handful of times and always had the impatient people who would rather sprint through the dungeons than take the time to investigate everything and enjoy the game.

After that, I always played solo. Beat it a couple times on solo but never felt the urge to go online and play with a bunch of kids who were just in it for the gear and "lootz"

This is exactly why I prefer single player in a lot of games.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Me. Played online a handful of times and always had the impatient people who would rather sprint through the dungeons than take the time to investigate everything and enjoy the game.

After that, I always played solo. Beat it a couple times on solo but never felt the urge to go online and play with a bunch of kids who were just in it for the gear and "lootz"

This is why you play with friends.

D2 had one of the worst online communities in terms of maturity. I won't only associate with pubbers for trading, and even that was excruciating.

D2 on single player is just boring, though.
 

Pens1566

Lifer
Oct 11, 2005
14,026
11,740
136
This is why you play with friends.

D2 had one of the worst online communities in terms of maturity. I won't only associate with pubbers for trading, and even that was excruciating.

D2 on single player is just boring, though.

Again, that's an opinion. Just because you believe it doesn't make it so for everyone.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
Me. Played online a handful of times and always had the impatient people who would rather sprint through the dungeons than take the time to investigate everything and enjoy the game. Thats' why people were running through dungeons. In the first play through I went through and looked at everything but the second play through I was looking for gear to smackdown some people in PvP.

After that, I always played solo. Beat it a couple times on solo but never felt the urge to go online and play with a bunch of kids who were just in it for the gear and "lootz"
Make a game and put a password on it. Problem solved. Gear and "lootz" was a MAJOR part of the game.
This is exactly why I prefer single player in a lot of games.
Same as above.
This is why you play with friends.

D2 had one of the worst online communities in terms of maturity. I won't only associate with pubbers for trading, and even that was excruciating.

D2 on single player is just boring, though.
+1

I am still going to say that with single player only people missed out on 70% of what the game was about. I doubt any single player legitimately made and 'Enigma','CTA', or a 'BOTD'. Items were a HUGE part of the game regardless of what you think about the game. The campaign was painfully easy, any decent geared character would tear through hell in minutes.

As for PvPing, I think it was the most enjoyable part of the game. There were hundreds of character builds you can make to PvP and it was always so amazing to see the different strategies. I still remember when the 'BvC' build became popular where a Barbarian wearing 'Enigma' would use Teleport to Whirlwind right on top of ranged classes. None of this would be possible on Single Player and in my opinion was a huge part of the game.

As for Anubis, if you can't take the heat stay out of the kitchen. You know there is a risk ok getting PKed on hardcore so either:
A.) Play in password protected games with people you know
B.) Play in non-hc
C.) Use chicken, like you did anyway.
Don't come crying to me because some 10 year old kid who can TPPK owned you. I never seriously played on hardcore so it never bothered me.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
It has nothing to do with constant net connection.

It has everything to do with it. It's inevitable that a game will have some bugs, and some of those bugs will be exploitable. That is okay, because they can patch those bugs and fix the exploits, possibly even roll-back characters if necessary.

If you can play without connecting and patching, than cheaters can just play without patching to the latest version that fixes the exploits.